Rusted Warfare - RTS

Rusted Warfare - RTS

Zombie Survival | v2.1.2 Rebirth
202 commentaires
Cyberzombie 10 aout à 10h54 
when is the cultist pack coming out?
烂尾的结局 8 aout à 7h37 
good
MAXIPERRADIVAZA 12 juil. à 11h23 
gracias amigo eres alguien muy interesante gracias porlos mods:steambored:
Essential Strategy  [créateur] 9 juil. à 8h19 
It may require a fix patch
SankaZen 6 juil. à 23h30 
i didnt realize the infected terrain take up pop
Const 22 mars à 7h23 
can confirm, survival mode zombies

they stop at catalyst at most, and only maintains 2 squads of zombies at all times
Phaggodcytohsys 4 févr. à 8h51 
Is there something wrong with the infected side in the survival mode? They never seem to launch any attacks unless I have my troops near their spawn.
Zkiller691 28 janv. à 4h33 
Really cool mod, although the drones are absurdly tanky.
Redeye 27 janv. à 12h14 
@ceilingfan - playing other mods where arty is long range, best way to deal is to send weak units first for the arty to target, and faster units to counter it.
Essential Strategy  [créateur] 26 janv. à 13h41 
Technology tree is made to reduce monotony on the game, so every time you pla with a faction you can try new units and technologies, that is why You cannot unlock every technology. On the other side, A230 artillery guns are stationary turrets weak against siege units, their range might be annoying but the best defense against it is an offensive.
Ceiling Fan 24 janv. à 15h26 
By long range turrets I mean the A 230 arty gun, if you didn't know what I meant
Ceiling Fan 24 janv. à 15h20 
My friend and I are having a lot of fun with your mod, but he is having trouble dealing with the long range PCC turrets. Do you have any advice for how to deal with them? Thanks a lot for making this mod!
BayHalbert (Pyro Gaming) 19 janv. à 9h25 
I can't unlock every technology, which is sad because having no access to other units and buildings makes the mod less fun
Essential Strategy  [créateur] 31 déc. 2024 à 11h40 
ZS v2.1.2 has been released with a lot of quality of life improvements and some spoilers! Check out now the new version of the first campaign pack: The Deep Base Chronicles which has been enhanced with new mechanics and game objectives!
Essential Strategy  [créateur] 22 nov. 2024 à 17h21 
Survival mode requires AI as player 2 (red), if you add AIs on other player slots you should not unless ou want allies. Map includes instructions to play.
Erikstory9 22 nov. 2024 à 10h56 
im picking survival and started fighting against scavengers, bruh

cool concept but if i cant fight zombies in a zombie mode... kinda misses the point. cant find the infected ai neither
Knuckle 16 nov. 2024 à 15h40 
Thanks! Love the mod btw :)
Essential Strategy  [créateur] 16 nov. 2024 à 11h03 
I will keep that on mind for the next update.
Knuckle 16 nov. 2024 à 10h00 
Can you create a starting unit set that only has the zombie faction so that in skirmish you get a bit more control over which AI players will be infected faction? Doesnt matter so much for human factions but itd be cool if you could get a bit more control of where zombies will be on a map
Essential Strategy  [créateur] 14 nov. 2024 à 5h50 
The first number is how many you are using, and the second is how many you have.
Maxene 12 nov. 2024 à 18h49 
So with supplies, is the first number how many I have or how many I can support?
Char 27 oct. 2024 à 4h54 
How do you get the Survival AI to be zombies
Hatredb 23 sept. 2024 à 10h02 
I try to play this in skirmish with impossible AI and it's too easy is there a way to make the ai more powerfull or i am missing something
A911 15 sept. 2024 à 12h15 
how the hell do i make them pick the zombies
Essential Strategy  [créateur] 11 sept. 2024 à 11h27 
Resources are finite to make a game limit.
Neutronium 10 sept. 2024 à 21h30 
Are the trees ever supposed to respawn or is resources just finite?
PizzaPig2010 9 sept. 2024 à 9h04 
plus the zombies dont seem to have anti aircraft of any sort, at least ive never seen the survival mode ones build any, meaning that a fleet of drones can just easily win
PizzaPig2010 9 sept. 2024 à 8h55 
the survival mode zombies seem to have an issue with the protectors walls and water, with the walls they seem to just run into them without attacking them, and with water if you set up a tiny base on an island the zombies will try and path find there and just get stuck running at water
The Big Brother of The Middle 22 aout 2024 à 14h47 
OMG THE PCC ARE ACTUALLY VIABLE NOW???? YAY!!!!!!!
Essential Strategy  [créateur] 4 aout 2024 à 6h22 
I do not plan to change how it works as the point of making it single use is adding an additional feeling of survival.
rithicae.monroe 26 juil. 2024 à 3h03 
Ah, right. That makes sense.
Simplifying the resource system will allow players to focus more on playing the game rather than playing "resource finding simulator." I can respect that change. Kudos my man.

