Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Tool Gun [Resource]
33 kommentarer
OFFICIAL SLIM SHADY 14. jan. 2023 kl. 11:29 
awesome
NextOrange2704TheSlayer 23. mar. 2022 kl. 5:52 
haha toolgun go brrrrr:gmod:
Critical 27. dec. 2021 kl. 22:10 
does it just only works for serious sam BFE? Cause i tried TFE TSE but none of them work there, but just only BFE works.
Cuddles 20. okt. 2021 kl. 4:16 
thank you, that fixed it
tensor algebra  [ophavsmand] 19. okt. 2021 kl. 11:00 
with the console, the proper way to invoke it is: globals.SetWeaponizerWeapon("venomgun")
so capitalized + the quotations only in the function argument.
Cuddles 19. okt. 2021 kl. 9:22 
The weaponizer doesn't seem to be working, I want to use it on the npc bots so they can use custom weapons but on game chat I keep getting this https://i.imgur.com/XF7srMr.png and with console it's this https://i.imgur.com/RTCvC9I.png both are not giving me any weapon to spawn and I checked kuber's list
Windows_TAHK 15. mar. 2021 kl. 13:39 
Make a physical gun
tensor algebra  [ophavsmand] 15. jan. 2021 kl. 4:38 
Tool Gun should already work in HD.
Daemon Hellfire 15. jan. 2021 kl. 4:20 
Hi, I have a question matured: Will you make an update for Tool Gun so that it works in the HD version?)
WenKlase 20. aug. 2020 kl. 20:11 
I enter this command in the console which opens with a tilde globals.SetWeaponizerWeapon("q3aRailgun")
tensor algebra  [ophavsmand] 20. aug. 2020 kl. 11:02 
Uh, how do you input the command?
WenKlase 19. aug. 2020 kl. 5:53 
Thank you, but what should I do if I get the error "Lua error< [string "globals.SetWeaponizerWeapon("q3aRailgun")"]:1: attempt to call field 'SetWeaponizerWeapon' (a string value)"
tensor algebra  [ophavsmand] 19. aug. 2020 kl. 5:17 
In order to do that, you need to bring up the developer console with the tilde key (the one to the left of 1). After you've opened the console, type in globals.SetWeaponizerWeapon("Name of the weapon from Kuber's Weapon Database mod").

The weapon names can be found here: https://pastebin.com/6nY2aP2U .

For example, if you wanted to set the weapon to be the Quake 3 railgun, you'd issue: globals.SetWeaponizerWeapon("q3aRailgun")
WenKlase 19. aug. 2020 kl. 4:58 
The mod is very cool, you can have fun with it, but I do not understand how to write the correct command for issuing weapons in a single game, please write how correctly.
UTNerd24 23. mar. 2020 kl. 2:32 
Cheers! Makes things allot easier. This Toolgun is fantastic by the way.
tensor algebra  [ophavsmand] 23. mar. 2020 kl. 1:41 
it uses the internal names that Kuber assigned them in the Weapon Database mod. iirc on that mods page there should be a pastebin link with all the weapon names
UTNerd24 22. mar. 2020 kl. 18:38 
The Weaponizer seems a bit finicky. Do weapons have to be their filenames or their in-game names? Also the weaponizer seems to lock me out with the first weapon name I get wrong.
tensor algebra  [ophavsmand] 13. jan. 2020 kl. 13:24 
Did you notice any errors in the console?
AndrooID 13. jan. 2020 kl. 11:35 
i am in moddable but it doesnt do anything when i shoot or press pgup or pgdn. i think it was two months ago when we played bfe it worked fine
tensor algebra  [ophavsmand] 13. jan. 2020 kl. 10:42 
Yeah, you need to be in moddable.
AndrooID 13. jan. 2020 kl. 6:19 
doesnt kinda work in second encounter. we are playing on modded campaign is that the case?
Mike Uchiha 9. okt. 2019 kl. 12:49 
this mod ?
Mike Uchiha 9. okt. 2019 kl. 12:49 
can make weird models in serious maps ? :cozycrashfish:
MarkoJ 7. okt. 2019 kl. 18:37 
this is such a fun thing, nice job
George Smoke 4. aug. 2019 kl. 12:57 
can you make it spawn various enemies (including enemies from resource packs?)
Retronur07 30. juli 2019 kl. 7:01 
Wowww Its finally here awesome man!!
Cheese Gaming 27. juli 2019 kl. 11:30 
Thank you for making this mod
Cuddles 26. juli 2019 kl. 5:01 
oh ok thanks for answering
tensor algebra  [ophavsmand] 26. juli 2019 kl. 4:58 
it's probably not yet added to CWM, you'll need to wait until kuber adds it in
Cuddles 26. juli 2019 kl. 4:26 
How do you actually spawn the toolgun? I've got cws and have checked all of the catergories of the weapon selections but the toolgun is nowhere to be found, every other weapon resource I have is available but the toolgun isn't there. Do I have to type some command in to spawn it?
Unreal Visor 26. juli 2019 kl. 3:53 
Sam's mod 13.
Andreiki 26. juli 2019 kl. 0:07 
Woooow! Very good!
PootisMayo 25. juli 2019 kl. 16:20 
Nice, but can you spawn dynamite?