Stellaris

Stellaris

Pirates and Smugglers
29 kommentarer
OverlordMGC 25. nov. 2024 kl. 10:01 
I know it's much to ask but it would be awesome if you could relaunch the Civ: Beyond Earth based portraits to the current version.
311 11. juli 2021 kl. 19:20 
doesn't appear in the launcher mod select thing.
loopmaster69 27. juli 2020 kl. 18:41 
update?
jtexasboyz  [ophavsmand] 1. dec. 2019 kl. 9:30 
yes
Badger BrownCoat 1. dec. 2019 kl. 9:02 
Interesting stuff!
would you be up to discussing collaboration and/or credited inclusion ?
jtexasboyz  [ophavsmand] 2. okt. 2019 kl. 20:21 
This weekend
Jackdebruce 2. okt. 2019 kl. 19:50 
hey buddy r u gonna update?
Proud Fascist 7. sep. 2019 kl. 2:21 
When I select the ships types in the faction editor the game crash
jtexasboyz  [ophavsmand] 6. sep. 2019 kl. 16:44 
I would like to know because i've had no crashes with 70 other mods running.
jtexasboyz  [ophavsmand] 6. sep. 2019 kl. 16:03 
It is at what point is it crashing
Proud Fascist 6. sep. 2019 kl. 13:53 
I just wanted the portraits, the mod is crashing my game...
jtexasboyz  [ophavsmand] 1. juli 2019 kl. 22:00 
I will make a separate flag mod a while later
TurtleShroom 21. juni 2019 kl. 17:50 
You should move the special Species Traits and pre-scripted empires to their own Mod as well. I subscribed for the Events and mechanics, not Traits that shouldn't be given to the AI. I didn't want to see those Traits randomly assigned across the galaxy.
jtexasboyz  [ophavsmand] 21. juni 2019 kl. 17:06 
If you see something cool i can turn into a flag I might add it.
jtexasboyz  [ophavsmand] 21. juni 2019 kl. 17:03 
Will add flags separately a little later. I've yet to see them spawn randomly and they are all animated except for the main eve portrait which I will be replacing as soon as i finish up a couple other projects.
TurtleShroom 21. juni 2019 kl. 10:38 
Would you mind separating the Smuggler Flags from the main Mod? I really don't want pirate portraits being selected by so many Empires in my game.

Also, look into "Human Fallen Empires". They completely overhaul the piracy system and spawn Pirate Nations. Please consider working together or incorporating each other's Mods.
jtexasboyz  [ophavsmand] 16. juni 2019 kl. 17:03 
Smugglers enclave in the works
jtexasboyz  [ophavsmand] 11. juni 2019 kl. 10:50 
yes i'm on the den now
jtexasboyz  [ophavsmand] 11. juni 2019 kl. 10:47 
I should have some direction by the end of the week and start working on something this weekend.
jtexasboyz  [ophavsmand] 11. juni 2019 kl. 10:39 
I don't think I am
Neverminder 11. juni 2019 kl. 10:25 
@jtexasboyz, im hunting for same things. i tried to reconstitute an old shiptype mod for pirates and it failed horribly. are you on the modding discord
jtexasboyz  [ophavsmand] 8. juni 2019 kl. 20:12 
That's actually what i'm tearing through a few old mods to figure out. If not i'll see if I can add it as an overpriced edict or perk.
Gunnar Kuber 8. juni 2019 kl. 17:53 
if possible could you add a merc enclave mod where you can hire ships and ground troops
jtexasboyz  [ophavsmand] 6. juni 2019 kl. 19:25 
Each system should now have a relic world.
Polka 5. juni 2019 kl. 17:28 
I'll follow this mod, seems good idea!
jtexasboyz  [ophavsmand] 30. maj 2019 kl. 19:55 
Working on content this weekend.
Crusaderjack 30. maj 2019 kl. 3:12 
More screenshots? show off what the features do! I like the concept of being a pirate.
jtexasboyz  [ophavsmand] 22. maj 2019 kl. 19:38 
Right now flags, 2 civics and 1 trait couple of weapons. I'm learning so I plan to add a lot more stuff as I go. My main goal will be to add a lot of events when i figure them out.
GrassEater 22. maj 2019 kl. 19:13 
Does this mod add anything unique gameplay wise or is it just pure bonuses.