Arma 3
Special Forces IV
40 kommentarer
Liberty_Valance 5 nov, 2015 @ 8:14 
yes, great ... thanks
TBF5KC 30 okt, 2015 @ 2:09 
Great Mission!!
nadphiltrist3 14 feb, 2014 @ 3:04 
needs some cars around dont want to walk for ever its a war game
GTSdude 12 feb, 2014 @ 6:45 
Very nice missions, keep it coming ;-)
Simmax 7 feb, 2014 @ 23:56 
nice mission
goral2212 28 jan, 2014 @ 23:03 
Briliant, love all the geoagraphical spacing of missions. All the AI worked great for me, but for inablity of my AI team mates to follow me in another vehicle (without crashing), ended doing a whole a lot of walking, so came across more enemy patrols and ARMA3 country side is just a peach to explore. Thanks.
papy.rabbit.08 15 jan, 2014 @ 8:30 
Bad static link, am I the only one?
Ragerin 19 dec, 2013 @ 9:48 
Great mission! Thank you!
kMaN 4 dec, 2013 @ 21:29 
Badass, well balanced mission. I love the optional tasks popping up. Great work!
104th_IronMike 4 nov, 2013 @ 20:51 
yup, bit more patrols to avoid on final would be great. all your special forces missions are really great, mate!! keep it up - any special forces V coming? Only one request if I may: for even greater immersion, a proper extract at the end would be great - that counts through II-IV, helo, boat, etc.. either rtb, or drive to certain area with boat.. thanks!
S3N7RY 29 okt, 2013 @ 4:27 
Nice work. I think maybe cut back on the arty support or add more enemies at the final assault for mop-up. All-in-all great fun. Cheers.
MooN 24 okt, 2013 @ 13:53 
Not bad but i'd like shorter distances between objectives and more immersive storyline... it's pretty flat in the involvment
BananaPhone™CZ 13 okt, 2013 @ 10:25 
Nice mission, but only one thing, all you missions which i played still loks in menu as incomlepte. (i complete all, and optional targets too). Its just litle detail :-)
But good missions, gj.
Throne 11 okt, 2013 @ 1:00 
Nice mission, good job :) solid climate .
-Eljiyx- 4 okt, 2013 @ 14:47 
Nice mission, though it is a bit wierd in the beginning with the bots driving, and the boats.
Pomm0n 3 okt, 2013 @ 13:24 
Perfect mission, I want more just like it
Nick 3 okt, 2013 @ 2:55 
4 Km drive with the boat. That did it for me. Couldnt be arsed to waste 5 minutes sailing across just for a couple of kills. Maybe make the insertion a little closer?
freddy.krueger 1 okt, 2013 @ 14:29 
i am walkin yes indeed, i am walkin xP. Very, very good mission with a jogging part. Put more enemys on this track and this distance will not be so boring. But i can say....this mission was one of the best i ever played since ARMA 3 released. Good work! Thank you!
Potifer 1 okt, 2013 @ 10:00 
Excellent
Necramonium 30 sep, 2013 @ 22:05 
Very nice mission indeed, but as mentioned before, the walk from the sea shore base to the AAF base is very long, maybe unlock a few enemy trucks at the enemy bae you have to take over!
Lundun 30 sep, 2013 @ 11:04 
5/5 maistuu salami
Teuska84 30 sep, 2013 @ 10:56 
Hyvä tehtävä, kiitän!
Rondor 29 sep, 2013 @ 20:04 
very nicely done
[OCN]Skupples 29 sep, 2013 @ 19:24 
still a long walk to the AAF base... XD
[OCN]Skupples 29 sep, 2013 @ 19:23 
nvm, ignore that comment. Miss-read the objective with the AAF base... Thought the airstrip was the AAF base.
[OCN]Skupples 29 sep, 2013 @ 18:48 
You should really put some sort of drivable vehicles @ the airstrip, so that we don't have to crawl all the way to the most western objective.
Laki 29 sep, 2013 @ 8:20 
Awesome mission, thuimbs up!
bigbird104 28 sep, 2013 @ 14:16 
Nice mission in good settings.
[OCN]Skupples 28 sep, 2013 @ 13:54 
Mission " contains bad link to a static object. Open it in the editor and save it again.

I Get this msg when opening your message, but it's still playable. Just thought i would let you know.
Magix 26 sep, 2013 @ 3:35 
very nice mission! thx
7ANNER 24 sep, 2013 @ 23:12 
very nice mission! However the MLRS option disappeared completely after one use. I called to direct 5 rockets onto an area on the air field and then went to direct some of the other rockets to another area and the option had disappeared before I had actually used all the rockets from the MLRS. That is frustrating.
mickeyfinn 24 sep, 2013 @ 14:18 
after puttin more satchel charges on that AA and Artillery i could destroy it, then (i forgot to set the Airfield as Current TasK) i saw those "friendly Troops" whom should assist in Airfield Attack i saw them all gettin in the ocean while i was arrivin in my boat at land near the Airfield. -still a cool mission - just wanted to report. btw. is there a trick or order how i can tell my man to rearm at ammo crates ?
mickeyfinn 24 sep, 2013 @ 13:16 
just had this prob where some explosive charges didn´t detroy that AA and Artillery on that Island (had one on each vehicle)?!
Redeye [GER] 24 sep, 2013 @ 2:01 
very cool mission. i like it
Kalo Shin 23 sep, 2013 @ 17:13 
It's very enjoyable and all but I'd really appreciate it if the Resurrection Script was included. Would like to see more.
Hobokiin 23 sep, 2013 @ 13:21 
Some buddies and I just played through your Special Forces series, really enjoyed them. Good work man, keep it up!
mickeyfinn 23 sep, 2013 @ 7:08 
..and another cool Mission. Thanks.
shawalip 22 sep, 2013 @ 13:46 
Cool. I'll check it out asap. Thanks!
shawalip 22 sep, 2013 @ 11:23 
Ok I think there are some problems with this mission. The gun boat I used to get on the island disapeared and I can't get on the inflatable boats. So basically I'm stuck =) Or maybe I missed something?
shawalip 22 sep, 2013 @ 10:33 
I'm having a hard time destroying the AA and artillery on the island. Explosive charges won't even dent it. So far I've managed to destroy the AA with a rocket launcher but I can't find a way to destroy the artillery. Any hint? Cool mission, though =)