XCOM 2
[WOTC] Mass Effect: Cerberus Armory
53 comentarios
Inerael 30 ENE 2024 a las 6:28 
Hey , amazing mod thanks you ! Could somone tell me if its compatible with LWOTC ?
solvius90 19 OCT 2023 a las 12:22 
It's a great work 👍
T'erissk 20 SEP 2023 a las 1:05 
If I may ask, is it possible for you to add the Cerberus Assault armor helmet (from mass effect 2 or 3) to go with the rest of the suit? It is just the legs, chest and arms.
Yhoko 31 MAR 2023 a las 20:46 
same shotgun issue,, tracers come flying out of nowhere instead out of the weapon
KhaosByDesign  [autor] 18 ABR 2022 a las 14:27 
Rhalius 9 ABR 2022 a las 15:39 
Nice mod, will you perhaps either add more of the Cerberus armours to this, or maybe make a Cerberus armour pack for those who don't want them as enemies?
Could be nice to have all my soldiers in Cerberus gear but then I don't want to fight Cerberus too.
XpanD 6 DIC 2021 a las 8:47 
Another one: Both variants of the Raptor are missing _MG and _BM designators for their range tables. Code seems to have them, so a quick config edit should make them show up.

(hope I'm not being too spammy, just making custom stats for all my weapons at the moment so this stuff is more visible)
XpanD 6 DIC 2021 a las 4:29 
Another note: The assault rifle Harrier and Hornet have 3 upgrade slots at conventional, dropping to 2 at the later tiers -- that should be 1 instead, for an effective 1/2/2. There's a few deviations from the normal stats (most in upgrade counts), but these two stood out because they might cause issues? Not sure how the game handles removed slots.

(can be easily fixed through configs for anyone curious)
XpanD 5 DIC 2021 a las 16:30 
Had a look at the issue of the sword not being editable, and there seem to be two separate issues at play here.

The first (and easiest) one is that the "PHANTOMSWORD_BM" config entries are missing an underscore right after the "BM". The harder one is that the config isn't even being used -- the actual code grabs data from the Ranger sword in the base game templates instead.

This is likely a bad copy/paste, which doesn't look too hard to fix for anybody who can recompile the mod from source. Sadly not something you can just brute force by editing the compiled files, though, since it isn't even looking in its own weapon template. (and thus requires an actual code change)

Hope this made the issue a bit easier to track down for a proper fix. Everything else looks great, looking forward to starting my next run with these!
Nighthunter 17 NOV 2021 a las 5:24 
@KhaosByDesign and @Lord_Poncho57 Can you also add the Helmet of the Cerberus Assault Trooper armor set and fix the katana and shotgun pls? That would be awsome.
Omega Infinita 31 OCT 2021 a las 21:31 
*I meant to add, all the other weapons in the mod can be edited just fine, it's just the Sword.
Omega Infinita 31 OCT 2021 a las 21:30 
Hey, been using the mod for a while and I'm really loving all the variety that's involved, however I am having one issue. For some reason, editing the INI for the Phantom sword doesn't change the stats in-game. It's staying at the same level as the base-game options, even though I have the damage changed to 6/8/10 with a spread of 1.. I also changed the stats on the Phantom Sword in the Cerberus Phantom enemy mod, just to see if it was a strange overwrite or something, but it seems to have no effect. Could it be an issue on my end/User Error? Thanks for any help! :steamthumbsup:
jonnyafrica 21 AGO 2021 a las 17:54 
Same shotgun issue. Thanks
Komissar Gebet 21 AGO 2021 a las 4:39 
I have the same shotgun issue as the previous speaker.
Komissar Gebet 21 AGO 2021 a las 4:39 
Errrm... didn't anyone notice that the sword is held in wrong way - the characters hit NOT with the cutting edge, but with BLUNT!
kreossjmw 24 ENE 2021 a las 20:27 
Whenever the Shotgun fires, it seems to fire in a different angle and not from the gun itself. Is anyone getting this weird bug?
Toadaris 2 DIC 2020 a las 17:41 
I just got your Katana shotgun mod so I'll just use that one instead, but other than that everything is working fantastic! Great work porting all of these over.
Toadaris 2 DIC 2020 a las 17:40 
Yeah, I saw that the cerberus sword was being held backwards, which is fine. More bother some though was the Eviscerator Shotgun. Whenever my soldier fires the bullets don't come from out of the gun, so it looks like someone off to the side of the soldier is actually putting the bullets downrange.
Swanky 23 OCT 2020 a las 3:16 
Would you consider updating the mod to work through the CommunityHighlander? This way you could add the heads directly to character creation and they'd stay persistent on the Avenger as well without needing to use full armors on the Avenger.
Olchobhar 20 JUL 2020 a las 1:13 
Oki Doki, i had a look myself in the Ini and could not find anything. Maybe it's a Glitch in the UI Mod i use. Thanks anyway.
Lord_Poncho57  [autor] 19 JUL 2020 a las 20:48 
Never had that issue before, haven't had it reported before, and the weapon templates have no reference to the repeater. So I'm assuming there's some kind of conflict.
Olchobhar 19 JUL 2020 a las 16:36 
I just got a Repeater-Kill (Executed!) with the M-25 Hornet without having a Repeater attached to it. Does this Weapon have hidden Stats?
UncleD 24 JUN 2020 a las 15:16 
Thank you Bluemethod so much
Bluemethod 23 JUN 2020 a las 6:40 
@UncleD
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1954014166\Config
UncleD 4 JUN 2020 a las 22:39 
I would like to know the file path to the config.ini, because I love your work but the stats on these arent very good so I don't use them. Any chance you could help me out on that path info?
ABuff 23 FEB 2020 a las 23:55 
If I don't include Ballistic Shields will the shield just not show up or will it crash?
Swanky 17 FEB 2020 a las 8:15 
Love the mod. High quality models and sounds.
One thing I'd like to ask though: is there a way you can deactivate single guns? I don't like the harrier as a bullpup or cannon, and neither the raptor as a sniper rifle. (I would also like to change the hornet to a bullpup).

