Stellaris

Stellaris

Godly Traits (deprecated)
274 kommentarer
IamSagittare  [ophavsmand] 6. maj 2021 kl. 12:30 
guardian1368 2. maj 2021 kl. 22:55 
can you make a simple mod to make all the leviathan rival 200k fleets
guardian1368 2. maj 2021 kl. 22:53 
when you update can you have only player made empires will have this thanks
IamSagittare  [ophavsmand] 22. apr. 2021 kl. 4:15 
@mlnuss
I'll probably give it a go during the first week of May. No guarantees though :P
Avenger12 21. apr. 2021 kl. 19:54 
@IamSagattare would you happen to have an ETA for when you're redoing the mod? or at least know if it can still work with 3.0. grand admiral setting is now absolute hades when paired with nsc2's resource bonuses they added for AI empires
max.lm 21. apr. 2021 kl. 7:28 
Thanks
IamSagittare  [ophavsmand] 19. apr. 2021 kl. 11:10 
@max.lm
you can find them in the files: [steamapps folder]\workshop\content\281990\1618853101\common\traits
max.lm 19. apr. 2021 kl. 10:38 
Can someone help me with the traits IDs? I need to add it to my species with the console but idk them...
Mistlynx 10. apr. 2021 kl. 14:36 
1692035101 is the ID# incase anyone wants to find and modify this file in their workshop folder.
malthric 10. apr. 2021 kl. 6:45 
can it be just for players
mntdewjunky 9. apr. 2021 kl. 12:52 
so i just got all the main dlc and necroid spices pack and its not working any more it was when i just had apoc and utopia. not sure if its necroids that making this incompatible
Rhavis 29. mar. 2021 kl. 0:38 
I've confirmed that partway through the game, the AI can reform their government and pick these. They won't start with them, but more than once an AI has grabbed one midway through the game. Something to keep in mind if the workshop ever lets you fix it.
Sammich 28. mar. 2021 kl. 17:00 
The mod doesn't seem to be working right now, none of the traits show up and i've verified that it is activated.
IamSagittare  [ophavsmand] 26. mar. 2021 kl. 3:29 
@Ced
As of right now, I don't think so. I might redo this mod and upload with a new and more modular format soon (tm), when I have time. Steam workshop still isn't allowing me to update this mod and a few others I've uploaded, so it'll require a new mod page.
Ced 25. mar. 2021 kl. 21:40 
Are you able to mecanically ascend as gods and still keep the trait?
Aldrnari 15. mar. 2021 kl. 5:16 
Some AI will pick the trait up as the game continued. I'd wish you made another version with no trait but still contain the rest of the feature.
IamSagittare  [ophavsmand] 15. mar. 2021 kl. 3:11 
@Coryphaeus
They shouldn't, but I haven't been able to verify that since steam workshop/paradox launcher interections have locked my out of using and/or making changes to this mod for a while.
Stadguard 14. mar. 2021 kl. 13:09 
is AI allowed to use these?
IamSagittare  [ophavsmand] 28. feb. 2021 kl. 0:22 
@AcidRanger
You need a seperate mod that adds extra ascension perk slots to the UI. Technically the technologies do unlock more ascension perk slots, it's just that the UI doesn't display them.
AcidRanger21 27. feb. 2021 kl. 9:04 
I've played with this mod for numerous hours within the game. I only just learned that it includes tech that adds additional Ascension perk slots. Pray tell, how do you unlock these additional slots?
inactive acc 15. feb. 2021 kl. 18:50 
@IamSagittare Thank you!
JorgenK1974 15. feb. 2021 kl. 5:12 
@IamSagittare, thank you for looking into it :) much appreciated
IamSagittare  [ophavsmand] 15. feb. 2021 kl. 4:58 
@jorgen.klein
I'll think about it, not sure how I'd implement that without removing negative traits as a whole and without a performance penalty (e.g. monthly checks for removing them from leaders).
JorgenK1974 14. feb. 2021 kl. 13:35 
maybe a suggestion to add, I use "philospher king" trait, to lower the chance of getting negative traits, but i still get them, as a "godly" species I shouldn't get them at all, any chance of adding such an addition?
