Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
game has kinda died out
you can download fixed version from L4Dmaps
by the way do you watch allshamnowow?
thanks
I shall explain things , and I hope they will give clearance:
1: Skins/Re-skins are textures on a model. This item is a pack of re-skins to the original gun models in Left 4 dead 2. Skin is what it says it is ; the skin of a model. Made in a program to create/edit pictures and images (such as photoshop , Paint.NET)
2: Re-model/Model a new weapon model (your Thompson weapon model , replacing the M16)
Is more difficult and more time-consuming. It is an actual new gun created in a 3D program (such as Blender , XSI , Maya , 3Dsmax , ect)
Now we get that out of the way , I can't make the Thompson M1a1 for M16. In the near future , hopefully , I will get to learn with blender , so I can make my own guns.
Why?
Because "Please try again later , later , later , later , later , later , ....... , later , later, later."