@joker: This mod has completely invisible heads as a prerequesite, which in turn needs the XCom2CommunityHighlander. Even if the author would like to make it work / recompile all the code / rigging for vanilla, it may not be technically possible.
Anikati 14 ENE 2020 a las 0:36 
omg this mod need 10 next mods for corectly work hahaha thanks nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
joker 4 ENE 2020 a las 12:38 
will there be a vanilla version ? WOTC doesnt agree with my pc so i have to play vanilla
KhaosByDesign  [autor] 4 ENE 2020 a las 9:28 
@Kingjello they automatically upgrade when you upgrade the stock weapons.
Kingjello 4 ENE 2020 a las 8:25 
I dont see a upgrade option for the weapons in game? or am i just blind
JhinWick 2 ENE 2020 a las 11:23 
Nice work, I hope you can make the Cerberus Uniform used in ME2 by the Normandy Crew
Viperarum 2 ENE 2020 a las 10:17 
@mp280379 i believe you thought of the "Javelin" (sniper) and the so called "Geth Plasma Shotgun"
you could also add the "Spitfire" as lmg or the "Geth Plasma SMG" as a pistol
But all in all there is so much more that could be added like the "harpoon gun" for a batarian charakter or the "Phaeston" for turians so i think we can be happy enough to get all the great stuff we have for now and that there is still more awesome mass effect content that gets added to this day :D

by the way i love the work you guys do and pee myself a little when i see some new added mods ;)
Damwrongname 1 ENE 2020 a las 9:03 
Wow so many comments in a row I'm sorry but I do not count the blackwiddow sniper rifle as the geth sniper was something else the blackwiddow rifle just happened to be Legion's weapon.
Damwrongname 1 ENE 2020 a las 9:02 
Oh and I think there was a pistol variant too but that could just be me having a mandella effect right now.
Damwrongname 1 ENE 2020 a las 9:01 
Oh, I saw that one but ain't it only a rifle no sniper, shotgun, cannon variant ?

Not sure about an heavy cannon but I know ME3 also had a Geth shotgun and sniper rifle to go along with it.

Its been too long since I played that gamer so sadly I forgot what they were called all I remember is you could charge the shot gun before shooting it kind of like a mega man game so I found that feature cool as F .
VoicingDragoon7 1 ENE 2020 a las 6:51 
Oh for fuck sake, i just ended a mass effect playthrough to start a star wars one! Guess i am going back to Mass Effect now

In all seriousness though, you're a god of modding and i love your stuff!
duanelocsin 1 ENE 2020 a las 0:53 
starting the year with some Mass Effect love.
Is this a sign?
Naylind 31 DIC 2019 a las 19:23 
Damn super happy about this. thanks.
KhaosByDesign  [autor] 31 DIC 2019 a las 18:50 
@NightNinja54 Yeah go for it 🙂
Grimsorrow 31 DIC 2019 a las 15:13 
Ok, after further testing, on starting and magnetic as a secondary on a ranger and as a primary on samurai/infiltrator using primary secondaries, in armory and tactical layer, the blade is held with the blunt edge being used as the striking point.


This is one of the better pic's i could find [cdnb.artstation.com]
The back of the gold hilt faces towards the wielder.

And thank you for adding the talon pistol! it was always my favorite.
NightNinja54 31 DIC 2019 a las 14:51 
*micdrop*
Damwrongname 31 DIC 2019 a las 14:21 
Since no one as done it yet I wonder if you could do a Geth weapon set as it would go really well with the Geth trooper cosmetic mod
NightNinja54 31 DIC 2019 a las 14:08 
@Lord_Poncho57, @KhaosByDesign
Sweet, cool with that?
Lord_Poncho57  [autor] 31 DIC 2019 a las 11:49 
@NightNinja54 Sure, as long as KhaosByDesign is cool with it.

@Grim Sorrow How so?

@Rhalius It's not currently planned

@jws381 Maybe, no promises though
jws381 31 DIC 2019 a las 8:07 
Any chance you could make a LWOTC compatible version of the weapons?
Rhalius 31 DIC 2019 a las 7:16 
Nice stuff, I especially like the inclusion of a shield.

Will you maybe add new shields to the game that don't show a logo of sorts? Shield mods are pretty rare but I do love the shield addition to the game.
Grimsorrow 31 DIC 2019 a las 6:46 
For me at least, every one seems to hold the sword backwards lol
Legion 31 DIC 2019 a las 6:37 
So eventually WOTC is just going to become the next Mass Effect.

I'm okay with this. Very okay.