Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Also, I would mention that the Airlock version of the Giant Door actually functions as an airlock - keeping out liquid and gases. (In contrast to vanilla airlock doors which allow gases to seep through even set on Auto.)
Just an FYI to the author as many mods you mod doesn't work right anymore due to the game changes as of last patch the following is the issue.
https://forums.kleientertainment.com/klei-bug-tracker/oni/missing-mod-build-items-in-menu-r34127/
Answer: "Mods using our supported ModUtil.AddBuildingToPlanScreen to add buildings are unaffected. This mod is not using that method and needs to be updated by the author. "
if you have time to update it would be greatly appreciated as while not essential its a very nice mod to use and the other 1 tile door mods have not been updated in quite awhile.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018291283
Realisticlly it would be like the duplicants waiting on the bunker door unless you increase the speed a fair bit
thats unrealistic.
If that's the case, then yeah, there are 'airlocks' already in the vanilla game. I was hoping for more like an airlock that actually prevented gas transfer across the door unless it was set to open for example.
用起来 很舒心~
Your concerns have been answered and add.
Happy Duplicanting :D