Arma 3
Simple Inventory Overhaul
38 kommentarer
Saddam Hussein 13. aug. 2024 kl. 23:21 
@overwerk From what i've heard the mod author mysteriously disappeared in spain
FrailTactics 19. dec. 2023 kl. 12:58 
game gets stuck on intializing addons when i have this installed.
overwerk 5. apr. 2023 kl. 10:33 
@HellBoy There is a way to deal with this, Add the "enhaced movement rework" and disable the influence of weight in the addon option. Then this will work as normal. The issue is while your inventory is able to hold the ammo your characher weight ends up being gigantic and regular EM will slow you down to the point of near stopped motion

Also Berl, since this is still the only mod providing blanket increase in carry capacity and I need a more tame version for a campaign, would it be possible that Imake a slightly modified version that gives just a bit more inventory. Credit and link back to your mod of course
If not i'll likely make just a local version but it is more annoying to share around
Hell Boy 24. dec. 2021 kl. 4:06 
it's not compatible with enhanced movement , everytime i try to climb anything i get bugged in it so and i have to use cancel animation from another mod so i can keep climbing , sometimes when i climb i get bugged that i have no option but to abort and rejoin @el-berl
Smittyman 6. nov. 2021 kl. 19:22 
@Lord-Knight Fandragon you don't have to go through all of that. All inventory items on dead units (Uniforms, Vests and Backpacks) can be opened without moving them at all by double-clicking them in the inventory menu.
Ravayen 2. okt. 2021 kl. 1:43 
am i doing something wrong? this has no effect on my game when i install it, is there an option i'm supposed to select?
KeyOneGodSun 6. aug. 2021 kl. 22:39 
Can we have an increase in backpack capacity? Would love to fit 20 rpgs' in my sack and enjoy slaughtering a platoon of tanks at once. Good hunting :D
Timofiy Sakmiof 6. aug. 2021 kl. 6:01 
is there a similar thing like this but it changed the backpacks?
Nyph 11. apr. 2021 kl. 20:08 
Alright, thanks.
El Berl  [ophavsmand] 11. apr. 2021 kl. 20:06 
It may work clientside, but it's best to have it loaded on both ends.
Nyph 11. apr. 2021 kl. 19:50 
I don't believe it is, but is this mod clientside only?
El Berl  [ophavsmand] 2. apr. 2021 kl. 16:02 
I have a plan for the bandage situation. Stay tuned!
Lord-Knight Fandragon 2. apr. 2021 kl. 15:40 
Is there a mod that makes the inventory suck less? Like, allowing us to pick up bandages in batches bigger than 1 by 1? Things that let us open backpacks on dead soldiers, instead of having to take it, drop it, then put our other bag back on then look in the backpack on the ground and hope it works?
ilias 19. mar. 2021 kl. 8:13 
Thanks for answer .
El Berl  [ophavsmand] 19. mar. 2021 kl. 8:03 
Unfortunately not. Arma handles inventory space through assigning uniforms and vests specific load classes. SIO works by redefining those classes to have a lot more space.

Reworking SIO to only affect uniforms and not vests would require manual inputs and patches of just about every uniform on the workshop, which is impractical.
ilias 19. mar. 2021 kl. 7:37 
Thanks for the attention .
Is there a way to restore default only Vests and Backpacks ? (user side)
El Berl  [ophavsmand] 19. mar. 2021 kl. 7:03 
Being able to put weapons in uniforms and vests is a neat idea. I'll look into allowing that in either an update to this mod or UAS.

Thanks for the feedback!
ilias 19. mar. 2021 kl. 1:12 
This mod doesn't represent volume and attachment capability to carry things, just fixes the Arma 3 's unrealistically low overall amount . So it misses weapons support (ability to put them into Uniforms /and Vests) . I also think that it shouldn't modify any space except Uniforms, that makes nearly impossible to keep consistency with games without this mod, and barely adds any use .
El Berl  [ophavsmand] 3. mar. 2021 kl. 16:13 
Only player inventories.
Ivan The Terrific 28. feb. 2021 kl. 0:39 
Does this effect vehicle cargo space?
THE-MARINER 27. feb. 2021 kl. 0:35 
Great mod thanks now i can carry all the bandages i need to become a mummy.
El Berl  [ophavsmand] 1. sep. 2020 kl. 21:14 
It would be very difficult to produce, since backpacks have to have their capacities individually defined.
SIA 1. sep. 2020 kl. 21:06 
i need backpack ver
T. Ditch 15. juni 2020 kl. 3:56 
any chance of a backpack version?
El Berl  [ophavsmand] 27. apr. 2020 kl. 9:52 
What's the full error?
BigSock 27. apr. 2020 kl. 3:04 
yo I get a config supply780 error, saying its invalid and it says that for every unit placed within the editor, then kicks any attempting to connect when attempting to run on a dedicated server. Is the is meant to work on only local hosting/sp?
El Berl  [ophavsmand] 2. mar. 2020 kl. 17:20 
Try running either Legacy or Cobalt.
Memento Mori 2. mar. 2020 kl. 17:14 
Could it be that I have regular ace enabled and not cobalt?
El Berl  [ophavsmand] 2. mar. 2020 kl. 17:13 
It might be a conflict with another mod.
Memento Mori 2. mar. 2020 kl. 17:12 
I believe one of your mods is preventing Zeus from opening. I disabled these mods and Zeus works perfectly, but when I enable them, it stops working. I am working to determine exactly which mod.
Gonzo-GT 12. feb. 2020 kl. 17:21 
I hope so. Thanks again.
El Berl  [ophavsmand] 12. feb. 2020 kl. 16:55 
That's more complicated but can be adjusted in the future.
Gonzo-GT 12. feb. 2020 kl. 16:31 
I don't know if it's intentional or not, but this mod doesn't affect backpacks capacity, making them useless compared to uniforms and chest capacity. Can you make backpacks affected by the mod as well please? Thanks.
El Berl  [ophavsmand] 23. dec. 2019 kl. 16:49 
You're welcome!
Leon Portier 23. dec. 2019 kl. 16:34 
Very cool, what a solution!
El Berl  [ophavsmand] 23. nov. 2019 kl. 12:32 
Now that's what I'm talking about.
Груви Гринснак 23. nov. 2019 kl. 12:24 
mmm yes smuggle ozm 160's in my bdu's I must
[9RT]V®M®F® 22. nov. 2019 kl. 3:19 
"Trust me!'...