Kenshi
Sabre Class Realistic
10 kommentarer
Clonetup  [ophavsmand] 9. nov. 2021 kl. 12:05 
No im trying to fix this now. It is due to me uploading the most recent version in experimental mode. It should work if i upload it in non experimental
lost_in_Amber 8. nov. 2021 kl. 23:58 
Tried playing with the mod today and it says there's a missing dependent mod, am I missing something?
ShinUon 7. feb. 2021 kl. 11:22 
I made my own tweak through FCS:

Defense: +2 (Unchanged)
Attack: -2 -> +2
Armour Penetration: -15% -> -10%
Damage vs Humans +0% --> +5%

Overall rationale being that since it had some debuffs like katana, I made it between sabre and katana.
Clonetup  [ophavsmand] 7. feb. 2021 kl. 10:12 
I remember i did this but i accidentally put it in the katana class and i removed it because it wasn't classified as a katana and i don't think i made the sabre class yet and so I forgot to put it in.
ShinUon 1. feb. 2021 kl. 16:44 
Is the lack of changes to Longswords intentional? Seems like an odd omission. Vanilla sabre has -2 to attack.
RedPine 15. jan. 2020 kl. 18:26 
After looking at how OP certain weapons are, even small buffs to these weapons are welcome.
Clonetup  [ophavsmand] 20. juli 2019 kl. 17:20 
I do agree, past level 30 they dont really do much. thanks
Ñokk 20. juli 2019 kl. 17:15 
I think that attack and defence modifiers don't mean shit past lvl 30 and that weapons get valued based on their damage, range, moveset and class, with properties like bonus racial damage falling somewhere between "damage" and "class".
Clonetup  [ophavsmand] 20. juli 2019 kl. 15:24 
Also im kinda thinking about changing the horse chopper defence to 6 tell me what you think!
Clonetup  [ophavsmand] 20. juli 2019 kl. 15:17 
I thought i should leave my reasons on why i changed what i changed because some of you may be like of why you change that? Its in the change notes xD