The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Blade of Woe Improved
Počet komentářů: 39
Bandit 23. čvn. 2016 v 0.38 
can i add this onto a run ive already joined the DB in? i have not recieved the blade of woe yet
Reman of Cyrodiil 12. úno. 2016 v 9.57 
no. it isnt.
TS [~MLS~] CelticFrag 15. pro. 2015 v 11.27 
Zim: it's 'Destroy the Thieves Guid' if I remember correctly. Love your mods!
Nomad_One 5. kvě. 2015 v 20.14 
There's "The Blade of Woe" and then there's "The Blade of Woe Shit." You should call this that.
Zim  [autor] 17. úno. 2015 v 11.24 
michelle.bourgoyne.....you can still loot the DB sanctuary having destroyed it in the vanilla game, and this mod doesn't change that. There is a mod out there for destroying the Thieves Guild, can't recall it's name and I don't know how good it is, but I know I've seen it somewhere
Magnolia538 16. úno. 2015 v 15.06 
The ambush would give a nice resolution to the Dark brotherhood questline, depending on what you chose. But do you get to loot the DB Sanctuaries as well? Can you reccomend any mods (besides this one) for those who would love to destoy the DB and/or the Thieves Guild? If so, can you get some of the same things that you would by following the questlines (artifacts, loot, word walls, etc)?

Sorry for such a long post.
EOTeal 8. úno. 2015 v 10.23 
Not to brag, but i was able to kill the last remaining members of the darkbrotherhood at level 13 ;P
yung chike 3. úno. 2015 v 13.58 
nice mod and nice series!
Gentle_Haze 2. led. 2015 v 21.39 
Reintalled Dawnguard, fixed itself, everything is cool. Amazing mod, love the bow.
Gentle_Haze 2. led. 2015 v 20.51 
So, there's a glitch where even if you have the Dragon smithing perk it won't double the upgarade for weapons. That seems to be the problem, nothing with the mod. So It's not actually OP, it's just that my dragon weapons are underpowered.
Zim  [autor] 2. led. 2015 v 18.18 
The Stranger....odd, I'll look into that
Gentle_Haze 2. led. 2015 v 1.35 
Problem I have with the weapons. They're to overpowered when upgraded. I upgraded my Dragon Bow and ShadowHunt at the same time with all the same stuff, even checked my active effects to make sure my potion was still on, the shadow hunt does way more damage. With 4 enchants that do +59% bow damage, shadow does 1040 while my dragon does 697. Without anything it's 263 for Shadow and 176 for Dragon. My Blade of woe does 260 without any effects and my Dragon Dagger does 152. Red Fang 266, Dragon 161. I have no clue why this is. Maybe these weapons are helped by 2 perks? I don't know, but I don't like it.
Apoetsdream 30. pro. 2014 v 14.09 
Look For the Lower Case 'L' And You
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LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
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... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposit
NateDogg 27. říj. 2014 v 19.17 
ty
Zim  [autor] 27. říj. 2014 v 3.31 
NateDogg 2spooky...the Form ID is 01007F12, but in my experience you'll be better off loading the mod in your own creation kit to check this. Its editor ID is ZBW_Sword
NateDogg 26. říj. 2014 v 11.56 
What's the redfang's ID?
lelouch spitfire 26. zář. 2014 v 17.26 
wow love that you added on to this mod dude :P need tog et back to tamriel and do some evil pig sticking with these fine wares >:P XD
[KGL] Dutchie 18. dub. 2014 v 0.33 
could u mqake the sound be of a dagger not a sword pls
Dawnfyre 29. pro. 2013 v 17.21 
ive got an idea which changes this mod:
call it listenres artifacts improved and also improve the tumblerbane gloves, finriels end and the ancient shrouded armor
Hank 19. říj. 2013 v 19.29 
This is one of the many mods he makes that are awesome. KEEP IT UP WITH THE AWESOME MODS PLEASE!
rivs 3. zář. 2013 v 5.21 
Okay sweet, it works with both. Well done :D
rivs 3. zář. 2013 v 4.26 
Aaaaaaand again, i'm back Zim! :P I will test this mod out with SkyRe aswell as your Daedric Artifact upgrading mod. Will return with the results...
darkzero5090 25. srp. 2013 v 10.22 
nice
Midnight Sinito 22. srp. 2013 v 15.47 
fus ro dah
Jonathiccc 22. srp. 2013 v 9.06 
that*
Jonathiccc 22. srp. 2013 v 9.06 
tat would be a badass mod if you character held the dagger CORRECTLY (or "upside down")
Huudulk 20. srp. 2013 v 12.56 
Oh, ok. Sorry.
Zim  [autor] 20. srp. 2013 v 12.56 
Huudulk.....not a mod, its a snap shot taken half way through a dual-power attack...the character holds the dagger in his/her right hand upside down during this. Sorry it's misleading, I just thought it looked cool
Huudulk 20. srp. 2013 v 12.48 
What mod are you using in the last picture, where he holds the dagger upside-down?
Chef Boyardee 20. srp. 2013 v 9.30 
very cool. yes
Frette 17. srp. 2013 v 13.48 
more overpoverness!!!!!!
servo 17. srp. 2013 v 11.40 
Thanks dude! I think your helping helps me a lot in the future, i just started moddin so i don't know these things. But thanks, only problem is i can't test it now :D because my skyrim is re-installing, it was very buggy so i couldn't test my mods properly
Zim  [autor] 17. srp. 2013 v 11.32 
XoerponD....I've done a similar mod myself, Daedric Artifacts Improved its called. My apologies....i thought you were asking if I would make the Blade of Woe infinite, I didn't think you were asking how it is one can go about making an infinitely charged weapon. That's very simple, actually.

In the creation kit, open the enchantment and you'll see at the bottom you'll see two small boxes with values in them. Uncheck the box that says "auto-cal", and then make both of these values 0. This means that it costs 0 charge per strike. Once you've done this, go to the weapon you want the enchantment applied to and in the Enchantment box type in 0. This is how much charge the weapon has. This will make the weapon infinitely charged
servo 17. srp. 2013 v 11.16 
Yea, in the other hand, im doing mod series where i do daedric artifacts more powerful, so they are worth of using. but i don't know how to make enchant infinite D: of course i will not do like absorb 100 point healt infinte charge, but i would want to do bad enchantments infinite so you don't need to bring those soul gems with you
Zim  [autor] 17. srp. 2013 v 11.10 
XoerponD....I do, but for an Artifact like the Blade of Woe I think this would be lore-breaking, which is something I try to avoid with all my mods
servo 17. srp. 2013 v 11.04 
you know how to make enchantment infinite? awesome mod though, i maybe do mod like this myself
GynoSysStuff 16. srp. 2013 v 18.16 
This...... is amazing....... Well done! I will for sure be using this from now on.
TheQwantomShadow 15. srp. 2013 v 17.31 
maybe... maybe
Cosmic Armor Pizza Boy 14. srp. 2013 v 10.38 
Sweet! :D