Portal 2

Portal 2

Doble
29 kommentarer
jgaultney 29. mar. 2023 kl. 12:50 
:bigups:
SpielSatzFail 13. sep. 2021 kl. 14:06 
I like this map a lot, it has some clever steps in it. It took a long time until I found... uhm... the cube's destination. So now I read that everyone finds this puzzle simple and easy, it makes me feel dumb :'-(
In the first place I saw no purpose in the cube being elsewhere/ on the upper level , so to me the puzzle wasn't easy at all. I ran into every considerable dead end ^^
Thumbs up :-)
SkyGlass 25. juli 2021 kl. 0:37 
Good logic and it had me stumped until I tried a few different things. Thumbs-up and thanks for creating:)
Gabriel Bacon 10. mar. 2021 kl. 19:42 
Nice job! A tidy & elegant map. I had tried this puzzle months ago, but couldn't figure out the last move. I guess my brain was a little more on point tonight because it came to me pretty quickly. The bridge & funnel can work so beautifully together when done right, and you did just that. Thanks for mapping.
matias 6. feb. 2020 kl. 13:49 
Very cool puzzle, thumbs up and added to favs
Rector 31. dec. 2019 kl. 9:05 
Short and sweet, but the weird angled panels look a little weird
Playthrough video
Mister Smirnov 30. dec. 2019 kl. 23:02 
This was a good map! The puzzle was pretty elegant and simple in layout, but yet somewhat challenging in execution. Are you supposed to bring the cube up to the light bridge? Cause I did, without bunny hopping or anything, but it felt a bit odd. However, I see no other way of doing it.
Dire Domino 25. dec. 2019 kl. 18:05 
I like this test! Even though it is short and simple, I liked the process and the great use of the test elements. I definitely agree with Mikeastro about difficulty and fun. I must admit I got stumped on the last move for way too long lol. Thumbs up.
Nobody No-One 20. dec. 2019 kl. 20:02 
Thumbs up.
mr. Out 19. dec. 2019 kl. 8:09 
Test my map . I want to know, how it is hard or easy.
mr. Out 17. dec. 2019 kl. 10:55 
Simple an brilliand ! I have thought abot this map, than I finished it.
dogdu 15. dec. 2019 kl. 17:10 
Deceptively simple!
bullfrog 13. dec. 2019 kl. 2:31 
Well said @Mikeadtro. Elegant little puzzle, definite thumbs up.
quat 10. dec. 2019 kl. 21:47 
nice
Mikeastro 10. dec. 2019 kl. 16:02 
Beauty is found in the sequence and not in the difficulty. Only if you think the idea you had will not benefit the elegance or cleverness, you should decide against it
Permatemp  [ophavsmand] 10. dec. 2019 kl. 14:53 
After careful consideration, I have decided against to mess with the puzzle, mainly because the idea I had would not make the puzzle harder necessarily. So, maybe I'll just expand upon this concept in a future chamber 😉
Leo 10. dec. 2019 kl. 14:31 
Nice little puzzle, I liked it. But I guess there may be another update coming to "REUSE THE FUNNEL REVERSAL BUTTON"? :p
Permatemp  [ophavsmand] 10. dec. 2019 kl. 11:07 
NARKODES YOU GENIUS YOU HELPED GAIN A WAY TO REUSE THE FUNNEL REVERSAL BUTTON
Narkodes 10. dec. 2019 kl. 10:59 
As said before, the sequence is very well-done, don't get me wrong. In its simplicity, it's a good, charming chamber (totally agree with Mike's opinion). But as you saw in my first video (old URL), my blindrun took me less than 4 minutes. The reason is, that allmost every step is the only possible next one. I never had the impression I have to figure out what's to do, since it was so limited. I just think that it could be a much better and recognizeable map, if you add other stuff and expand the ideas. So the sequence could still be in there, but with other possibilities what's to do, it would feel a bit more challenging to figure it out. There could be another fizzler, or the way how you obtain the cube could be a bit more interesting, or you could change the exit condition. There's a ton you could do. A bit more freedom for the player would improve it.
However, I like it, even if it stays as it is. :)
quatrus 10. dec. 2019 kl. 10:51 
Ah I found ti to be an elegant little puzzle to solve. Once I figured out where the cube needed to be it was pretty easy to execute. Thanks for creating.
Permatemp  [ophavsmand] 10. dec. 2019 kl. 9:12 
I mean, the point is that it looks simple but it has a lot of steps in the solution, even if it's easy. In that aspect, I think I did fairly well.
Dark Rozen 10. dec. 2019 kl. 8:33 
This room could be nice as a tutorial, it's got a nice puzzle, but as joric says, it's a little easy on it's own.
Joric 10. dec. 2019 kl. 4:41 
Replayed, AND it's a zero difficulty map, sorry. Not even a proof of concept.
Permatemp  [ophavsmand] 9. dec. 2019 kl. 23:58 
Alright, NOW I've finished adding updates
Permatemp  [ophavsmand] 9. dec. 2019 kl. 23:33 
Alright, I updated it, hopefully there is no random falling into goo
Permatemp  [ophavsmand] 9. dec. 2019 kl. 23:13 
I can't seem to replicate it. That's so weird wtf
SteemStream 9. dec. 2019 kl. 23:09 
Yeah, it happened to me twice in a row, and then quit after that. Don't know what causes it but it would be nice if it wasn't certain death to those unfortunate enough to get it.
Permatemp  [ophavsmand] 9. dec. 2019 kl. 23:06 
I didn't get that wtf
SteemStream 9. dec. 2019 kl. 23:05 
Neat little puzzle, Though is there anything you can do to help with the funnel just dropping you into the goo when you get close to the portal, little bit of an annoying bug and does the cube need to auto respawn? seem unnecessary to have a button if it auto-respawns, and or it is unnecessary to have it auto respawn if it has a button and is not part of the solution.