Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Qart-Hadast: Carthage Fully Expanded 4tpy
150 kommentarer
Ciaphas Cain 14. feb. kl. 9:21 
PLEASE UPDATE
jacobgodfrey 29. dec. 2024 kl. 10:26 
this desperately needs an update. if you are going to require 4tpy for your family mods to work you should update these mods.
orcfist 24. apr. 2023 kl. 20:36 
any chance there is a 12tpy version out there?
AgentKRL 9. sep. 2022 kl. 8:00 
please update this great mod:steamthumbsup:
AgentKRL 9. sep. 2022 kl. 7:59 
no work now
TOS38 29. aug. 2022 kl. 7:11 
no work now
Tiberios Horatios 4. okt. 2020 kl. 21:39 
Warrior1 get Save Parser, it allows you to change character names.
WarriorOne1 3. aug. 2020 kl. 13:34 
Would love see Mago and Hasdrubal in Barcid family with this awesome mod!
is that any chance? ;)
xXx_wh33l3r_xXx 18. juni 2020 kl. 13:48 
update: gonna keep my original comment incase anyone else has the same 'issue' this is not an addon mod to 4TPY this is INSTEAD OF 4TPY. disable 4TPY and it should work
xXx_wh33l3r_xXx 18. juni 2020 kl. 13:43 
Hey, i have this and the 4tpy mod but when i start as carthage nova carthago and libya still exist?
Tiberios Horatios 5. apr. 2020 kl. 13:36 
can you tell me what clashes with this mod?
Armysniper 27. nov. 2019 kl. 12:54 
Sounds good. Thanks Dresden! Have a Happy Thanksgiving.
Dresden  [ophavsmand] 27. nov. 2019 kl. 12:17 
This is not necessary in DeI and is not compatible with it
Armysniper 26. nov. 2019 kl. 14:45 
Is this compatible with the new DEI?
Dresden  [ophavsmand] 15. juli 2019 kl. 11:51 
You would have to use a mod that doesnt change TPY but does change research rate
neckshotsonly 15. juli 2019 kl. 8:49 
Hey Dresden, thanks for the good mods. Is there a way to adjust the research rates to 4tpy? Or could I just also use your 4py with research rates mod? Didn't think it would be compatible since you said it wasn't with other tpy mods. Thanks.
Dresden  [ophavsmand] 15. juni 2019 kl. 15:08 
Should be fully updated, unless you have another mod with a startpos
frank_kingo 15. juni 2019 kl. 12:52 
didnt change the starpos :c
Dresden  [ophavsmand] 25. mar. 2019 kl. 18:50 
Updated
frank_kingo 15. mar. 2019 kl. 8:05 
update pls pls pls!
Duke Apollo 23. feb. 2019 kl. 6:48 
yes, kindly please update this great mod
Tykazz 21. okt. 2018 kl. 2:12 
update pls
Zapata91360 11. sep. 2018 kl. 20:06 
Hello Dresden, I am super excited to play this mod after waching Republic of Play's video. Looks like you have made something beautiful. I am wondering though if you know of anyway that I can get Carthage to start off smaller, I really want to feel like I grow it myself and start off a bit less powerful. Do you know of other mods that would be compatible with DEI that I can use? Thank you so much for your hard work
IIMATIRiX 22. aug. 2018 kl. 14:17 
can you update now the DLC is out please?
jamin.stark1 11. juni 2018 kl. 9:56 
bitte ein update bro
Dresden  [ophavsmand] 21. maj 2018 kl. 15:51 
I may have time to update this but probably wont be until after the next DLC for Rome 2 - I wont be able to keep updating this with all their patches
QENUVENDANAS 21. maj 2018 kl. 15:50 
Update Please
Mr_David_MH 20. maj 2018 kl. 7:06 
update pls
Joseph@PowellNZ.COM 25. apr. 2018 kl. 0:34 
Something odd is happening. When I first tried this the political internal situation wasn't good (probably fair) but now even with multiple tests of cold starts it is just a disaster - every other faction's loyalty is negative and it doesn't mater which one you pick to play. In this state it is protection off = immediate civil war. There is nothing that can be done in the time avaiable with 3 three other internal factions starting negative. In this state this is just not playable
Joseph@PowellNZ.COM 24. apr. 2018 kl. 22:52 
Which if any of the Carthage roster mods is this compatible with please?
Florian 9. apr. 2018 kl. 5:31 
Update
QENUVENDANAS 6. apr. 2018 kl. 4:20 
update please
Nemo 28. jan. 2018 kl. 10:36 
Hi, i think i've found a bug in this mod: nothing is built on the Colchis starting city, so they will end up building any resource building over there and you end with weird stuff happening like Caucasia with 2 gold settlements.
His Grace 22. dec. 2017 kl. 16:37 
Are you going to make this compatible with your 4tpy Build and Resarch times mod?
fashzuge 4. nov. 2017 kl. 14:07 
take off the fog of war!!!
fashzuge 4. nov. 2017 kl. 14:06 
take off the fog of war
fashzuge 4. nov. 2017 kl. 14:05 
get the fog of war!
Dresden  [ophavsmand] 1. nov. 2017 kl. 14:05 
yes
lulinhafreeboy 1. nov. 2017 kl. 13:06 
if i play another faction, does carthage have all theses territories?
fashzuge 18. juli 2017 kl. 13:50 
Dresden Good day!
I'm a longtime fan of your mods, they are made in high quality. Do you have a mod where off fog of war? I will be very obliged and grateful. I really want to have it.
Yarko Koniggratz 6. juli 2017 kl. 14:49 
doesnt work :(
m_ig_uelon 6. okt. 2016 kl. 14:24 
it works so far. but what do you mean with have to load first?
Dresden  [ophavsmand] 6. okt. 2016 kl. 12:09 
That one I think has a startpos, so this would have to load first.

I would recommend Mitch's major factions mod as an alternative if it doesnt work.
m_ig_uelon 6. okt. 2016 kl. 11:51 
does this mod work with the rise of the romans ai mod?
Dresden  [ophavsmand] 4. feb. 2016 kl. 18:17 
Yes that is correct, this mod won't work with TPY mods. You don't need my 4TPY mod.
「1OO」 4. feb. 2016 kl. 13:55 
Hello Dresden, I think I will delete my other comment if you agree with the reason below

I think the reason why it won't work is because this mod ALREADY alters the Turns Per Year, therefore I don't need your 4TPY mod along with this one, correct?

If so forgive me, I'm not a modder :)
Dresden  [ophavsmand] 4. feb. 2016 kl. 12:42 
Its been ages since I tested this mod. I can try it out. In theory it should work as long as you don't have any other startpos mods loaded before it.
mglemuel 23. okt. 2015 kl. 7:37 
Alguien sabe de algun mod que solo elimine a cartago nova y deje a libia como estado clientelar?
Raptor 6. aug. 2015 kl. 16:49 
Ok Dresden,I hope you remove it.I Think that "Punic Rebels" is pefect :)
Dresden  [ophavsmand] 6. aug. 2015 kl. 12:22 
I left them to be liberated to add some spice to the campaign. Perhaps I should remove them.