Arma 3
ArmaZeusCache
352 kommentarer
BlueSky 28. juli kl. 14:00 
@Lera works fine, maybe you've got too much other stuff that's adding to it.
Lera 28. maj kl. 6:32 
Doesn't work
Ģ◊иℤ◊⚡ℤ∀муpΛй 18. feb. kl. 21:48 
revisiting the mod after a few years, i dunno why it says obsolete but zeus is loading incredibly faster with this mod enabled, so it keep it on.
Corporal Ray Person 30. aug. 2024 kl. 22:54 
This is real, suffering from this now
Rosbif 21. juni 2024 kl. 9:58 
Noticed recent problems too. Small mod collection still having laughably bad performance (32gb ram, Ryzen 5800x).

This is a years old problem and they still didn't fix it.
BlackFalco 28. okt. 2023 kl. 14:55 
Hey Ded! Is there any work around for Zeus loading on opening now? Default Arma "Patch" did not solve the problem...
Marki 27. apr. 2023 kl. 4:38 
I am having issue opening it not only the first time, but all the time. I do have like 60 mods. But Zeus Cache actually used to work. Default Arma thingy doesnt
BlackFalco 26. apr. 2023 kl. 12:13 
Anyone else still havin Zeus takin' too much to open at first time with 100+ mods loaded?
Marki 20. dec. 2022 kl. 13:48 
The author says this mod is obsolete, but I still take shit load of time to get in Zeus
Ģ◊иℤ◊⚡ℤ∀муpΛй 17. aug. 2022 kl. 10:19 
I wish there would be a cache for VirtualArsenal, i have to load it again every single time i want to change my loadout.
Lufian 5. aug. 2022 kl. 6:38 
"This mod was integrated into Arma itself with the 2.00 Performance/Profiling branch and is now OBSOLETE."
Richard 4. aug. 2022 kl. 15:51 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?

- Having the same issue
A Long Squeaky Fart 26. juli 2022 kl. 5:37 
Yeah I'm having similar problems here. It used to work until recent, and now myself and all others connected to my mission (I host and zeus) have huge lag spikes when going in and out of zeus.
Duke_44 8. juli 2022 kl. 10:21 
even on prof branch and this mod enabled, im still getting the zeus load freeze
Commander Kibbins 30. okt. 2021 kl. 22:05 
Yeah, I've noticed that. You worded my question much better lol @Diveyez
diveyez 26. okt. 2021 kl. 16:41 
Hey dedmen, is this still in the prof/perf build? It does not appear to be loading zeus as fast as it was before the last update.
Commander Kibbins 20. okt. 2021 kl. 11:38 
Is anyone having issues with the Zeus interface lagging pretty badly every time you load into it? It's like the most recent update disabled the zeus cache or something. Normally I'd assume that maybe I was running too many mods or something but it only started happening after the last update, so something had to change.
xDeathBaitx 4. okt. 2021 kl. 17:51 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?
Predator14 26. sep. 2021 kl. 14:21 
I really do not understand why the devs not implement this since the beginning of zeus, it is nevertheless obvious, without your mod zeus and just unplayable, the devs are wankers a can we must admit!
Morrison 7. sep. 2021 kl. 20:43 
To be fair, the line says "Performance/Profiling branch". It makes it sounds as if the "normal" version of Arma still may need it. I mean, I don't exactly know what Performance/Profiling branch is, and I'm sure most other people have the same problem.
MoDwCtem 4. sep. 2021 kl. 10:51 
my misson restrat zeus still cache, But when I started the mission again my zeus is fine,Who can tell me what's going on, thanks:steamsad:
Ryan Turner 25. maj 2021 kl. 2:28 
I get you so much @Dedmen Miller, no matter how much is written or said that X, Y, Z reasons, people seam to ask the same questions, before BI intregated this to the game (or similiar). I've to say thank for the 2 years you've provided this wonderful mod =)
Filzar Geynep 12. maj 2021 kl. 12:27 
I think this mod did allowed me to bypass the zeus limitations in the Zeus Bootcamp gamemode. Now it is not working anymore, you have any idea of why ?
kaylabs 22. apr. 2021 kl. 7:44 
Guys, that's written in the first line of mod description, it is now OBSOLETE because it has been integrated into Arma stable branch (even fastest at first zeus loading)
@Dedmen Miller, I seriously admire your patience ;)
Dedmen Miller  [ophavsmand] 22. apr. 2021 kl. 1:34 
There is no reason to update this
FanOfReproductiveSystem 22. apr. 2021 kl. 1:13 
So is it means this mod would not been updated anymore?
Dedmen Miller  [ophavsmand] 21. apr. 2021 kl. 3:26 
No you cannot repack the mod, and there is no reason to do that.
Hamadpro12 20. apr. 2021 kl. 12:27 
hey
MoDwCtem 8. apr. 2021 kl. 9:13 
Hello,Miller,this mod have been banned?
Dedmen Miller  [ophavsmand] 25. mar. 2021 kl. 2:17 
It still removes all the restrictions, aka makes every object accessible in zeus.
But there is no performance improvement anymore. And yes with BE enabled on client it will disable itself and do nothing.
Drift_91 25. mar. 2021 kl. 0:54 
@Dedmen Miller Unfortunately it's a little late for me to test it myself, but almost all my Zeuses claim this mod still worked with BattlEye enabled.

