Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Nordo's Effect Overhaul
32 kommentarer
Achetaton - Horizont des Aton 19 okt, 2023 @ 14:11 
Aber bin froh, die Möglichkeit in Pharaoh zu haben :). In der Antike und auch sonst in der Weltgeschichte war es typisch, Städte bei Belagerungen in Brand zu schiessen. "Das hat man schon immer so gemacht, hat noch Niemandem geschadet!" ;D
Achetaton - Horizont des Aton 19 okt, 2023 @ 14:10 
Ja. es ist einfach unglaublich traurig.
Nor Dogroth  [skapare] 19 okt, 2023 @ 14:03 
Da hätten die Entwickler das Spiel anders programmieren müssen :D
Achetaton - Horizont des Aton 18 okt, 2023 @ 10:18 
Wie wäre es mit einer Mod wobei Häuser brennen können, wenn man sie mit Onagern mit Feuerbällen beschiesst und sich das Feuer ausbreiten kann?
Nor Dogroth  [skapare] 20 jul, 2022 @ 13:53 
Besten dank, gern geschehen! Seit einer Weile bin ich bei anderen Spielen am Werk, vlt. kehre ich eines Tages zu Rome II zurück.
Michi 20 jul, 2022 @ 13:44 
danke für deine mods die sind echt klasse
machst du noch mehr mods?
Fallen Angel 22 maj, 2021 @ 13:10 
does anybody use this with divide et impera?
Nor Dogroth  [skapare] 3 jan, 2020 @ 14:44 
Dziękuję Ci bardzo!
Wiator 31 dec, 2019 @ 9:35 
Aw... i szczęśliwego Nowego Roku!
Wiator 31 dec, 2019 @ 9:34 
Please accept my thanks. Your mods are... cool. Beste!
Nor Dogroth  [skapare] 29 dec, 2019 @ 15:54 
What do you mean? Can you give me a screenshot or something similar?
tru.st 29 dec, 2019 @ 9:05 
Beautiful Mod. I saw a bug at the agents. The agent ancillaries are wrong. Spy ancillary get only ancillary for other agents. And the oter agents too.
neohoplit 25 nov, 2019 @ 12:53 
один из отстойных модов. автор, тебя к игре подпускать близко нельзя.
usmc_sultan 20 okt, 2019 @ 16:12 
you are legend
Runwithjosh 20 sep, 2019 @ 16:16 
Love this mod!
ADRIAS 17 sep, 2019 @ 11:26 
i'm using only vanilla units.anyway thnks for responce.
Nor Dogroth  [skapare] 17 sep, 2019 @ 4:39 
Just use unit mods.
ADRIAS 17 sep, 2019 @ 1:49 
hellenic factions for grand campaign.thanks in advance.
Nor Dogroth  [skapare] 17 sep, 2019 @ 0:49 
Which faction and which campaign?
ADRIAS 17 sep, 2019 @ 0:20 
hi, can you give that lvl4 merc camp something that worths to build it?
Nor Dogroth  [skapare] 16 sep, 2019 @ 11:04 
Maybe, but those mods are currently part of the Better Rome II pack.
Mceffe 13 sep, 2019 @ 7:00 
Nor Dogroth: Can you please include better client state units, better names,edicts in this one?
Nor Dogroth  [skapare] 9 aug, 2019 @ 15:34 
Yes, the equipment upgrade was already part of the compilation. It's included in both packs but that's no problem.
Iolaus 9 aug, 2019 @ 15:33 
ok, I was asking because I saw one of the Improved upgrades was already in the compilation, so I decided to run this mod in order before
Nor Dogroth  [skapare] 9 aug, 2019 @ 15:28 
Because it's a new mod that might need some patches and more features, e.g. support for more DLC campaigns.
Iolaus 9 aug, 2019 @ 11:26 
Why isn't this included in your Nordo Better Rome 2 compilation ? or is it ??
Controcetica 3 aug, 2019 @ 7:31 
Thank you for these mods. They must have been very tedious to make, but I am having a lot of fun with them. The improvements to the tech tree are very nice, but my favourites are the changes to buildings. You have managed to shake up my tried and true settlement blueprints and experiment with new buildings. Thanks a bunch. :)
Seosamh Ó Biden 21 jul, 2019 @ 6:21 
Not compatible with TTT, I presume?
all Christ-like 21 jul, 2019 @ 2:44 
Could u tell more precisely what does it change?
Nor Dogroth  [skapare] 20 jul, 2019 @ 22:35 
Of course.
jbcomoelwhisky 20 jul, 2019 @ 15:28 
compatible with your units mods??
Mceffe 17 jul, 2019 @ 12:34 
CAn you please include better client state units, better names,edicts in this one?