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回報翻譯問題
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conflicts with Ashenwood and The Mall (South Muldraugh)
Hah, yes, there is definitely such a problem on this base)
This is my first very old work. Someday I'll get and redo it, but right now I'm very busy with my server and the Williamsburg map.
I really like what you've done here but there's too much useless empty space even inside the buildings.
You could probably shrink this base down to a quarter of its current size and you'd still have a lot of space for whatever you want to build/all the cars you want to store. Would save a lot of time going back and forth the buildings.
Okay. You base is huge, so for looting military stuff would be awesome place to go if all right containers would have proper spawning list.
Ty for reminded me about this mod. I'll take a look at what's here in the next few days.
I'm now trying to do test play with mods. I use Advanced G.E.A.R. and both Brita's packs. Armor and weapon. I use abundant settings for everything and still I found many lockers in your base totally empty. Are you aware of that, please? It is intentionally? For example in armory rooms many lockers are empty.
Thanks again for the helpful tip :)
Thanks.
Hi friend, once you have placed the 'Parkingstall' zone/object in WorldEd, look to the left and you'll see the list of objects. You'll find your created parkingstalls in there something like
>ParkingStall
|no name| ParkingStall|
Change no name to any of the following:
bad
good
medium
sport
farm
junkyard
trafficjams
trafficjamn
trafficjame
trafficjamw
rtrafficjams
rtrafficjamn
rtrafficjame
rtrafficjamw
police
ranger
fire
mccoy
fossoil
postal
spiffo
radio
ambulance
burnt
And I also use a translator ;)