Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Sassanid
38 kommentarer
Max 15 jan, 2023 @ 7:03 
I did a royal hunt, but nothing seemed to happen? No unit spawned anyway, unique or otherwise.
Sailor Cat  [skapare] 11 sep, 2022 @ 9:24 
Updated the Royal Hunt project and vastly reduced download size.

Royal Hunt now spawns a random unique unit for which you have the prerequisite tech or civic. Defaults to units from your era when applicable. +1 Amenity when active. It will now spawn a unit either on the Wiškar's plot or a valid water plot within range.
Sailor Cat  [skapare] 31 aug, 2022 @ 6:14 
Yeah. Would be a good starter mod if you want to make one. Already an example for Sassanid units on the workshop.
Lord_Weasel 27 jul, 2021 @ 16:27 
If I really like the unique district but don't want to go through all the trouble of having to play an entirely different civilization to do so (and just want to add it to Persia's uniques) is there a way to go about doing that?
Sailor Cat  [skapare] 6 jun, 2021 @ 14:22 
Yeah.

Terrain : Rivers and Desert.
Resources : Horses, Citrus, Wine.
Mod Resources : Pomegranates, Caviar, Poppies, Dates, Saffron.
Tiroztam Mabi 17 apr, 2021 @ 4:30 
do they have a start bias ?
Ramon 10 apr, 2021 @ 5:21 
Working 100%.
Sailor Cat  [skapare] 8 apr, 2021 @ 18:54 
They're all running fine, Ramon. Not sure what to tell you, other than to check what other mods you have running that may be causing conflictions.
Ramon 8 apr, 2021 @ 18:47 
@Laurana Kanan I signed up but only two leaders appear and are playable. Boran has an error while loading and Khosrow 1 is not applicable in the selection of civilizations.

Shapur and Kawad are running 100%.
Laurana Kanan 8 apr, 2021 @ 16:43 
@Ramon - You also need to subscribe to one of the Leader mods linked in the description above.
Ramon 8 apr, 2021 @ 8:09 
It does not display civilization in the selection.

08/04/2021
logik0505 18 aug, 2020 @ 22:53 
Ok thank you.
Sailor Cat  [skapare] 18 aug, 2020 @ 14:06 
As far as I know.
logik0505 11 aug, 2020 @ 12:07 
Is this compatible with the latest dlc ptches? Thank you in advance.
Sailor Cat  [skapare] 11 maj, 2020 @ 12:49 
Could you be more specific?
fidel 11 maj, 2020 @ 12:48 
Is this going to get the same mod support as the original?
Sailor Cat  [skapare] 12 apr, 2020 @ 12:32 
No problem! Before the expansions (esp. GS), it was common for unique units to not cost strategic resources. That's why they didn't (and potentially why other mod civs' UUs don't). The Daylamite Merc actually had it in Shapur's expac code, but was missing a required entry in the vanilla code that the expac code references.

Whatever the case, it's all there now. Thanks again! :lunar2020ratinablanket:
Cuso 12 apr, 2020 @ 12:24 
Thank you SO much, Sailor Cat. Many times I see a mod I really like to use but I can't because their Unique Unit don't cost the strategic resources it should, and it feels kinda like cheating. Glad I can play with this now and add it to MP games without complaint!
Sailor Cat  [skapare] 12 apr, 2020 @ 12:16 
Fixed. Thanks for the heads up.
Sailor Cat  [skapare] 12 apr, 2020 @ 11:46 
I'll take a look.
Cuso 12 apr, 2020 @ 11:35 
Hi! The unique unit don't cost strategic resources, I think it should as per all others in the base game. Besides that, fun mod!
Sailor Cat  [skapare] 9 apr, 2020 @ 7:09 
Boran and Khosrow I are now available to use with this civ.
Sailor Cat  [skapare] 21 mar, 2020 @ 15:04 
Yeah, just have some higher priority things that need to be taken care of first.
Arcadian 21 mar, 2020 @ 14:55 
Still working on a Boran update? She's the most interesting choice for people who aren't interested in war.
Sailor Cat  [skapare] 14 jan, 2020 @ 14:40 
To be honest, I'd totally forgotten about her. Thanks for the reminder.
skaz88 14 jan, 2020 @ 14:38 
I hope you're doing better, I want to see how you've improved Boran.
Sailor Cat  [skapare] 4 nov, 2019 @ 8:01 
Boran is still coming. Mother nature decided to fuck me over so it'll be a bit.
giuseppewolf.ferrari 25 okt, 2019 @ 6:44 
all perfect - great, continue with others :)
bohcat 22 okt, 2019 @ 8:54 
i tryed it again but without any mods/expansions and only with rise and fall, but its still the same problem
i dont have gs
Sailor Cat  [skapare] 17 okt, 2019 @ 9:38 
@IethalerSchimmel: I haven't been able to replicate the issue. Have you tried without other mods enabled to rule out other culprits? If you'd like, you can launch your Hot Seat game then open your database log (My Documents/My Games/Sid Meier's Blah/Logs) and pastebin that. Then put that in the BUG REPORTS discussion for this mod. If so, I'll see if anything's in there.
Sailor Cat  [skapare] 14 okt, 2019 @ 10:05 
Thanks, and sorry to hear that. I never use Hot Seat, but I'll try to look into it.
bohcat 14 okt, 2019 @ 5:43 
the mod is great, but i have a problem the special district and the unit are availebel for all players in hot seat mode
Sailor Cat  [skapare] 12 okt, 2019 @ 8:20 
Did you also subscribe to a leader mod?
giuseppewolf.ferrari 12 okt, 2019 @ 2:48 
Only Rise... but don't appear :(
Faysal 11 okt, 2019 @ 11:40 
They were ZOROASTRIAN
p0kiehl  [skapare] 11 okt, 2019 @ 9:47 
The Sassanians weren't Hindu...
Abhay Stark 11 okt, 2019 @ 8:32 
This is the only other civilization other than India which follows Hinduism
Kronk 8 okt, 2019 @ 22:28 
o might gives them another go as they always seemed fun thanks for update