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Rapporter et oversættelsesproblem
The early Empire was too weak... And it was suggested to increase the range of the defense tower
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1588815927&searchtext=
-resources overhaul(added power and harvesters like the original game)
-tag overhaul(infantry and vehicles have bonus and malus against each weapons)
-added music
-added airfield mechanic(aircrafts return to base after have attacked)
-vehicles can ram infantry
-implemented low power mechanic
-added spy with relative ability,added infiltrators abilities
-engineers can now capture buildings
-iron curtain,cronosphere and multigunner now affect also other factions
-new abilities for several units
-some stats changed for some units
-Updated several graphic sprites
some spoilers: ore collection,power resource and engineer ability to capture structures
First of all it's really an amazing mod. Yeah, I love it, really!
And then..........personally, i think the range of fire is a little bit too small.......Just my personally opinion.
The most important is that i am waiting for the units form RA2 (I find the old soviet base
Love your mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Good job)))