Left 4 Dead 2

Left 4 Dead 2

The Woods 2 Fixed by Dank Frank and Mothra, Valve
47 kommentarer
14. juni kl. 18:35 
Can't find the rescue point
MyoRi_(묘리)♥ 22. aug. 2024 kl. 10:23 
good and horde and horde map..but Compared to the frequent zombie waves, too few throwing weapons are provided..8/10
ƓའįⱮⱮ 30. maj 2024 kl. 8:35 
walking in the woods "here they come" ,taking a piss "here they come" ,wanna go with the dog outside ?"here they come" wanna drink something ?"here they come" wanna go out ? "here they come" stepping on a leaf? "here they come" breathing "here they come" are you dying? "here they come" ....kinda boring 6.5/10
Shapeshifter 30. maj 2024 kl. 8:34 
Not very good.. too many useless hordes at every step and bugged in some places
咖啡不加糖 13. maj 2024 kl. 19:24 
这是阴暗森林第2代?
Pro Wrestler 31. dec. 2023 kl. 13:18 
Don't want to be rude but I gotta say
"who made this crap?"

Just keep on walking, ignore the zombies, keep a lookout for specials only
Finale even more stupid, start the finale, climb on the rock using the truck at the back for leverage, 90% of the common will just stand there. After 2 tanks, get to the truck at the end of the road.
BananaThief985 20. nov. 2023 kl. 18:31 
7/10. Why is the military truck [Rescue Truck] not outlined? Also, please make a cutscene for the escape.
쿠팡퀵플렉스 22. sep. 2023 kl. 10:03 
gg
Leon 19. aug. 2023 kl. 22:07 
High difficulty campaign due to panic events often triggers without reason. Resources are fair but in the earlier maps they will be few so try to save them for emergencies. Finale will keep spawning SI one after another so you will have a little hard time fending off CI and SI, and no outro for escape scene. Tips: truck is at the end of the road.
wo bist du 28. juli 2023 kl. 9:19 
不错
救援就守在卡车上行了,也是最后的逃生工具,就是没结尾动画
Terri Joe 7. nov. 2022 kl. 11:48 
Maps like these just ruin it for me. Sure it was challenging, sure it was fun, but you have to be more specific as to WHERE we need to go. Tried the finale twice and could not figure out where to escape and ended up just dying. Really just felt like I just played to get so far only to get frustrated in the end...

"Rescue has arrived, get on board" Yeah? To what? There are like 9 vehicles in the finale and you couldn't even indicate the right one lol
ASSKiSS 5. sep. 2022 kl. 14:01 
:cupup::zombielike:
gambit 6. aug. 2022 kl. 1:17 
보조무기를 막챕수비할때까지 안줌 ㅅㅂ
6. aug. 2022 kl. 1:17 
1점
GaryTsin 7. dec. 2021 kl. 7:48 
开局AI连医疗包都不会捡,就拿把小手枪跟弱智似的,All these like bullshit
WreckingBallForever 11. nov. 2021 kl. 1:15 
The last chapter is easy if you hold out in the rescue vehicle.
``~Scre@m~`` 19. okt. 2021 kl. 7:50 
Couldn't finish the campaign.. no idea where to go, to escape.
76561198365085462 6. maj 2021 kl. 22:01 
不怎么好玩,五个关卡都是都是一个场景,除了路线不一样,救援关的卡车还离守的点比较远,而且图里没有一个地方有开关会触发尸潮,尸潮都是走着走着就出来一堆 5/10
Sealy 23. jan. 2021 kl. 23:53 
horde is too frequent and the final is hard because special infected spawn very quickly:steambored:
trojan.exe 27. nov. 2020 kl. 22:52 
Вторая глава - очень короткая, текстуры совсем мыльные, а волна пока кончилась, я уже добежал до убеги. Третья глава - волны вообще не кончались. Четвёртая глава - опять очень короткая, и волны тоже бесконечные. Ну и финал - мало того, что до него опять бежать через длинную волну, так ещё и танка дают. Из-за тесноты, я его с ботами так и не прошёл, но с игроками в принципе прошлось бы легко. В общем, если хотите поиграть в действительно хорошую карту про лес, играйте в карту "7 Hours Later", а данную поделку лучше обойти стороной.

