Transport Fever 2

Transport Fever 2

h4e Cargo Capacity x4
30 kommentarer
Virox 28. aug. 2020 kl. 11:08 
Die Änderung kannst du gerne übernehmen.
homieforever  [ophavsmand] 28. aug. 2020 kl. 11:02 
Danke für die Beisteuerung ich bin zeitlich bisher noch nicht dazu gekommen. Wenn du einverstanden bist übernehme ich das dann ins Update welches ich dann nach zustimmung von dir fertig machen würde.

Sorry meinerseits das es nicht schneller geht, aber momentan wird meine Zeit überall gefordert..
Virox 28. aug. 2020 kl. 10:36 
@homieforever:
Hab mir den Mod nochmal angeschaut. Es fehlen eigentlich nur 2 Loops.
Angepasster Code: https://pastebin.com/6fpgQyFu
homieforever  [ophavsmand] 19. jan. 2020 kl. 13:21 
@virox: Updates zu dem Mod werden noch folgen. Die Probleme sind bereits bekannt und werden beim kommenden Update mit angegangen.
Yamabiko 19. jan. 2020 kl. 0:40 
How can I make such a mod?
Yamabiko 19. jan. 2020 kl. 0:36 
Can I increase the capacity further?
Virox 4. jan. 2020 kl. 17:53 
Schöne Mod.
Aber:
Bei mir ist leider nur immer das erste Abteil viermal so groß. (Schiffe mit vier Abteilen haben dann nichtmal den doppelten Laderaum)
homieforever  [ophavsmand] 4. jan. 2020 kl. 2:18 
Pls. Look at townSize x2 and x0.5. x4 is not possible
e.grondelle 4. jan. 2020 kl. 1:17 
dude, i realy like your mods. can you make a 2x or 4x population mod please? i makes the 2x 4x passenger mod more logical. thanks anyway for the beatyiful mods you made allready :)
PzKenny 27. dec. 2019 kl. 14:16 
I was wondering if it is possible to make a 4x capacity mod for stations, stops, docks and airports?

Currently I have a ship that can carry 175 goods thanks to this great mod, but I can only store 50 goods at a small dock.
homieforever  [ophavsmand] 25. dec. 2019 kl. 13:51 
At the Moment you can use h4e No Vehicle Running Costa, a Costa balancing comes in the Future
homieforever  [ophavsmand] 25. dec. 2019 kl. 13:50 
@sarge: pls try first the mod without other mods! You will See it work. I want remove any logic errors in the code of other modders. Thats the Problem of a Game without Mod Documentation.

If you want that i try to fix that pls send me the stdout.txt of Transportiert Fever 2. If not i cant do a fix for your Problem because i want to download and test every Mod.
Napoleon231187 25. dec. 2019 kl. 7:15 
any chance to reduce the maintenance is just to much at x 4
AnttiA[fin] 25. dec. 2019 kl. 1:42 
vehicles prices and maintenance costs are too expensive with this mod (game version 27600)
Sarge 22. dec. 2019 kl. 12:24 
This mod is throwing an error and crashing to desktop. mod.lua:69: attempt to index field '?' (a nil value)
homieforever  [ophavsmand] 22. dec. 2019 kl. 6:06 
@gripa: Thats perfect.
@jfr:
Unfortunately I have no idea, the mods work fine for me and various other users without the game starting to stutter.

So I think it depends on your system. I can imagine that the changed values ​​also affect the performance, after all, more can be transported in a shorter time, which in turn leads to more calculations by the game in a shorter time.

So if your system is not a high-end computer or even falls below the minimum requirements, I think that the problem primarily occurs locally on your computer.
jfr 20. dec. 2019 kl. 15:44 
homie, this mod and another of yours make my vehicles studder... any ideas?
gripa 19. dec. 2019 kl. 11:22 
this is exactly what I needed, few vehicles for a huge transport. great work.
homieforever  [ophavsmand] 18. dec. 2019 kl. 10:55 
The mod only changes the capacity as described.

The game itself automatically calculates the weight so that the change can also change the weight. But that's not what my script does, but a calculation within the game.
KR15T14N 18. dec. 2019 kl. 10:29 
this mods changes only the quantity of goods or it changes the weight added also, based on the new capacity?
homieforever  [ophavsmand] 18. dec. 2019 kl. 4:47 
Kannst du mir dann bitte einmal mitteilen welche Mods du an Fahrzeugen alle hast andernfalls ist das schier nicht lösbar.
Plato 18. dec. 2019 kl. 4:46 
Negativ, immer noch das selbe....ich kenne mich mit sowas nicht aus,deswegen kann ich nur den Fehler weitergeben...woran es liegt und weitere Fehlersuche muss ich leider dir überlassen
homieforever  [ophavsmand] 18. dec. 2019 kl. 4:42 
@maikkleefeld Nehm dir doch bitte die Zeit und teste es bei möglichkeit erneut, ich habe eine neue Version hochgeladen die das beseitigen müsste
Plato 18. dec. 2019 kl. 4:12 
Läuft nicht, Spiel schliesst sich
error:...am/steamapps/workshop/content/1066780/1939345596/mod.lua:69:attempt to index field"?" (a nil value) stack traceback
[C](-1):_index
...am /steamapps/workshop/content/1066780/1939345596/mod.lua(69):v
res/scripts/mod.lua(99):?
This error is usually caused by modding,The syntax of some game resources is not correct.
homieforever  [ophavsmand] 18. dec. 2019 kl. 1:16 
Ja, ist derzeit in Arbeit kommt im späteren Verlauf des Tages
TerrAnaut_AT 17. dec. 2019 kl. 23:49 
kommt sowas auch für passagiere?
Zik LinK 17. dec. 2019 kl. 18:04 
thank you and help to make mod about platform store please
onpwon 17. dec. 2019 kl. 17:49 
Thanks for you mod:steamhappy:
homieforever  [ophavsmand] 17. dec. 2019 kl. 16:24 
@Tuffi1965 Kein Problem. Das war mir selber ein dorn im Auge.
Tuffi1965 17. dec. 2019 kl. 16:22 
danke schön. nett das du meinen Wunsch erfüllt hast :D