Arma 3
Interiors for CUP
204 kommentarer
Matty Louie Ray 1. feb. 2024 kl. 19:45 
@Top Phrogger Mine is working fine brotha
Top Phrogger 10. nov. 2023 kl. 11:10 
@GTG I'm having an issue as well. Mine says: Steam\steamapps\workshop\content\107410\1883956552\addons\LSR_contact_in_cup_aesthetics_c.pbo is missing when trying to launch the server. I've checked my files and its definitely in there. Did you find a solution?
GTG | Anoreth 10. nov. 2023 kl. 0:40 
Is this mod broken? Can't seem to launch the server with it.
Desavore 3. nov. 2023 kl. 7:17 
Click Map and go back if they dont vanish they it stop the AI from clipping or shooting U
UrMaley 18. okt. 2023 kl. 10:24 
Does this stop the AIs from walking through the walls/buildings?
orangeppop  [ophavsmand] 15. okt. 2023 kl. 9:57 
Fercho: nope.

Stolt: maybe, if they use assets that were upgraded in Contact.

Happy to hear any suggestions on how to improve the clarity of the second paragraph of the description which was an attempt to answer both of those questions :)
Stolt 13. okt. 2023 kl. 4:53 
Does this work with the Antistasi community edition on Sahrani map?
Fercho 11. okt. 2023 kl. 11:49 
all clients need the contact DLC?
orangeppop  [ophavsmand] 17. mar. 2023 kl. 5:16 
@Donnovan I think you're talking about https://community.bistudio.com/wiki/setTerrainHeight - it could be possible but it would either need to be done manually for each individual instance on each terrain, or potentially someone could figure out how to find the location of every edited building on a map and then automatically adjust the terrain around it.

I think it's unlikely that this mod will be patched to include either, but if you're making a mission and there is one specific bit of terrain clipping that's annoying you, you could absolutely use that function to fix it :)
donnBR 13. mar. 2023 kl. 2:37 
With the new terrain manipulation function is possible to fix the terrain cliping on building floors?
Hawkins 13. feb. 2023 kl. 10:53 
Would be awesome to see a JBAD version of this.
Valken 11. nov. 2022 kl. 15:53 
You CAN use the cDLC compatibility data packs to ADD new structures to the ARMA base game for free. The only thing you cannot access are the weapons, gear, vehicles, terrain itself, and SP/MP missions. This way cDLC owners and users with the data packs can still use the new buildings.
ExactHoboSoup 7. okt. 2022 kl. 6:25 
Will Chernarus 2020 get this treatment?
orangeppop  [ophavsmand] 27. aug. 2022 kl. 11:29 
@XxwhirlwindxX - only if the structures from that cDLC have been released for everyone as they were with Contact. Otherwise, it would be possible but only playable by people with the Sahara cDLC.
XxwhirlwindxX 25. aug. 2022 kl. 9:06 
could you do this with the Sahara cDLC? They have totally new middle east structures.
orangeppop  [ophavsmand] 27. apr. 2022 kl. 13:24 
Both the server and all the clients need the mod running or you'll get very strange behaviour :)
CHALLENGER 27. apr. 2022 kl. 11:35 
@C.Ritter

That is highly unlikely.
C.Ritter 27. apr. 2022 kl. 5:25 
Hello, since we are currently cleaning up on our mod list in my group, I'd like to ask. Is this required for both the server and client or just the server? People without this mod could still play?
HoodleCV 19. apr. 2022 kl. 5:53 
Amazing!
REDBowl 5. apr. 2022 kl. 0:20 
BRAVO!!!
Fuzzle 26. feb. 2022 kl. 18:36 
Does this work for any of the more desert-theme buildings/maps, or is it primarily focused on the European side of CUP?
◕‿◕ Aqua ◕‿◕ 19. jan. 2022 kl. 7:14 
Hey there,

can I use this mod with "DonkeyPunch.INFO Open Chernarus Project" or is it pointless because these buildings are all enterable in your mod?
thesnypr 20. dec. 2021 kl. 23:28 
so nice thanks
Sahura 30. nov. 2021 kl. 12:06 
I have error CUP_Buildings2 required Data. Where i can get that?
Fuze 26. nov. 2021 kl. 9:57 
Is-it planed that Chernarus 2020 will have his version of this ?
A good part have it's interior but in the big cities a lot of flat have no interrior and the arma 2 skin
FentaRino 22. nov. 2021 kl. 9:47 
Do we need modeling knowledge to do this replacement? otherwise it would be comparing WS buildigns with CUP ones and start doing whatever you did
orangeppop  [ophavsmand] 10. nov. 2021 kl. 13:59 
@Slug no, but this mod is open source and under a permissive licence. Anyone who wants to adapt this for Western Sahara is welcome to. I'd even be happy to give them advice :)
xvictimoflifex 8. nov. 2021 kl. 18:30 
Will you ever update this for the takistani and sahranian terrains once the western sahara CDLC comes out?
J-Money 25. juli 2021 kl. 1:43 
Ah dude, hope someone can come along and fix this... such a great idea. updating all the assets.

