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Armour Breakthroughs are the standard per-tier breakthroughs you get for normal armour (Light [Kevlar/Predator/Warden], Medium [Spider, Wraith], Heavy [Exo, WAR]), so they affect a different aspect of the game.
((Categories may be misleading as I can't recall 100% what is in each one, but it gets my point across))
:)
Armor Breakthroughs Increase Armor
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1138806343
so "givetech AutopsyAdventPurifier" should have you get this too
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=934236622
Then just push 'F1' whilst not targeting anything :)
I always forget what i done. That tactical icon is very very useful
Thank you
.... however the config files for the 'Proving Ground Overhaul' or 'Buildable <insert item here>' mods might have costs and supply values exposed to their config files. You would have to check those mods directly.
Have fun, happy gaming :)
This adjusts what the Purifier Autopsy Reinforced Underlay Breakthrough gives you.
The only 'supply cost' is completing the autopsy?