Garry's Mod

Garry's Mod

National Guard with Balaclava NPC
35 kommentarer
Shalashaska 30. maj 2023 kl. 6:23 
not being mean
Shalashaska 30. maj 2023 kl. 6:23 
with like hazmat balaclava and unmasked version
Shalashaska 30. maj 2023 kl. 6:23 
there is a pack
Crowsph 14. feb. 2020 kl. 11:17 
IF YOU ARE LOOKING FOR THE UNMASKED NATIONAL GUARD SUBSCRIBE TO THIS ADDON AND ALL ITS REQUIREMENTS!


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=596923587
el p 28. jan. 2020 kl. 13:08 
what is the name in spawn menu
HannoverHeights 6. nov. 2019 kl. 17:24 
Thanks!
[TG] Rawlings  [ophavsmand] 6. nov. 2019 kl. 17:15 
HannoverHeights 6. nov. 2019 kl. 13:33 
IS there a version without the Balaclava? I,ve seen it in some Gmod Zombie videos and was thinking it was L4D Humans but nope. Rawlings if you do find it can you also have the link in the comment? Thanks if anyone finds it not just Rawlings.
Crowsph 23. okt. 2019 kl. 10:44 
ta
[TG] Rawlings  [ophavsmand] 18. okt. 2019 kl. 17:37 
That should be one of the STALKER maps, I can find the exact name later
Crowsph 18. okt. 2019 kl. 9:51 
and what map is this that you have used in the pictures?
Crowsph 18. okt. 2019 kl. 9:51 
btw the hands of their models are dodgy
Crowsph 18. okt. 2019 kl. 9:07 
Hey if its not to much can you make regular national guard npcs since the original ones someone else posted are no longer supported
優форд маршал優 4. juni 2019 kl. 5:11 
OK
[TG] Rawlings  [ophavsmand] 4. juni 2019 kl. 4:52 
They are done, I'll just need to make screenshots now. Expect them to be on the Workshop later today. ~4-5 hours when I'm available again.
優форд маршал優 4. juni 2019 kl. 2:22 
Yes on VJ base
[TG] Rawlings  [ophavsmand] 4. juni 2019 kl. 2:20 
Just VJ base? Or do you want regular ones too?
優форд маршал優 4. juni 2019 kl. 2:18 
Come on VJ base
優форд маршал優 4. juni 2019 kl. 2:15 
VJ base
[TG] Rawlings  [ophavsmand] 4. juni 2019 kl. 1:58 
Sure, I'll make NPCs out of the models in that pack. Any specific requirements HP wise and so on? Just regular or regular and VJ base? Or just VJ base?
優форд маршал優 4. juni 2019 kl. 1:32 
[TG] Rawlings
You can create the NPC P. M https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1754145338 m
[TG] Rawlings  [ophavsmand] 3. juni 2019 kl. 14:17 
Updated 6/3/2019
[TG] Rawlings  [ophavsmand] 3. juni 2019 kl. 13:03 
If you model yourself with the models from my NPC packs, they will definitely be fucked because I changed some things in the QC file of them
wolverineblvez 3. juni 2019 kl. 9:04 
As a matter of fact, one thing I noticed with the original playermodels (both addons) is that they t-pose in 3rd person with any weapon except the physgun. My only suggestion would be to rig them properly and re-upload in an update or as a separate addon to fix this.
wolverineblvez 2. juni 2019 kl. 13:22 
Will do.
[TG] Rawlings  [ophavsmand] 2. juni 2019 kl. 13:21 
If you got any other requests, let me know
wolverineblvez 2. juni 2019 kl. 11:31 
they work now. Excellent work.
wolverineblvez 2. juni 2019 kl. 11:27 
Ok. I've been using TFA, so it should work. Let me check right now.
[TG] Rawlings  [ophavsmand] 2. juni 2019 kl. 10:08 
They reload the TFA starwars weapons I have as well. Updating the addons now.
[TG] Rawlings  [ophavsmand] 2. juni 2019 kl. 10:05 
I've included something and tested them, they now reload when running out of ammo. I gotta add tho, I've only tested them with the regular HL2 weapons and the VJ AK47 and M16A1, with the VJ weapons seemingly having infinite ammo.
wolverineblvez 2. juni 2019 kl. 9:49 
Yes. Both addons. Happens to friendlies and hostiles. Thanks for working so diligently on this project!
[TG] Rawlings  [ophavsmand] 2. juni 2019 kl. 9:46 
Both versions? I'll put an update up later today which should hopefully fix it.
wolverineblvez 2. juni 2019 kl. 9:36 
Seems that way. After one clip they won't reload they just stay t-posed.
[TG] Rawlings  [ophavsmand] 2. juni 2019 kl. 9:33 
Do they only T-Pose after running out of ammo?
wolverineblvez 2. juni 2019 kl. 9:27 
So glad these were done! Just one problem, they T-pose when they run out of ammo. Same goes for the phoenix marines. pretty common issue all over the workshop, i imagine it's a simple fix.