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Rapporter et oversættelsesproblem






And if at all possible I'd give the Gaulic, Hispanic and African trees at least one cavalry unit. Their cavalry was as prized and famed as that of Dalmatia, if not more.
I'm sure it's quite the demand, but I definitely think your mod is a great addition to the campaign :)
Also the hispanic swordsmen are broken as fucc.
When he wants to play battle: ,,storm at the port without fortifications and storm on port ,it crashes me out of the game :p
Sorry Google translator
Base Income, Traits and skills, the unofficial Atilla patch, corruption percentage, AI colonizes razed spaces, all diplomacy options unlocked, more armies and governors.
Would any of these change the startpos file?
Thank you.
So could it be that I have another mod that is preventing this mod from functioning? So what kind of mods that I am using could be interfering with this? As you said "recruit them from the main building chain" so I am assuming that your mod changes the "City", "Town", "Village" building?
So I probably have a mod that changes the "City" building and so it is interfering with our mod, would that be correct?
There are some units which are supposed to have it, like Spanish Swordsmen and Dalmatian Axemen. I might consider rebalancing them a bit if they are too powerful because of this.