Rusted Warfare - RTS

Rusted Warfare - RTS

RedAlert3 Uprising mod
47 kommentarer
Nanoman 31. juli kl. 10:40 
or even a tiberium wars one
Nanoman 28. juli kl. 19:44 
now we need a generals version
Arax 6. mar. kl. 23:33 
i wonder if the dev may make more of these. With some the C&C games now being "open source" maybe more mods like this will pop up. Although it is nice to go back and play the og games.
Zinzanil 9. okt. 2023 kl. 22:56 
I have a problem, we were playing with a friend and suddenly it wrote ''The Maximum Number of Units Reached'', but we didn't have any units, we stupidly couldn't create them and just watched as a bot with an innumerable army destroys our bases
Zinzanil 9. okt. 2023 kl. 22:54 
у меня проблема мы играли с другом и вдруг написало '' Достигнуто Максимальное Количество Юнитов'' но у нас не было юнитов мы тупо не могли создавать и просто наблюдали как бот с неисчислимой армией сносил нашу базу :steamsad:
落沫 22. juli 2022 kl. 2:08 
帝国前期太弱了..并且建议增加防御塔的射程
The early Empire was too weak... And it was suggested to increase the range of the defense tower
Bullet 18. maj 2022 kl. 18:54 
@jastrongames in the original red alert 3, you also need a power plant to make a refinery. Also, If refineries were cheap, you'd probably get way too much money.
eXteRm!NAt0r 25. feb. 2022 kl. 11:53 
VERY GOOD!
jastrongames 15. jan. 2022 kl. 14:08 
please make refinery less expensive
jastrongames 15. jan. 2022 kl. 14:06 
whats with the cost of refinery, and why cant you build it without a generator
rock 27. aug. 2021 kl. 10:04 
Thx!
rock 27. juli 2021 kl. 11:20 
Whats the Map you used on the 6th picture?
MP97  [ophavsmand] 12. juli 2021 kl. 13:03 
it's a bug related to the RW engine but i have fixed it in my dev version .... the next update will have it fixed +several other things
DraLUSAD 11. juli 2021 kl. 14:35 
Why is there a unit cap? why can't I train any more infantry when my previous party gets wiped out?, why IS there a cap? how do I increased it/disable it
C I N C A U 17. aug. 2020 kl. 0:14 
The best mod
Mini 23. maj 2020 kl. 18:36 
please make the conscript only have 1 molotov
MP97  [ophavsmand] 25. dec. 2019 kl. 3:27 
UPDATE!
-resources overhaul(added power and harvesters like the original game)
-tag overhaul(infantry and vehicles have bonus and malus against each weapons)
-added music
-added airfield mechanic(aircrafts return to base after have attacked)
-vehicles can ram infantry
-implemented low power mechanic
-added spy with relative ability,added infiltrators abilities
-engineers can now capture buildings
-iron curtain,cronosphere and multigunner now affect also other factions
-new abilities for several units
-some stats changed for some units
-Updated several graphic sprites
Vonnn 8. dec. 2019 kl. 19:17 
some maps have to far away resource pots so you can only play empire
MP97  [ophavsmand] 18. nov. 2019 kl. 14:53 
you need to select the starting units(construction yards) in match section...in the next version automatically the construction yard will be the spawned unit without the menu options
Chairic 14. nov. 2019 kl. 16:05 
Oh that's awesome! And thanks for responding back too. Sorry I dunno if it's proper to ask for advice here either...But when me and my friend tried to get the mod to work, it wasn't activating in game. We only had it checked on, and couldn't figure it out. Is there anything else that needs to be on, or could be conflicting with it?
MP97  [ophavsmand] 14. nov. 2019 kl. 10:21 
as i know it works right ....we are still developing a big update with new things
Chairic 10. nov. 2019 kl. 14:31 
is this mode broken now? Me and a buddy can't get it to work.
MP97  [ophavsmand] 14. sep. 2019 kl. 13:17 
Of course! we are working right now,new abilities and new mechanics will be added in the next update.
some spoilers: ore collection,power resource and engineer ability to capture structures
Kaero 14. sep. 2019 kl. 6:09 
Is this mod still being worked on?
Bullet 30. juli 2019 kl. 14:08 
b e c o m e o n e w i t h y u r i
Mr Gold 30. juli 2019 kl. 12:32 
wow EPIC
MP97  [ophavsmand] 27. juli 2019 kl. 2:20 
Maybe like an alternative RA3 universe based faction...we have planned a special thing with future faction/s
Zorbakaq 26. juli 2019 kl. 16:45 
any thoughts on adding RA2's Yuri Faction?
MP97  [ophavsmand] 23. juni 2019 kl. 10:38 
We have planned them,we need to test AI how work with them...also with new RW update the mod will get a lot of mechanic changes
Bullet 23. juni 2019 kl. 9:36 
How about making updates for each faction one at a time? (maybe realistic nanocores?)
Bullet 23. juni 2019 kl. 9:21 
o h y e s
MP97  [ophavsmand] 23. juni 2019 kl. 2:14 
Mod Updated ! Enjoy the Uprising dlc units!Also several fixes have been added ,bigger ranges for units,new sprites and new abilities for old units
MP97  [ophavsmand] 17. juni 2019 kl. 13:40 
i'm finishing to add some further things...after have completed them i'll update it ;)
Bullet 17. juni 2019 kl. 11:35 
I saw in the discord that u releaseed uprising. UPDATE THIS :D :D
Triggered_Atheist 6. juni 2019 kl. 14:56 
I must say, the screenshots for this mod are badass!
MP97  [ophavsmand] 1. juni 2019 kl. 7:34 
Maybe in future we will adjust the range i would like to hear how many prefer this thing before work on it .The Uprising units will be in the next update , we are working right now (almost finished)...ra2 probably will not be developed but we have in mind several other planned things...stay tuned !
Dmitry 1. juni 2019 kl. 6:44 
Here is some of my opinion.
First of all it's really an amazing mod. Yeah, I love it, really!
And then..........personally, i think the range of fire is a little bit too small.......Just my personally opinion.
The most important is that i am waiting for the units form RA2 (I find the old soviet base :steamhappy: ) and Uprising!!!
Love your mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
MP97  [ophavsmand] 30. maj 2019 kl. 9:50 
thanks :)
Nero II 30. maj 2019 kl. 9:04 
spectacular job!!!!!! What you've done is to overcome the limitations and annoyances of the original game. :-) :-)
MP97  [ophavsmand] 30. maj 2019 kl. 8:14 
Are you sure you are loading the right construction yard? there are 4 options: 3 pre-made for the 3 factions and another one that permit to choose in game the faction
Reaper 30. maj 2019 kl. 7:03 
i cant seem to get the ai to choose anyone besides the faction i pick when we load in. is there anyway to make them play as someone else? love the mod by the way
Kitket427 27. maj 2019 kl. 12:22 
Wow, wow, wow!
Good job)))
Spandau 23. maj 2019 kl. 18:11 
oh shit here we go again
Sherp 20. maj 2019 kl. 11:45 
I look forward to seeing how this progresses
MP97  [ophavsmand] 20. maj 2019 kl. 7:56 
Thank you : ) ...consider that A lot of things have been made by Endan...you should thank him
WARNINJA722 20. maj 2019 kl. 5:36 
Wow mp good job :)