Sid Meier's Civilization V

Sid Meier's Civilization V

More City-States Luxuries
61 kommentarer
Blue 11. jan. 2020 kl. 0:53 
I meant *contains*, not contrails.
Blue 11. jan. 2020 kl. 0:51 
Compatible with More Luxuries? That one, (or some other mod that I use) contrails a resource called Glass, but it is not for city states.
seedee 13. okt. 2018 kl. 7:36 
Doesn't have custom graphix? :(
Kaz_Ka_Vel 19. juli 2018 kl. 23:33 
is it compatible with Civ Advanced .1 luxuries?
they also have added a bunch of luxuries and they have beer as one of then...
chiron30728 28. jan. 2018 kl. 0:10 
How about adding clothes and tools?
Genjokoan 3. sep. 2017 kl. 0:06 
Beer! Shiny!
Crimson King 3. apr. 2017 kl. 11:20 
does this not work with the cpp? it seems to crash the game on first turn when its on
borussia1979 31. maj 2016 kl. 2:21 
ОТЛИЧНО, СПАСИБО !
CapitãoRolinho  [ophavsmand] 1. juli 2015 kl. 11:58 
Sure no problem. I haven't had the time to update this project nor to finish some other so feel free to use this. Just remember to give the proper credits, the artists who did the stuff deserve it
DerigarsChairman 30. juni 2015 kl. 10:02 
Is it ok if I edit your mod ( deleting chocolate, beer and statues), this is so i can make it compatible with better city state capture
Halleth 21. juni 2015 kl. 10:59 
great mod
Nacho Man Randy Cabbage 3. dec. 2014 kl. 19:02 
So, not that it's a big deal or anything, but is this going to be updated to remove chocolate since that's a patched-in vanilla game luxury resource now?
maroncantrell 3. juli 2014 kl. 6:40 
there are zoo's in the game why not resoure animals and put in animals like buffalo for hide and food.
mavrick501 24. mar. 2014 kl. 20:38 
I have resources to add for you. Crystal and Leather.
Ruger_17 20. feb. 2014 kl. 14:01 
Is there a mod besides Resources Gone Wild II that allows a player to produce these resources? Failing that, is there a mod which allows one to trade city state resources?
Ranger8599 3. feb. 2014 kl. 6:27 
This MOD works with Resources Gone Wild 2. It also works with several other MODs for BNW that are too many to list here. A great MOD must have!
b0br0ss 27. okt. 2013 kl. 2:56 
These aren't the kind of resources that show up on the map. THey are only available from City States. Mod works fine post patch.
Tanaka 25. okt. 2013 kl. 12:23 
using communitas map resources dont show up either because of map or new patch
Mazzini 22. okt. 2013 kl. 1:21 
I'm using with BNW, I don't see any CS in the map so far. I'm sure I introduced in editor, I suspect mod could be the cause.. I don't know (I've also others, they don't affect CS). Thus, I don't know..
I would say could be I installed BNW (I had GandK) AFTER the MOD, I don't know if that's it. More than 300 turns and I realize NOW there are NOT cs..so cute mmh..
CapitãoRolinho  [ophavsmand] 9. okt. 2013 kl. 10:52 
I don't use ingame editor and I've made no compatibility check, so I can't really help out on that. What exact error does it report?
Joe Biden 7. okt. 2013 kl. 18:19 
i have brave new world and when i use the ingame editor the graphics or the recource is not there
MacgyverPT ✠ 25. sep. 2013 kl. 1:31 
Thanks :)
CapitãoRolinho  [ophavsmand] 20. sep. 2013 kl. 6:43 
@Tyrantis123
If you found any bugs relate them so I can fix them.
As for the random resource generation, this mod doesn't affect the generation of resources in the map.
Tyrantiszar 19. sep. 2013 kl. 18:15 
Notice how some of these seem to all be base resources that could potentially be process by specific buildings? Maybe a manufactury on wine would produce achohol... or a loging house produce lumber for a 5% building rate increase?

