Divinity: Original Sin 2

Divinity: Original Sin 2

RED MIMMIC
12 kommentarer
Heinz234  [ophavsmand] 15. dec. 2022 kl. 12:24 
I've no idea @comethazine I no longer support my mods for DOS2 as I no longer play the game and have uninstalled it.
comethazine 15. dec. 2022 kl. 11:47 
hi, is the mod still working? I took control of an npc and couldn't open the mimic chest
DragonGold121 15. okt. 2021 kl. 12:28 
This is perfect thank you for enabling me to give my players ptsd
Col. Fagnificent 10. dec. 2019 kl. 19:14 
+1 to making Mimic a playable race! Love those treasure hoarding mobs!
Vaporeon 28. mar. 2019 kl. 9:36 
Should be a playable race.
Heinz234  [ophavsmand] 28. mar. 2019 kl. 1:34 
This obviously isn't a usual mod :D
Shake 27. mar. 2019 kl. 12:30 
Looks good! (it's usually spelt 'mimic', however)
Heinz234  [ophavsmand] 25. mar. 2019 kl. 12:28 
"Mimmics and other Nasty things" will suit the mod better as I plan on expanding on the idea and add various traps to the mod as well. I'll probably change the name to reflect that with the mods first update.
You're right though about it being a bit of a spoiler, but I do like to call mods after their contents.
Azmo 25. mar. 2019 kl. 12:22 
I love the concept, but wish it was named something less obvious. Like 'expanded treasure options'. Telling players they need this mod for your game is a bit of a spoiler.
Headbanger 24. mar. 2019 kl. 13:17 
Damn nice.
Heinz234  [ophavsmand] 22. mar. 2019 kl. 8:10 
:)
Nicol Bolas 22. mar. 2019 kl. 8:08 
the Saviour of GM mode strikes again! Thank you Red! :3