2\10
trojan.exe 27. nov. 2020 kl. 22:48 
Ещё из минусов то, что не понятно, откуда в лесу столько техники и автобусов. Дороги, как таковой, нет, а автобусов навалом, причём стоят они так, как будто их ставили каким нибудь огромным погрузчиком, так как сами они туда низа что на свете не протиснутся. Далее, из-за продолжительных волн, часто не хватает патронов, а бомбы практически не встречаются. Теперь разберём по главам. Первая глава - боты не хотят брать ни оружие, ни аптеки. Ну и очень не хватает рукопашки. Туннели очень лагучие, в них застревают не только выжившие, но и заражённые.
trojan.exe 27. nov. 2020 kl. 22:44 
Кампания представляет из себя пробежку сквозь бесконечные волны (волни не то, что не утихают, просто они настолько длинные, что пока закончится одна волна, уже время для второй), на каждой карте обязательно танк под волну. Локации однообразные, тупо слабо прорисованный лес, а по краям просто квадратные полигоны в виде... ну предположим веток, хотя я так и не понял что это за квадратики... При этом боссы респаются прямо в воздухе перед игроком.
NgCOCKFIGHT λ 9. nov. 2020 kl. 7:47 
The hordes were ridiculous all over but endless and overwhelming on the finale. There is virtually no balance to this campaign and no downtime to take in the view. I'd give it a 3/10
天使 17. feb. 2020 kl. 1:34 
4/10 救援的地方再哪裡...?
Echo 1. jan. 2020 kl. 23:38 
1/10 poorly made ending/last stage was god awful
CT 5. dec. 2019 kl. 6:03 
4/10
pnkdrew 27. nov. 2019 kl. 14:42 
I DON"T REMEMBER THIS STAGE
McLovin420 26. okt. 2019 kl. 12:24 
also we might remember each other on Game Maps if it's better to chat there :)
McLovin420 26. okt. 2019 kl. 12:24 
i don't remember what mod site I still found it at,
but yes, it is the original also on Game Maps in the first Left 4 Dead section.
you and Dave have it as a reference if you need it for any fixes or anything else.
{aic}  [ophavsmand] 26. okt. 2019 kl. 12:23 
I downloaded it from here a long time ago . but the difference I think no.
http://cc.l4dmapdb.com/download
McLovin420 26. okt. 2019 kl. 12:17 
i also uploaded the original version from the first Left 4 Dead onto "Game Maps".
there was still a site that had it available to download.
hopefully it will help you and Dave because it should have everything in it, including "Forsaken".
{aic}  [ophavsmand] 26. okt. 2019 kl. 12:16 
as something strange translates the interpreter, but I like understood) I used the original version of for port, there this one thing whole.
McLovin420 26. okt. 2019 kl. 12:13 
one of my biggest concerns with it was making it a single vpk again.
"forsaken" version is already one single vpk so that is good to know.
{aic}  [ophavsmand] 26. okt. 2019 kl. 12:12 
Yes I Pro Cold Case. It looks something like this right now . 3 map Navigation works 100 percent. All the textures are there. Only water remains. 4-map everything is 100 percent ready.
McLovin420 26. okt. 2019 kl. 12:07 
Was that about Cold Case?
Anyway, you will have to make sure you talk to "Dave".
Dave might still be trying his own fixes with Cold Case.
I just want to make sure you understand I want to upload it myself.
But I still fully credit you for any fixes you are able to do with it.
{aic}  [ophavsmand] 26. okt. 2019 kl. 12:02 
Yes, everything is ready except for the water ,3 on the map. I can't beat her yet.
McLovin420 26. okt. 2019 kl. 11:58 
he also changed "Ultimate Woods" and just made it "Woods 2".
so I was curious what happened to the bigger "Ultimate Woods".
also, you look and sound familiar... are you the one trying to fix my Cold Case?
I think we talked a few times on Game Maps site.
just want to make sure you let me know when you work on... Dave also is.
please understand I would like to be the one to upload it as I have part ownership of it.
but I will still fully credit you for any fixes if you are able to fix it.
{aic}  [ophavsmand] 26. okt. 2019 kl. 11:55 
I understood. I'll look first in this case the original version of l4d1. to see the difference thoroughly. And then I'll do it again.
McLovin420 26. okt. 2019 kl. 11:47 
I remember Huck's version had a lot of random hordes like a lot of his edits and fixes.
"Time Lord Magnum Dave", also known as "Day Walker Dave", had an idea about it.
Might be settings that can be changed to let the director handle the hordes.
And the screenshots make it look darker than normal... maybe it needs a different compile?
{aic}  [ophavsmand] 26. okt. 2019 kl. 11:42 
@Ryan Not worked transitions with 1-2-3-4-5 heads of on another. So same all was white on maximum settings. The Horde Is the trigger of nowhere?
McLovin420 26. okt. 2019 kl. 11:24 
also, I don't remember it being this dark... maybe you have to do a different compile?
McLovin420 26. okt. 2019 kl. 11:22 
did you fix the horde spam that Huck's version had?
there was also "Ultimate Woods" that combined this with another "Woods".
Machine 21. okt. 2019 kl. 12:30 
dude idk if u know what fixed means but i was just spawning didnt even grab any weapons yet but a horde spawned on me.....
Nuki The Agent 20. okt. 2019 kl. 8:44 
The Finale is Too hardest i'm so very angry now dude HAHA:steamhappy:
Æsthetic 17. okt. 2019 kl. 23:20 
Finale should be easy, if you're "creative" enough.
Emannikufesin 17. okt. 2019 kl. 15:43 
Nice map....I liked!:steamhappy:
viahust 14. okt. 2019 kl. 20:47 
the first few chapters are not bad, but the last one is too hard to finish. where players are left to wait for the rescue is a narrow corner, surrounded by cars and buses. eye fields are limited and zombies come from everywhere, which makes it even harder to hold on. maybe when TANK comes out it will crash and throw cars toward survivors (there are too many cars) but I have never made it there.