Garry's Mod

Garry's Mod

[DRC] Combine Flamethrower
49 kommentarer
Excellent Epsilon 22. nov. 2024 kl. 11:51 
the immolator exists btw
mahnenvulf 6. aug. 2024 kl. 20:19 
Your lore is not cringy :bms_headcrab:
Wiixle 7. sep. 2023 kl. 16:56 
aww why do i have to get vfire
The Other Honored One 27. aug. 2023 kl. 3:43 
For me the sound effect keeps playing on loop, everything else works fine though.
76561199405626996 4. juli 2023 kl. 16:54 
inmolator
combine shotgunner 24. mar. 2023 kl. 18:59 
this gun are not compatible whit mmod (sorry me inglish)
White Foreman 21. mar. 2023 kl. 15:09 
@beetlebug_11
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░░░░░░░▄▄▐▌▄▄░░░ BOB LIVES
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beetlebug_11 4. nov. 2022 kl. 21:47 
@Houdini
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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HE IS DEAD
9. okt. 2022 kl. 15:22 
Also the SWEP itself is broken, sfx on loop, no fire and no further response after LMB
3. okt. 2022 kl. 20:08 
Custom model broken/missing, if anyone has this working can anyone tell me what model is required for this?
Aru 5. sep. 2022 kl. 9:50 
Would you mind if this was utilised to convert a Combine Weapon Pack to ARCCW?
It would be uploaded as it's own model, but Credit of course would goto yourself.
Thanks
Eclipse 28. aug. 2022 kl. 9:16 
Compatibility without vfire?
redisdead 26. aug. 2022 kl. 5:07 
this crucifixion of gman finna be fire
cottoh 15. aug. 2022 kl. 19:23 
btw when i got tfa base on it works
cottoh 15. aug. 2022 kl. 19:22 
how do i get ammo for it
Houdini 15. maj 2022 kl. 3:28 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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seabazian 11. jan. 2022 kl. 17:18 
do they perhaps use this for xen cleanup?
dinkerlabzzz 26. nov. 2021 kl. 18:03 
COMBINE PYRO GAMING
ARZIAC 6. okt. 2021 kl. 14:37 
Yeah the viewmodel in first person doesn't work correctly
Amneiya 17. sep. 2021 kl. 12:26 
sound loops

npc errors on rebels

model in first person is physgun

am i missing something i got vfire and draconic
Armenian 6. sep. 2021 kl. 8:16 
the flamethrower points up
steveblowjobs671games 23. aug. 2021 kl. 22:50 
"you cant add tis ammo type youll break your battery powerd weapon" fix this
ArcherTheGrey 4. juni 2021 kl. 12:19 
i keep getting a looping error " you cant add tis ammo type youll break your battery powerd weapon" please look into this this thing is one of a kind i love the lore and looks of it
gposs 27. maj 2021 kl. 11:50 
the fire sound gets looped even went i kill myself
Vuthakral  [ophavsmand] 13. juli 2020 kl. 20:23 
The model is an amalgamation of a few custom bits I made along with a bunch of custom models Impulse did for a Half-Life 2 mod some years back that never went anywhere.
Pyromaniax 13. juli 2020 kl. 8:59 
Is the model yours?
Vuthakral  [ophavsmand] 6. juli 2020 kl. 9:31 
Draconic cateogry.

Looping sound is currently a little bugged, but will be fixed in the next update of the weapon base.
dinky 6. juli 2020 kl. 9:01 
I have everything else installed.
dinky 6. juli 2020 kl. 9:00 
I'm not saying any of this is terrible, I'm just asking: Why can't I find the weapon, but I can give it to NPCs?
Vuthakral  [ophavsmand] 13. juni 2020 kl. 17:34 
they shouldn't, I'll take a look into it later. I haven't touched any of the vFire implementation to the weapon base since making this SWEP.
>KB> >KEKSQUAD 13. juni 2020 kl. 16:59 
Hey so I noticed players get burned whenever they use the flamethrower
Vuthakral  [ophavsmand] 8. juni 2020 kl. 7:27 
ok
Shogun 8. juni 2020 kl. 7:15 
This is total ass
LittlePleb 15. maj 2020 kl. 7:47 
Oh, thank you!
Vuthakral  [ophavsmand] 15. maj 2020 kl. 7:17 
Use an addon such as Extended Properties to switch NPC weapons, or similar toolgun addons.
LittlePleb 15. maj 2020 kl. 7:05 
How do you equip NPCs with this? I can't find it in the NPC weapon menu.
Evie 26. mar. 2020 kl. 15:35 
Looks like a shotgun.
Discount 12. nov. 2019 kl. 8:46 
Okay, thanks.
Vuthakral  [ophavsmand] 10. nov. 2019 kl. 8:17 
The only thing this could be caused by is if you have a modified version of the gmod physgun in your game. The viewmodel is just a script-modified version of the physgun to make it look like it's holding the flamethrower.
Discount 10. nov. 2019 kl. 2:00 
Yeah, sorry about that.


The whole model is sticking upwards instead of being placed into my hands. It seems like some sort of model glitch.
Vuthakral  [ophavsmand] 9. nov. 2019 kl. 20:21 
You're going to have to be more specific.
Discount 9. nov. 2019 kl. 13:57 
The Flamethrower is glitched for me. Any advice?

I've installed the Required Addons.
pixel0poprocks!! 2. nov. 2019 kl. 9:37 
"mmmmm Now we're cooking with gas!"
Vuthakral  [ophavsmand] 27. okt. 2019 kl. 7:43 
I currently don't have code to add DSB weapons to the NPC weapon overrides. You could however use the addon "Extended Properties" to change an NPC's weapon from the context menu.
Orksy 27. okt. 2019 kl. 5:08 
I can find it in the player weapons tab but I can't seem to find this in npc weapons override, and I've checked through it several time looking for all the mentioned identifiers. Any suggestions?
Pyri 20. okt. 2019 kl. 16:14 
This is a very nice flamethrower. Spot on amazing!
Boy Impregnator 20. okt. 2019 kl. 4:37 
Hans, bring me the flammenwerfer
Vuthakral  [ophavsmand] 19. okt. 2019 kl. 15:41 
I do have ideas for my swep base (the one this swep is based on) later on down the line to create some non-vfire projectile stuff. I have a projectile base entity which I'm looking to expand as much as possible to let people make any kind of projectile they'd ever want/need by only having to enter a few string and integer values.
Matsilagi 18. okt. 2019 kl. 23:14 
Amazing swep, but would be even better if you reused the Cremator concept of launching acid.
Btw, any possibility of having a non-vfire version? Those aside , the model looks amazing, and the swep is super well-done.