Portal 2

Portal 2

[PeTI COOP] Sunbury Chambers 65 (HARD!)
6 kommentarer
Kalinka 31. mar. 2018 kl. 7:08 
Nice map! :p2chell::p2cube::p2wheatley:
DЯ. FADEwhoЯe 20. apr. 2014 kl. 14:13 
There is no indication that the funnel will activate when u step on it. That means two players logically hunt for where to activate the funnel before they cross so that they both don't get stuck. It is extremely important to avoid spontaneous triggers and give players the indications they need to have a reasonable motivation to cross an area where they don't realize they won't get stuck. The simplest suggestion I can give is to leave the funnel on continuously.

My friends and I really like your puzzles, but that funnel problem was not very logical. If the logic was to insist that the only way to go was up without getting stuck, the ants that go nowhere attached to the funnel really insist that the players logically hunt for them before committing to a point of no return where the funnel is.

Other than that, please continue to make good puzzles, as they usually are.
Furtive Pygmy 1. feb. 2014 kl. 14:52 
the elevator doesn't work for me (the one with the O button)
Ray Thurn Void 1. dec. 2013 kl. 13:50 
sorry for my first comment, we blocked the first elevator while playing but i don't remember how
BierPizzaChips  [ophavsmand] 1. dec. 2013 kl. 3:32 
@Lemmy: What's bugged with the elevator? I am using the same as always - just slightly re-textured from the StyleMod.

Anyone else having problems with the elevator (the end)?
Ray Thurn Void 30. nov. 2013 kl. 9:40 
elevator is bugged 1 star, headache for design