Left 4 Dead 2

Left 4 Dead 2

Mutation 2.0 - Un/Common infected (v1.5/2) not final
500 Yorum
Blitz-EXE 15 Eki @ 14:15 
this is such a cool ass monster mod, i wanna fuckin make it official
Habit 2 Eki @ 23:28 
hope you resume work on this eventually. this is fantastic
copperzinc 18 Ağu @ 18:29 
close enough, welcome to earth SCP-610
Ramm.asmiette  [yaratıcı] 23 Haz @ 0:56 
no problem ;)
pizzatime 22 Haz @ 14:41 
oh my bad sorry
Ramm.asmiette  [yaratıcı] 22 Haz @ 7:43 
trying to , got new pc and need to install all my 3d programs again
pizzatime 21 Haz @ 14:36 
are you going update later
Spooky ahh ghost 5 Haz @ 18:11 
update this pls <3
PlushGoat 7 May @ 0:39 
Oh man hell yeah, recently i fell in love with the Nightmare collection but i noticed that no one has ever thought on doing something with the common infected other than just sounds, i was about to give up until i found this beauty they are horrifying
Wrenny 11 Nis @ 23:01 
Man I should of not gone to silent hill
mrbanana825 8 Nis @ 4:58 
this mod is amazing
rockefeller 24 Mar @ 7:56 
dude you make awesome stuff, seriously
MG.Rogers 28 Şub @ 18:17 
Last of us Ahh Zombies
SlotMasheen777 1 Şub @ 17:10 
cry of fear type shi
MG.Rogers 31 Ara 2024 @ 23:21 
very gooding
an old man in his 50s 28 Kas 2024 @ 8:47 
can you make a l4d1 version of this
wop 30 Eki 2024 @ 2:36 
how is this going?
Jack Slenderman 29 Ağu 2024 @ 9:52 
this has always been one of my favorite mods in the entire workshop by far
love the creatively gruesome/creepy designs and the variety between them
hyped to hear it might get an update/remake

here are the only gripes ive had with this otherwise fantastic mod:
-Some infected models are too short or too thin which makes them very harder to make out during gameplay or just distinguish from the environment
-While i love each design individually, maybe either the CI designs could stand out less compared to the Uncommons or some Uncommons could stand out more compared to the CI (e.g shape, size, detail density, colors, etc)
Timmy Tough Knuckles 25 Tem 2024 @ 10:59 
I would say to continue it instead of remaking it
Feels like it would save some time instead of having to restart all over again
Rane.Kurberus 26 Haz 2024 @ 13:29 
It's all good. I'm excited to see all of your new creations. Your mods are awesome and I'm glad I got to discover you and your work from this mod. Thank you, Ramm. :steamthumbsup:
Ramm.asmiette  [yaratıcı] 26 Haz 2024 @ 4:37 
Sadly i changed computer with the old files and pictures a year ago , now i have time again since my job is finished i can try to continue this or remake it
Rane.Kurberus 24 Haz 2024 @ 13:46 
I've checked all of those and it isn't there. I guess you haven't uploaded artwork of that subject because there was no image of it during Version 1. It would be cool if you uploaded artwork of it.
Ramm.asmiette  [yaratıcı] 24 Haz 2024 @ 3:51 
hmm maybe it is on my screenshot/artwork area ?
Rane.Kurberus 23 Haz 2024 @ 11:53 
Hey Ramm, is it okay if you send us some pictures of one of the zombies from the first version of this mod? The one zombie with three heads that were stacked on top of each other with tentacles/worms coming out of it's eyes.
Ramm.asmiette  [yaratıcı] 18 Haz 2024 @ 23:19 
Yes but you would have to open the vpk and delete some files , i can explain it to you if you really want.
sebamctes 31 May 2024 @ 6:48 
Hello, good, excuse me for a question about the ceda zombie. Oh, is there any way to remove it so that you can only use the ceda one and combine it with other zombie addons? The ceda one looks very nice on you.
sinwithagrin 13 May 2024 @ 20:14 
shame about the last stand update man. the repopulator doesnt help either but still keeping it
sinwithagrin 13 May 2024 @ 20:05 
Now this is some Foundation type shit. i love it
Gavinda Jai~Jai 18 Nis 2024 @ 9:11 
this used to work on the silent hill 1 campaign but not any more
lanlangaming 6 Nis 2024 @ 3:23 
this is actually terrifying
Nulsis 25 Şub 2024 @ 10:38 
are they gibable
Sackyboy 22 Şub 2024 @ 1:21 
I fully understand
Ramm.asmiette  [yaratıcı] 21 Şub 2024 @ 12:57 
No and not at the moment ( working )
Sackyboy 12 Şub 2024 @ 7:12 
Also could we have a version with JUST the uncommon infected?
Sackyboy 12 Şub 2024 @ 3:38 
Do i NEED the linked addon, because i dont mind if the l4d1 zombies look the same
NECROMANCER 10 Şub 2024 @ 12:05 
Remove subject 8
Major 5 Şub 2024 @ 17:49 
how do the ragdoll physics work on Jimmy and suject 3 work?
NECROMANCER 5 Şub 2024 @ 16:58 
I like this mod,this mod really goes well with my post apocalypse mod collection,and i like how one of the zombies look like the clicker from TLOU
Outsourced Logic 11 Oca 2024 @ 16:49 
Please remove subject 8
Jerry1814 17 Kas 2023 @ 2:30 
Me and my friends really love this mod. you did an outstanding job. There's only one variant of the common infected that we don't really care for and that would be the Torso with re-bar for limbs. you can see it in the first 30 seconds of the video. It's a bit too hard to see at times & a bit out of place compared to the other models.so you end up getting hit almost out of nowhere most of the time. If there's a way to get a version of this without it or a way for us to remove it from our game files that would be a plus. Other than that It's a Wonderful mod.
Mo Gigmal 26 Eyl 2023 @ 18:28 
When next update?
TGAPT 24 Eyl 2023 @ 14:20 
THE BEST MOD OF ZOMBIES JMGAKJGDS{:steammocking::witch::witch::ccskull:
Ramm.asmiette  [yaratıcı] 22 Eyl 2023 @ 10:09 
i need to get back at it , the last stand update changed a lot of things just when i was working on this, lack of motivation and job went on the way
JohnTesticles 21 Eyl 2023 @ 21:38 
these are great but jesus christ its buggy and missing textures fly everywhere and sometimes cover the sky
JohnTesticles 19 Eyl 2023 @ 8:40 
headshots are super hard but the guns are op enough anyway.
JAGO 14 Tem 2023 @ 18:32 
hello deer creator, You have an amazing creation, but is there a way to only make it for common special infected?
divi zion 4 Tem 2023 @ 1:37 
Dismemberment included?
AlienGuardian 18 Haz 2023 @ 23:17 
This is some incredible design work. Great job!
CrimsonXV 1 Mar 2023 @ 5:41 
yo if you finish adding them to the l4d1 campaign we will appreciate
MISSINGNO_106 18 Oca 2023 @ 18:39 
I feel like this mutation adapts to the person/who they are, but also how they died (recent or otherwise), hence why subject_02 looks different from the others, they died purely from disease, subject_clown is a unique case I would say religious but that would probably be stretching it, but overall this addon is very interesting and I like the silent hill aesthetic it has going on keep up the good work