Not sure if this matters or not, but BattlEye has been disabled on the server the whole time; However it's my understanding that it has to be disabled client-side for this mod to work. But if I'm incorrect, that would possibly explain the confusion with everyone claiming it still works with BattlEye enabled.
Drift_91 25. mar. 2021 kl. 0:45 
@dylanram This mod disables the use of activatedAddons in the mission, as well as the curatorAddons , addCuratorAddons and removeCuratorAddons commands. So it's likely that Antistasi uses removeCuratorAddons or something similar on the Simplex Support Devices mod. You'd probably be best off asking the Antistasi community for help with re-enabling it.
L2 10. mar. 2021 kl. 9:54 
ok thanks
Dedmen Miller  [ophavsmand] 10. mar. 2021 kl. 1:45 
It should disable itself when battleye is active, and battleye should be blocking this from loading too.
L2 9. mar. 2021 kl. 20:57 
has anyone ever been banned for using this with battleye by accident?
T/4 Neve [29th Ret.] 5. mar. 2021 kl. 16:02 
@dylanram Its an issue with Simplex, not ArmaZuesCache
Retr0 5. mar. 2021 kl. 10:33 
If this mod was integrated into Arma. Why cant i see my sinplex support Devices on it
Dedmen Miller  [ophavsmand] 5. mar. 2021 kl. 2:38 
Read description of this workshop item.
Retr0 4. mar. 2021 kl. 15:24 
did this stop working? basically what happened is im in antistasi and i used this for simplex support devices, and its just not there anymore :(
Dreph 28. feb. 2021 kl. 18:04 
Best quality of life mod I ever used. Thank a lot bud.
Drift_91 27. feb. 2021 kl. 9:27 
Well, time to remove this mod from my server's modpack. Glad to see this implemented into the base game with 2.02, so people can experience it with BattlEye and 32-bit now.
matthew mcconaughey 25. feb. 2021 kl. 18:27 
Thank you for the work you put into this mod. Took them long enough to get it integrated
NorX Aengell 24. feb. 2021 kl. 9:16 
+1 Stray +1000 Dedmen :D
Stray 23. feb. 2021 kl. 13:48 
Thank you Dedmen and Zeus cache for years you made using Zeus so much better and now after all this time it's official. (Beautiful)
Fallworth 23. feb. 2021 kl. 12:46 
RIP Arma 3 Zeus Cache. You will be remembered. A damn fine mod. o7
Liam McKendrick 23. feb. 2021 kl. 11:17 
Rip. Thanks for the great mod Dedmen!
Dedmen Miller  [ophavsmand] 23. feb. 2021 kl. 7:34 
Now its fully obsolete! Happy now? :D
Drift_91 8. feb. 2021 kl. 9:38 
Alright, thanks. I'll look into reporting the issues from now on if they're not caused by mods and I can reproduce them. Unfortunately a lot of the issues haven't been reproduceable in the past though.
Dedmen Miller  [ophavsmand] 8. feb. 2021 kl. 9:06 
performance branch has experimental improvements just like dev-branch. But if it causes problems please report them! all changes in performance branch eventually make their way to stable. And if you don't report issues, everyone will get them when its in stable, and then its too late.
Drift_91 8. feb. 2021 kl. 8:57 
"Using performance branch will get you this and lots more performance improvements, so that is in every way superior to using this mod."

For some reason every time I run both my client and dedicated server on performance/profiling branch I start to experience all sorts of oddities and strange behaviours. At first I'd assumed they were just bugs in my mods that coincidentally happened more when I was using performance branch, but then I saw Dwarden ask someone if they were using performance branch after they mentioned a bug on the forums.

I figure you'd know more than anyone else whether this is the case or not, does performance branch potentially cause any kind of bugs or misbehavor?