A Hat in Time

A Hat in Time

Krimzon Kid - Jak II & 3
14 kommentarer
Werti100 14. jan. 2020 kl. 8:36 
that do be lookin pretty cool
MSF  [ophavsmand] 10. jan. 2020 kl. 17:45 
Thanks again!
godzilla540 10. jan. 2020 kl. 16:45 
Beautiful! :HatHealth:
Puffy the Destroyer 10. jan. 2020 kl. 13:57 
Jak & Daxter content? Peck yes! I'm in.
MSF  [ophavsmand] 7. jan. 2020 kl. 17:41 
Oh gosh, I'm still trying to get the helmet to fit the kids properly!
Er, I guess just DM?
godzilla540 7. jan. 2020 kl. 17:39 
Alright, just finished putting together all of the things you need to do to port this. I have a little read me of a 8 step guide that shows you what to do. I forgot about a little step when it comes to copying meshes and materials into another content package. But, I explain what to do in the readme.

How would you like me to send this?
MSF  [ophavsmand] 7. jan. 2020 kl. 13:51 
My goodness! I don't know what to say other than Thank you!
godzilla540 7. jan. 2020 kl. 13:41 
No worries, that is how I started modding in the first place. I looked at work from the developers and other modders, and learned from there.

I wouldn't be able to wrap my head around Unreal and AHiT modding in general, if I did not look and "cheat" off of, mostly developers, and learn from trial and error. I am not perfect my self, but I have learned a lot from just studying. Also, applying a bit of experience I had before when I made code for robotics.

Anyways, I'll rename my stuff for the HellCat / the simple code for giving the Krimzon guard helmet (it has to be a sprint flair since it is a scooter.) Enough to dump all of the assets to your content package and type out basic lines of code. And, I'll send it to your somehow.
MSF  [ophavsmand] 7. jan. 2020 kl. 13:23 
That makes sense. Well, thank you! I'm kinda at a loss for words. I have a lot of respect to modders that can program/code; when I made this mod, I felt like I was cheating because I looked at other costume mods. Don't ask why I felt like that.
godzilla540 7. jan. 2020 kl. 13:15 
Simple thing to do is to rename all of the assets and file names, for it to be 'unique' compared to my mod. The only differences then would be just the names. If you just want a simple port of my cruiser vehicle mod, to work with the helmet.
MSF  [ophavsmand] 7. jan. 2020 kl. 13:08 
I'm happy to hear that! I'm a little concerned if that would create a conflict between the two mods. I dunno. I'm used to L4D2 modding where everything conflicts with each other, heh.
godzilla540 7. jan. 2020 kl. 12:37 
I cannot describe how much I am smiling seeing another Jak & Daxter thing in AHiT.

This now gives me the urge to rip Sig's armor & his Peacemaker and give it to Hat Kid... Or continue doing more Jak mods in general. And, give Ratchet & Clank a little break.

Anyways, I noticed that you brought up interest in making the helmet that could also spawn in the cruiser. I can let you barrow the code / assets from my HellCat cruiser vehicle mod. And, help you out programming the helmet to spawn the HellCat, like how my Jak Goggles works, if you need it.
Devil Might Cry V 7. jan. 2020 kl. 12:33 
Now you got to make a yellow one for bow kid and a blue one for mustache xD
Shiro-Luna 6. jan. 2020 kl. 21:05 
Seems like every Krimzon Guard gets suspicious activity in each sector.
Even little hat child isn't safe.