Tyrantiszar 19. sep. 2013 kl. 18:12 
Great, I love luxury additions, however more luxuries would screw around with random resource generation... Therefore sometimes too many luxuries can be gamebreaking in terms of foreign trading strategies. Also notice the few bugs left and right that were left unfixed. All and all nice work, now somebody finally invented beer in civ.
Ikomeda (Bird) 18. sep. 2013 kl. 20:32 
...
Rabs Warren 18. sep. 2013 kl. 8:04 
Portugal tried to ban Beer! Of course I declared war on them right away. Great mod
Sunbin 17. sep. 2013 kl. 23:39 
hey, thx for the reply. I disabled this MOD and my game runs again. I think it is the new changes that cause the problem (or it is just my computer???). I hope I can use it again very soon. It is a very cool MOD.
CapitãoRolinho  [ophavsmand] 17. sep. 2013 kl. 16:12 
Thank you all for your words

This mod requires G&K and it's compatible with BNW, thought I've added it to the description...

Sorry for the misspell in the title, didn't noticed it

For mac users you can go CivFanatics and download it there, here's the link http://forums.civfanatics.com/showthread.php?t=508992

And to frank, the mod shouldn't cause that crash, I'll check it out
Joe Biden 17. sep. 2013 kl. 5:43 
how do you enable it on mac
Sunbin 16. sep. 2013 kl. 14:40 
Since it is the only MOD that got changed since my last game, it is possible that the change of yield for porcelain and Jewelry somehow crash with the system
Sunbin 16. sep. 2013 kl. 14:32 
I tried the v2 of this MOD, it works well on BNW ( Beer and Honey appeared in my 43-civ game; I finished the game with cultural victory). However, when I tried the latest version released on 12 Sept, the game couldn't proceed when it was loading the city states' turn. I started another game and the same happened.
Barrain 16. sep. 2013 kl. 5:26 
Reading through the comments, I found out that it should work with G&K, but not vanilla. What I want to know though is what about BNW?
The Nerd Herd 15. sep. 2013 kl. 17:27 
you misspelled states.
Sgt.Duck 15. sep. 2013 kl. 5:36 
is it BNW only or does it work with G&K as well?
Ammehoela 14. sep. 2013 kl. 17:30 
Subbed:g:
whatisbestinlife 14. sep. 2013 kl. 11:49 
You misspelled the title of your mod- Sates (States)- not saying it reflects on the quality of the mod- it just looks bad
Nils Olav 14. sep. 2013 kl. 7:47 
@Ghostbusters, There is another mod called 'More Luxuries' that adds olives and cocoa as luxury resources, alongside several others such as tobacco and amber (I think there's 8 in all). I would definitely recommend getting it, along with this one of course :)
ChilLeR 14. sep. 2013 kl. 7:18 
++
ChrenBOPavich 14. sep. 2013 kl. 5:25 
They should add Marijuana as a luxury resource!
Kronk The Gluemuncher 14. sep. 2013 kl. 5:20 
Olives and chocolate should be made it "real" lux resources.
Thats my opinion.
rockBustaz 14. sep. 2013 kl. 4:47 
Do you need BNW?
Microwave 14. sep. 2013 kl. 3:59 
add coca cola :)
Lude 14. sep. 2013 kl. 2:51 
Cork would be quite a good luxury
Lyttis 12. sep. 2013 kl. 6:19 
Nice! love it!
CapitãoRolinho  [ophavsmand] 11. sep. 2013 kl. 13:43 
Sorry, it's incompatible with Vanilla, forgot to add that to the description. G&K is required because at the moment only Mercantile City-States receive this resources.
Isolde Baden 11. sep. 2013 kl. 6:34 
ice cream, cds, mead, bone china, rolex, lego, ...
Deleterious Allele 11. sep. 2013 kl. 5:59 
Can this work on Vaniila? (yes, I'm still using Vanilla, I plan to get BNW in November as the price should be down below $40 by then ($43 at EB Games currently).
Sunbin 10. sep. 2013 kl. 12:13 
Your choice of items is excellent!
CapitãoRolinho  [ophavsmand] 10. sep. 2013 kl. 7:10 
Thanks!
Yes it will be one of future additions.
Cheese, chocolates, champagne and tapestry will be on future versions.
And possibly statues