XCOM 2
[WOTC] Muton Centurion Standalone (Pre LW Alien Pack style)
42 kommentarer
Deadput  [ophavsmand] 31. juli 2020 kl. 8:57 
I don't mod Xcom 2 anymore and don't have the mod tools installed, if Claus or someone else wanted to do so then that's fine with me.
Red110 31. juli 2020 kl. 7:26 
How about add compibality with Muton Hunter?
nekus 25. maj 2020 kl. 6:54 
Yes it is strange, well thank you
Deadput  [ophavsmand] 25. maj 2020 kl. 2:01 
Even just subbed to the mod here to look and even in this version it does not have the extra )

This is very strange.
Deadput  [ophavsmand] 25. maj 2020 kl. 1:57 
Yeah I see in your comment now that it has that, but the version in my dev files for the mod it only has one ) which is why I missed it.

I don't know why that is the case since it should not be there at all since in theory what I uploaded should also be the same here.

Anyways you can fix it by removing the extra )
nekus 25. maj 2020 kl. 1:31 
I think it has one closing ) more than needed
Deadput  [ophavsmand] 24. maj 2020 kl. 20:08 
Sorry to report that right now I don't see anything wrong with the line in the files (it's part of the AI .ini), I copied it from the original mod so it should work in theory.

Can you try uninstalling and then redownloading the mod?
nekus 18. maj 2020 kl. 23:09 
@DAhmeraAteMyDad I am using this along Harder War Fanatics , Advanced Aliens and Missions , for now and problem here
nekus 18. maj 2020 kl. 23:04 
Thanks to you for sharing your work
Deadput  [ophavsmand] 18. maj 2020 kl. 21:38 
Thanks for the report, I'll get to it when I can.
nekus 16. maj 2020 kl. 8:28 
Bug:
Error: Redscreen: ImportText (Behaviors): Missing key name in: (BehaviorName = HasMultipleWarCryTargets, (NodeType = StatCondition, Param[0] = AbilityTargetUnitCount-WarCry, Param[1] = "> = ", Param[2] = "4")) ; Param[2] count includes self.
Deadput  [ophavsmand] 4. maj 2020 kl. 23:13 
I don't see why it shouldn't but I can't say that it does since I've never used them together.
Mansons Acid Trip 4. maj 2020 kl. 19:49 
Does this also work with the Harder War Fanatics pack?
Deadput  [ophavsmand] 17. mar. 2020 kl. 19:35 
The Mutons that I talk about in the mod description.
MrMister 13. mar. 2020 kl. 7:44 
So what are the other skins/models in the penultimate and antepenultimate screenshots besides theMuton Elite?
Star¤Dagger 8. feb. 2020 kl. 10:29 
"MUTTS!" My trooper communicating to the rest of the squad.
Nazkai 4. feb. 2020 kl. 22:46 
Thanks for This New alien and for the Fix as my Chosen Warlock also had the beastmaster perk but it was the normal non conflicting one. :steamhappy:
Deadput  [ophavsmand] 4. feb. 2020 kl. 17:18 
Just posted an update to target the conflict with the Beastmaster perks.
RustyDios 28. jan. 2020 kl. 17:22 
Ah okay.. I see ... this mods a new ability with the same template name, 'Beastmaster', which overrides the chosen ability
Deadput  [ophavsmand] 28. jan. 2020 kl. 17:17 
Strange, it might be because the perks have the same name or something?

I can investigate the issue in a day or two.
DukeBurger 28. jan. 2020 kl. 15:26 
@RustyDios yes there are two version of the beast master perk but i was getting Centurion one on the chosen .

im starting up a bunch of campaign to test spawns and it only effected a single chosen and they didnt always get the perk . so i think the Centurion Beast master perk is somehow getting added to the chosen selectable perk pool .

this is a very minor issue nothing game breaking.
RustyDios 27. jan. 2020 kl. 16:13 
Isn't the Chosen BeastMaster ability just one of the random 'summon' style abilities any Chosen can get on creation/level up ?

I highly doubt that this mod is 'forcing' it on chosen, just random odd co-incidence that they've got it.
Deadput  [ophavsmand] 26. jan. 2020 kl. 9:37 
Certainly not something I gave them with the mod.

I copied the vanilla code Chosen don't exist in vanilla.
DukeBurger 26. jan. 2020 kl. 6:34 
Are the chosen supposed to be getting the Beast master perk ?
Tarsis 23. jan. 2020 kl. 6:02 
That's *why* we are complimenting you on it. You took the time to do a relatively mundane effort. Most do not.
Thanks again. I'm building up my modlist for a new season right now.
Deadput  [ophavsmand] 22. jan. 2020 kl. 19:25 
While I appreciate the compliment the mod compatibility stuff was simply adding more names to existing lists, nothing too complicated as long as one know's the names of the units they want to add, even a non modder can add more enemies to this mod's configs if they know how.
Star¤Dagger 22. jan. 2020 kl. 17:48 
It just shows 1) your deep respect for others and 2) your skill level to be ABLE to do so.
Deadput  [ophavsmand] 22. jan. 2020 kl. 17:33 
Glad to hear that people are alright with the support for other enemy mods.
Tarsis 22. jan. 2020 kl. 15:20 
What's that? It works with my other already downloaded enemy mods? Well, I am astounded. And happy!
Star¤Dagger 20. jan. 2020 kl. 17:48 
When the modder includes support for other popular mods = Master level.

Esp Harder War!!
Deadput  [ophavsmand] 19. jan. 2020 kl. 16:11 
This enemy not adding loot and what not so I feel like yes but can't say for sure that it will work.

This mod doesn't add much itself, just the enemy.
SpiralD 19. jan. 2020 kl. 14:47 
Can i add this to my current run or do i need to start again?
VoidLight 19. jan. 2020 kl. 9:28 
Ah, thanks for the reply.
Deadput  [ophavsmand] 19. jan. 2020 kl. 0:12 
I do not have experience with playable aliens and my modding knowledge doesn't really cover heavily scripted mods like that.

I just do relatively simple mods.
VoidLight 18. jan. 2020 kl. 17:25 
Could you port over the rest of the playable aliens mod? So far we only have the Sectoid, Viper, Auton, and the Andromedon for WOTC.
Rockfire ✘ 18. jan. 2020 kl. 17:01 
I missed this guy, glad he's back.
The Magic Conch 18. jan. 2020 kl. 15:49 
Awesome, glad to have these boys back in the field :)
superluminal traumaslut 18. jan. 2020 kl. 15:37 
yesss been waiting for some long war enemies to make their way to wotc
Deadput  [ophavsmand] 18. jan. 2020 kl. 10:51 
Added a short description on what the Muton Centurion does.
Deadput  [ophavsmand] 18. jan. 2020 kl. 10:15 
I would imagine that those that used the Muton Centurion mod in vanilla, the LW Alien pack or Long War 2 itself would already know about what this enemy does and for those that don't they can fine the original mods on the workshops to read the descriptions.
NightNinja54 18. jan. 2020 kl. 10:01 
very nice
Flashstriker 18. jan. 2020 kl. 9:59 
That's cool and all but what does it actually do? XD