Thanks for the explanation Mod Dev.
Keep Up the Good Work!

P.S.
I wanted to know if you plan to change how items work in the mod. As it is now, when I am controlling a group of units and equip collected items, it seems that only one of them actually recieves the benefits while the rest don't get buffed. Thanks again my dude, You and your mod rock!
Essential Strategy  [créateur] 23 juil. 2024 à 13h30 
It is a bug I will fix as soon as possible.

About the resource changes, I was looking for a way to make the game a survival game, so I had to bring a greater importance to every unit, allowing you to micro them by making them more resistant. The use of a metal resource was out of sense as well, so I merged it with the Wood to make just materials. The point of the changes was making you feel you are surviving while playing a RTS game.
steelwork 16 juil. 2024 à 15h55 
when playing the bandits, the supply limit doesn't show the right amount. i can always have way more troops than whatthe supply limit shows.
steelwork 9 juil. 2024 à 15h26 
i don't see any zombie wolf or zombie bear in the buildings after doing the upgrade.
Rubifox 9 juil. 2024 à 11h32 
lo mas op de este mod son los barcos cuando subes a los lansagranadas o lansallamas
rithicae.monroe 8 juin 2024 à 23h27 
Hey dev, just wanted to ask, do you plan on updating the mod even further?
Its one heck of a total conversion mod, usually I wouldn't care about my units in an ordinary match.
Now, everyone (and every building) I lose feels like a massive setback (which is a good thing)

Though I would like to ask why you made the changes pertaining to the resource management side of things. It kinda threw me off the first time I updated your mod to 2.1.1.

Thanks in advance my dude.
Vinnie 14 mai 2024 à 1h23 
Why I can make units more than the limit of suplies after build 1 "chicken corral" (played as Renegades). It is bug?
Essential Strategy  [créateur] 5 mai 2024 à 7h57 
Thanks for reporting.
{ZET} Inflitor 3 mai 2024 à 5h09 
hey i think i found a bug in the mod. evry time when i send a Hero into vehicle (boat or apc etc) they just despawn and i also cant call them anymore.
Essential Strategy  [créateur] 20 avr. 2024 à 6h07 
Go to advanced match settings and select it as starting unit.
Durnadle 20 avr. 2024 à 1h53 
I'm not seeing the game mode or new stuff in game. There is no Survival game mode. Am I missing something?
1급 해결사 네모 10 avr. 2024 à 1h23 
how to make engineer?
pessstilence 9 avr. 2024 à 18h05 
oh
Essential Strategy  [créateur] 9 avr. 2024 à 17h44 
Mutate it on the Sewer, it is a level tech tier 2.
pessstilence 9 avr. 2024 à 13h42 
how do you get infection pheromones to upgrade zombies?
Vinnie 9 avr. 2024 à 4h48 
Is it bug? When i train a "huntsdog" I getting 1 suply
Essential Strategy  [créateur] 7 avr. 2024 à 13h18 
Zombie Survival v2.1 Rebirth is finally out! This is a very big update that includes a lot of quality-of-life improvements, more than 20 new units, new mechanics, item looting system and a complete rework on gameplay that brings more balance and apocalyptic feeling.
pessstilence 4 avr. 2024 à 0h22 
alright i thought my game was buggin lol
Vinnie 3 avr. 2024 à 8h18 
:( well no problem, u are cool mate, i will waiting
Essential Strategy  [créateur] 3 avr. 2024 à 7h58 
I'm sorry. There was an update error and I had to revert the update, will be released as soon as possible.