IamSagittare  [ophavsmand] 13. feb. 2021 kl. 21:59 
@Ok what
If you want, you can override the civic points change with another mod (I have a mod that changes base civic points to 3 for example), or you can edit the mod files to change the base civic points back to 2. It's in common/defines/00_more_points.txt.
inactive acc 12. feb. 2021 kl. 11:01 
Hey I have a question this mod adds 5 civic points for the AI, how do you remove this? Thank you
Superpa33 11. feb. 2021 kl. 6:17 
@IamSagittare I may have an idea for a trait though, a trait that would be named "Godly Synthetic". i don't know if it's a good idea or not
IamSagittare  [ophavsmand] 8. feb. 2021 kl. 7:20 
@Superpa33
I hadn't thought of that, I can have a look at it soon.
Superpa33 8. feb. 2021 kl. 0:36 
I have a question, when you have a goldy species trait and you get the ascension perk to become a Synthetic speacie you loose the traits and cannot get the Machina trait. Do you have a mean to get a equivalent trait ?
Ced 5. feb. 2021 kl. 13:52 
oh ok
IamSagittare  [ophavsmand] 5. feb. 2021 kl. 12:56 
@Ced
Megebuilders does have the master engineers requirements and can't be used together with the one that gives a shitload of admin cap.
Ced 4. feb. 2021 kl. 16:42 
Ok, then there is a glitch where only hiveminds can get the megabuilders ascension perk. Either that or my mods are in conflict.
IamSagittare  [ophavsmand] 4. feb. 2021 kl. 15:57 
@ced
yes, i think Utopia is the one that adds all the megastructures and ascension perks. Don't quite remember though.
IamSagittare  [ophavsmand] 4. feb. 2021 kl. 15:56 
@gingitis123
You can see the trait IDs in the files - steamapps/workshop/content/281990/1612035101/common/traits
Dr Jimothy 31. jan. 2021 kl. 14:06 
What are the trait IDs/is there somewhere I can see the trait IDs? Trying to uh do a thing haha.
Ced 31. jan. 2021 kl. 10:34 
Is the megabuilders still a thing? If so, what dlc does it require?
IamSagittare  [ophavsmand] 17. jan. 2021 kl. 10:13 
As of today, they aren't showing up for me anymore either, not sure what to do about it.
IamSagittare  [ophavsmand] 17. jan. 2021 kl. 9:50 
@SirD4V3
Paradox launcher/Steam workshop combination can get very glitchy, reinstalling a few of times doesn't always help. I'll have a look though.
SirD4v3 17. jan. 2021 kl. 9:12 
@IamSagittare
I reinstalled it a couple of times but the traits wont show up anymore. Havent added or removed any other mods.(Hardly use any)
IamSagittare  [ophavsmand] 16. jan. 2021 kl. 8:32 
@SirD4v3
Please specify.
SirD4v3 16. jan. 2021 kl. 8:26 
Doesn't work anymore.
< blank > 2. jan. 2021 kl. 6:52 
Only a moron would not add this mod!
_Mommy^Nature 31. dec. 2020 kl. 14:42 
@IamSagittare Well, thanks for the mod tho! It's a great addition to the game. I will check if my other mods conflicted with yours
IamSagittare  [ophavsmand] 31. dec. 2020 kl. 8:46 
@_Mommy^Nature
Then I have no clue how to fix it, I've tried every combination of AI weight.
_Mommy^Nature 30. dec. 2020 kl. 15:21 
The AI still able to pick the traits in my game some how
allanonkai 3. dec. 2020 kl. 6:20 
very very thankful for this update thank you
Nofish22 1. dec. 2020 kl. 11:59 
thank you
IamSagittare  [ophavsmand] 1. dec. 2020 kl. 11:57 
Should be fixed and ready for 2.8 now.
Niv-Mizzet 30. nov. 2020 kl. 15:43 
Take care of RL first! We're all behind you!
Fikus 20. nov. 2020 kl. 9:57 
can AI also get those perks ??