Killing Floor 2

Killing Floor 2

Ashwood Asylum: Redux
17 kommentarer
Deritak 27. mar. 2020 kl. 16:19 
Map will not download. F
Roseman 20. feb. 2020 kl. 7:59 
Can't download map to my server, at all. It is the only item on my ServerSubscribed list that I can't download at all. The CMD details it as 'Item State 4', sucessfully downloaded and in no need of updates, yet the Cache folder for this file is empty, and so is the steamapps/worskhop/content folder.
Tamari  [ophavsmand] 10. jan. 2020 kl. 22:58 
Hmm.. that's odd. I checked and it seems like everything is okay on my end. Maybe Steam's servers were acting up again. Is it still doing it?
10,000 Gallon Hat 10. jan. 2020 kl. 21:57 
When I try to add this map to my server, I get "Error adding item: Failed to download 1900442800."
10,000 Gallon Hat 10. jan. 2020 kl. 21:54 
Bro bike must be trolling. hahahaha
Bro Bike 9. jan. 2020 kl. 12:57 
The problem with KF2 maps is the too many amount of invisible walls, not the maps geometric details. Also inconsistency btw what you can jump onto and what you can't.
Tamari  [ophavsmand] 9. jan. 2020 kl. 11:28 
Well, personally I find getting stuck on everything constantly to be neither "hard" or "fun", but to each their own I guess. Thanks for giving it a try either way
Bro Bike 9. jan. 2020 kl. 11:20 
Current official version is the best map ever released for KF2 so far. Your version makes it too easy.
Roche Limit 10. nov. 2019 kl. 16:56 
emm
Zoinho1 3. nov. 2019 kl. 16:33 
Man, fuk these vines and stupid corners, TW need update asylum to your version.
« E N D L E S S » 2. nov. 2019 kl. 15:14 
Estos son los tiempos de cambios que disfruto ver en un mapa. Es preferible tener una mapa fluido y versatil a uno que sea demasiado bonito pero con poca calidad de jugabilidad. Gracias por mejorarlo. :DJSkully:
RA04 2. nov. 2019 kl. 8:17 
I don`t get it
Polozorusse 29. okt. 2019 kl. 18:49 
Cool stairs :)
Nice map, feels way better, tryed to "upvote"
desafinado56 29. okt. 2019 kl. 15:39 
I like this it feels much better, nice work dude.
Tamari  [ophavsmand] 28. okt. 2019 kl. 22:49 
In the case of the map, it's not really the designer's fault. This is something that's an issue with the game that needs to be addressed by TWI.
Tamari  [ophavsmand] 28. okt. 2019 kl. 22:49 
Healing Gas / poison can hurt things through walls. You can also do it through doors too.
Pretty sure its unintentional behavior, but it's been around since Early Access phase, so I'm not too sure. You could call it sloppy design tbh
Shybii 28. okt. 2019 kl. 22:43 
Hey, noticed in the original map that poison/gas effects (healing nades, DoW, etc.) on the second floor of lobby would go through and panic zeds underneath. Any insight why that happens?