Portal 2

Portal 2

Portal unto dawn
50 kommentarer
allDigital 3. dec. 2016 kl. 14:12 
The red hurts a bit in the eyes. Nontheless, great map. Alos I'm now confused
Unidentified Body 9. apr. 2016 kl. 10:23 
The lighting makes my eyes hurt.
Petutski 19. juni 2015 kl. 19:49 
Nicely done. A bit hard to see at times, but still fun!
Slordar  [ophavsmand] 21. okt. 2014 kl. 15:34 
Thanks I guess :D
I guess the projects I have fun creating get better results :D:
JamesRoy 21. okt. 2014 kl. 15:17 
Perfection. *Favorited*
Slordar  [ophavsmand] 13. okt. 2014 kl. 19:02 
Apex 19. juni 2014 kl. 10:22 
In the Red room, there are test subject storage containers only 1.5 feet deep. Is that where they store the dwarfs? (I don't mean to offend anyone, I just thought that was funny!)
Slordar  [ophavsmand] 28. apr. 2014 kl. 19:22 
no prob I am just happy to see people still playing this map :)
Sammimack 28. apr. 2014 kl. 2:18 
thanks you are awesome
Slordar  [ophavsmand] 26. apr. 2014 kl. 23:05 
the cube in the second window
Sammimack 26. apr. 2014 kl. 21:33 
Call me a noob, but I still havent found out how to clear the test. "What are you supposed to put on the button?" I think in that room.
Slordar  [ophavsmand] 9. apr. 2014 kl. 7:41 
thanks
this was my first real hammer map
The Inquisitor 9. apr. 2014 kl. 6:25 
Nice job glad to see you progressing with your maping skills lighting could use some work and, hmm without spoiling, the laser cube coridore is a bit tight and has some king of anomily at the end. over all though good job
Slordar  [ophavsmand] 6. apr. 2014 kl. 17:33 
I know your post was serious but that is the funniest post I have read
Sunroses 6. apr. 2014 kl. 16:31 
Oh, yes, almost forgot to mention: the music. Literally the single most overused track in existence, and I'm totally sick of it. Doesn't help that it loops about 100 times over the course of playing the map.
Sunroses 6. apr. 2014 kl. 16:27 
Okay, I have so much to say it goes over the 1000 character limit. So I've put it into iPaste:
http://www.ipaste.eu/view?id=6430
Slordar  [ophavsmand] 6. apr. 2014 kl. 5:52 
You know how I said that in these maps you were trying to reach the surface

well now you have in Portal Unto Dawn 3 http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=246231611

Also you sadly left your portalgun because you were so happy to see light from the sun
Tschilkroete 17. nov. 2013 kl. 6:19 
I like it.
Slordar  [ophavsmand] 17. okt. 2013 kl. 18:02 
Garunas 14. okt. 2013 kl. 6:50 
Awesome test chamber. Can you try mine? http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=180312984
Wolf bytes 6. okt. 2013 kl. 14:13 
Not much of a puzzle, but ok.
MachManX 6. okt. 2013 kl. 0:05 
A www. I thought I would actually get to go to the surface...boo hoo. I would love if you could make a surface-based portal map. Someone else did, but no one ever since.
PsychoBR 26. sep. 2013 kl. 6:16 
Nice adventure map. funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2orange:
Slordar  [ophavsmand] 22. sep. 2013 kl. 8:31 
Wahoo relaxing music

I will take the to much redness into consideration
AceHeavenX 22. sep. 2013 kl. 7:51 
mmm, relaxing music! so good... And great map! but a bit too red for me.
Slordar  [ophavsmand] 11. sep. 2013 kl. 18:05 
Can I get some more

please
Slordar  [ophavsmand] 11. sep. 2013 kl. 18:04 
Wow 999 subs
KLJF22 7. sep. 2013 kl. 19:32 
This reminds me a lot of my first Hammer map I created. There's a lot of issues with the map, texture alingment, cramped hallways, poor lighting. But overall, as a first map it's good and if you continue, you will improve. Like I said if you were to look at my first map, then compare it to my most recent, there is a big improvment. Keep up the work and use the Valve SDK Docs There is a lot of information there to help you improve. :demoticon:
TheDuckFuddler 7. sep. 2013 kl. 8:48 
more
Slordar  [ophavsmand] 6. sep. 2013 kl. 4:59 
yeah I am working on getting my maps longer
BigBoiTheRat 6. sep. 2013 kl. 3:26 
Nice but short
Slordar  [ophavsmand] 5. sep. 2013 kl. 17:26 
Ok
Manifest Breastiny 5. sep. 2013 kl. 16:40 
The image has nothing to do with the map.
Slordar  [ophavsmand] 5. sep. 2013 kl. 6:17 
Part 2 is looking to be way better than this and I am just on the first room still
raycelbelmond 5. sep. 2013 kl. 5:50 
Nice. I hope part 2 would be more challenging. Try one of mine Maybe '''Mark'' or ''Katie'' or ''Denis'' Raycelbelmond
Bayram 3. sep. 2013 kl. 12:56 
Enjoyable, thumbs up! Yesterday you saw "I dear"? I don't get it. Do you mean a deer?
ajar 3. sep. 2013 kl. 6:03 
excellent. keep 'em comin'! :))))))))
Gemarakup 3. sep. 2013 kl. 5:22 
This is better than the beta. You have missing cubemaps.
Slordar  [ophavsmand] 2. sep. 2013 kl. 12:45 
It is an emoticon that I traded cards with my friends for

and I am working on part 2 of this map right now
Malachite Mushroom 2. sep. 2013 kl. 10:55 
Looks fun! I am curious though, how did you get that little blue portal?
Slordar  [ophavsmand] 2. sep. 2013 kl. 4:45 
thanks
NILE 2. sep. 2013 kl. 2:12 
:p2blue: cool map
HalOgeN 1. sep. 2013 kl. 20:21 
do you like... need to download simething or...
Slordar  [ophavsmand] 1. sep. 2013 kl. 20:15 
oh
HalOgeN 1. sep. 2013 kl. 20:05 
no i meant the emoticon...
Slordar  [ophavsmand] 1. sep. 2013 kl. 20:05 
this was done with about 3 mornings of work some beta testing and hammer
HalOgeN 1. sep. 2013 kl. 19:48 
awesome!... how was that done?
Slordar  [ophavsmand] 1. sep. 2013 kl. 19:37 
thanks:p2blue:
HalOgeN 1. sep. 2013 kl. 19:23 
cool