arma is still the best game that exists when its modded to hell...

this would help so much if it worked.

would be nice to have a version of this for other Afghan maps too, just update all assets to the max quality available.
Raven-01 28. apr. 2021 kl. 7:54 
@Bobhappy2351- use "Vandeanson's Apocalypse" mod with ravage. It can be a bit complicated to use but is designed to work with ravage and should also fix your loot problem
Bobhappy2351 19. apr. 2021 kl. 19:19 
Im trying to use this with ravage but it doesnt work since u renamed the houses, why isnt it just the same livonia structures? i dont know how to get ravage to recognize these "new" structures to spawn loot in, someone please help
Olafpfeffer 4. apr. 2021 kl. 16:42 
The Error that the addon :CUP_CAMisc is missing if i start some missions in editor pls help
orangeppop  [ophavsmand] 6. mar. 2021 kl. 7:22 
Sorry for the general neglect here - apparently Steam doesn't send me emails about this. There's an issue open here about the destruction of buildings: https://gitlab.com/16AA/LSR/lsr-public/-/issues/6 . If anyone who knows a bit about ArmA and programming wants to have a go at fixing it I'd be happy to help remotely.

There's no chance that I'll fix it myself, though, as I no longer have easy access to a PC that can play ArmA.
ArteyFlow 13. feb. 2021 kl. 13:22 
@Uncle Billy This mod is basically useless on Chernarus Redux, just fyi; all of the buildings on that map have interiors.
MG/Zoltan 6. feb. 2021 kl. 22:50 
I will confirm and reiterate, this causes crashes on the destruction of certain buildings on Chernarus.
McVipeR 15. nov. 2020 kl. 16:27 
This mod is random crashing my server with Antistasi MP mission. Tested in chernarus_summer and chernarus_winter maps.
Please fix this.
orangeppop  [ophavsmand] 22. okt. 2020 kl. 8:42 
Lee: it's GPLv2 licensed so you can do that : )

You can see a summary of the rights GPLv2 grants you here - https://tldrlegal.com/license/gnu-general-public-license-v2 - but please note that CUP, which we depend on, has a very different licence.
Delta99 17. okt. 2020 kl. 15:58 
@2Lt. Lee - I think you can just keep your mod-pack private can you not?
Kazashimo 16. okt. 2020 kl. 4:39 
Hey, can I get permission to pack this mod into a Milsim Units additional modpack (trying to get overall mod numbers down and pack all smaller mods together) and upload to the workshop? credit will be given if requested and it'll only be used for the units modpack on our dedicated server.
Cheeki Breeki 31. juli 2020 kl. 8:07 
Does it work with Virolahti - Valtatie 7?
AlphaGarg 25. juni 2020 kl. 12:25 
If Livonia had Middle Eastern buildings, sure it could. Not the case though. Read the mod description for how the mod was made.
AlphaGarg 2. juni 2020 kl. 7:07 
There are a couple of Arma 2 and/or Livonian buildings that also make an appearing in CWC and Armed Assault maps, namely the smaller military barracks. Could you make it so this replaces those buildings as well?
. 1. juni 2020 kl. 12:33 
Does with work with NAPF?
Sgt Smash 6. maj 2020 kl. 9:09 
Can you also add this building?
https://pasteboard.co/ISpxnbf.png
orangeppop  [ophavsmand] 1. maj 2020 kl. 2:38 
Uncle Billy: it might do - we depend on the ArmA 2 building classes rather than CUP explicitly, so anything that provides those buildings should work. I suggest you just give it a go and let us know : )
UncleBilly 29. apr. 2020 kl. 20:27 
I'm running the ChernarusRedux map and it incorporates CUP buildings into it and so doesn't need CUP added separately. Will this mod work on Chernraus Redux?
Ostross 27. apr. 2020 kl. 12:52 
Awesome. Thanks for the addon!
Alex_Dunwall  [ophavsmand] 27. apr. 2020 kl. 12:46 
@Meatmode this does not require a purchase of the Contacts DLC to function.

@Planewalker We are aware of this problem and will be fixing it once we have the time!
Planewalker 27. apr. 2020 kl. 2:44 
Log throws quite a few of these:
Cannot find base DestructionEffects for z/LSR/addons/contact_in_cup_aesthetics_c/config.bin/CfgVehicles/Land_Barn_W_01/DestructionEffects/