Portal 2

Portal 2

Discouragement Fizzler
114 kommentarer
glenmcd[AUS] 23. dec. 2023 kl. 1:13 
I got part way through but wasn't enjoying its differences, couldn't see my way through.
Epicboss67 15. maj 2023 kl. 21:35 
This one took me a bit, very fun though and not super difficult!
onihunter131 12. okt. 2020 kl. 13:09 
Horrendous design
_galaxy 9. juli 2019 kl. 19:24 
I think the difficulty is more of a 4/10.
_galaxy 9. juli 2019 kl. 19:24 
Interesting, but way too clausthropobic.
Sophronius 2. juni 2019 kl. 14:44 
nice work, very fun!
koshnica 6. okt. 2018 kl. 5:39 
clever!
2B 15. sep. 2018 kl. 12:30 
Interesting concept! I had fun playing this test chamber, thanks!
Petutski 14. sep. 2017 kl. 19:21 
Nicely done in a very compressed space. Thanks!
dire.fcs 30. juni 2017 kl. 11:05 
Nice work here.
CyberPheonix 15. juni 2017 kl. 4:47 
The link for the mod just takes me to a bunch of adds. Does anyone know the true link for the mod used in this map?

EDIT: I finally found the right link. According to the page, it is not compatible with other mods :(
https://forums.thinking.withportals.com/community-releases/pdmod-t8715.html
Artmugal 6. juni 2017 kl. 0:04 
good puzzle but very poor congested design.
cochetmichel49 6. maj 2017 kl. 7:27 
Very well combined ! thanks
Fractal Pterodactyl 11. dec. 2016 kl. 7:30 
I got the cube stuck in the revolving door and couldn't remove it haha
kwinten 9. dec. 2016 kl. 13:48 
well though !
HugoBDesigner 27. nov. 2016 kl. 16:39 
Oh wow, loved this one, and the portal detectors were neat! Thanks for making!
ahmadsyar 14. juli 2016 kl. 8:13 
phew.... that was a tough one
Adige 19. jan. 2016 kl. 10:13 
very good
foxtrot 17. maj 2015 kl. 2:48 
really good,thanks for share.
StraightFlame 20. juni 2014 kl. 12:31 
Holy crap, it actually un-traps you if you try to be a smartass and get trapped.
Konke 10. apr. 2014 kl. 11:18 
Interesting concept, and great use of sound fx. Well performed. Enjoyable!
MoochMachine 2. apr. 2014 kl. 14:59 
Great Chamber
-... --- -..- 27. feb. 2014 kl. 0:47 
My walkthrough video is only 1 min and 36 seconds :P only 3 sec more than yours :O soooo close i used to think it was 1:38 ;p but its 1:33
:p2aperture:
Suepster 2. feb. 2014 kl. 12:52 
nice chamber, not the typical one
XLIV 22. jan. 2014 kl. 7:54 
Oh my god... this test was amazing. This test made me think in ways I haven't even thank before. Just Amazing!
Sinkira 20. jan. 2014 kl. 23:15 
Wow thanks.
Brainstatic  [ophavsmand] 20. jan. 2014 kl. 12:47 
@ アンチセックス Look in the description for links to PDMOD to add portal detectors to the in-game editor, and to the portal detector instances for Hammer.
Sinkira 20. jan. 2014 kl. 9:51 
Was fun, not because it was good but because there was new block. After i thought for few ms i figured out that using that stuff i should've made a much better map. Btw how do you do build that stuff?
Badjoras 2. jan. 2014 kl. 14:45 
wery good and vary cool
Brainstatic  [ophavsmand] 16. dec. 2013 kl. 13:42 
@ [Xray]SpaceHub V: http://lmgtfy.com/?q=beemod+2
MoreFantastic 16. dec. 2013 kl. 13:35 
but where do i find BEEMOD? The URL u gave me brings me to the PDMOD downloader. Oh and sorry for the questions..
MoreFantastic 16. dec. 2013 kl. 13:27 
alright, thanks
Brainstatic  [ophavsmand] 16. dec. 2013 kl. 13:25 
@ [Xray]SpaceHub V: No, first install BEEMOD 2. It should come with installation instructions. Refer to those. Then install PDMOD, which also has installation instructions.
MoreFantastic 16. dec. 2013 kl. 13:12 
so basically after downloading, i put them in my steamapps/sourcemods?
MoreFantastic 16. dec. 2013 kl. 13:09 
thanks
Brainstatic  [ophavsmand] 16. dec. 2013 kl. 11:44 
@ [Xray]SpaceHub V: For use in Hammer, use the instances I made.
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2868

For the in-game editor, use BEEMOD in conjunction with PDMOD.
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2877
MoreFantastic 15. dec. 2013 kl. 19:12 
how do u get portal switches and stuff like that? are they in the workshop or are they mods? i have no idea. plz help thanks
LordBeDe 5. dec. 2013 kl. 6:40 
nice
sheepofd00m 14. nov. 2013 kl. 11:22 
nice map
PsychoBR 28. okt. 2013 kl. 8:12 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2blue:
xiaosha 23. okt. 2013 kl. 15:11 
Needed to be larger - it was much too cramped.
I didn't care for the portal switches - it's the wrong tool for the wrong job.
MachManX 4. okt. 2013 kl. 23:46 
This one was easier than the Twin Pillars chamber. I loved the music, is that part of Portal 2 or added?

Ha, the beginning was epic. It was the beginning of all Portal beginnings after all. Loved the swivel portal wall. Use of the portal detectors was cool, don't see many of those maps. The pattern of the detectors I caught on after a while. Great job on this!
hubert 1. okt. 2013 kl. 22:03 
What does it do?
Silhouette 10. sep. 2013 kl. 9:31 
Very nice! I loved the portal-switches.

Would anyone like to try my new map?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=177381218
ska 8. sep. 2013 kl. 8:05 
Really cool ideas, different kind of thinking, loved it !
Slimeh Frok 7. sep. 2013 kl. 23:03 
It's cool , but the finel part , i use the bridge & cube
Nube52 7. sep. 2013 kl. 21:29 
Great test and well constructed too. That fact that a portal placement alone or sometimes in conjuction with a weighted cube button release effects the environment is new and should be continued. It takes getting used to that it is happening and what is happening. Try one or more of mine. http://gtm.steamproxy.vip/profiles/76561198082574081/myworkshopfiles/
Ender 7. sep. 2013 kl. 19:44 
This is an awesome concept and definitely something I'd like to see more of. I was stumped for parts of it near the end. Definitely felt like something GLaDOS would have come up with. Nice work!
pSykO 7. sep. 2013 kl. 18:04 
cool
Ulviss 7. sep. 2013 kl. 16:17 
i like this map. well designed and smart.