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报告翻译问题
It seems to me that this function was present in the original DS or on the mobile version?
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░░░░▄▄▄██▀▀▀▀░░░░░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM ALL OVER
░░░░░░░▄▄▐▌▄▄░░░ THE WORKSHOP SO HE
░░░░░░░▀███▀█░▄░░ CAN TAKE OVER!
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❤️還有詳細的模組教學❤️
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
Thanks to the author/secondary creator for the creation, I compiled a collection, welcome to download
There are also detailed tutorials on how to use the mod
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
⭐茶海空的DST超實用新手萌新必備【客戶端】模組推薦合集MOD (๑‾ ꇴ ‾๑)⭐
If I implement a major change like the text colors, I would make it a configurable option disabled by default, as my ideal view of view of the mod is with no colored text.
As for Abigail's health, I have no idea how to properly resolve that without making it into the server mod. If I make it track every change, it'll show all the passive healing ticks from her natural regen. More selective code might make it confusing.
About that suggestion of changing color depending on positive or negative. I'm suggesting to keep negative to white.
Perhaps changing animation would be better like the direction where the number will go and how fast.
这意味着,例如,如果你在没有穿盔甲的情况下被蜘蛛击中,你的生命值将为-20。另一个例子是,如果你吃煮熟的怪物肉,你会看到大约+20在你的饥饿,-3在你的健康和-10在你的理智。
与组合状态兼容。
I was going to help a lot when picking up many items from the floor, after death for example
P.S Ответы в ЛС
The mod also has no knowledge of the sources of the stat changes. All the game does is tell you "your stats changed" and lets you figure out why.