RimWorld
Transport Downed Pawns
51 Yorum
Mlie 9 Eki @ 11:18 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3583754662
Hope it helps anyone!
TurtleShroom 25 Oca @ 13:15 
Error in static constructor of TransportDownedPawns.Main: System.TypeInitializationException: The type initializer for 'TransportDownedPawns.Main' threw an exception. ---> System.MissingMethodException: void Verse.Log.Message(string,bool)
--- End of inner exception stack trace ---
[Ref 121F500C]
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <69945a8ed6c540cf90b578de735e0605>:0
- POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch
TurtleShroom 25 Oca @ 13:15 
This Mod gives me an error every time I load it.
nubcake -MeoW- 28 Haz 2024 @ 0:39 
seems broken?
Pineappler 9 Haz 2024 @ 15:41 
Pleaaase, it's imposible to transport enemies without making them prisoners
「Brainiac」 20 Nis 2024 @ 7:10 
work on 1.5?..
Goldmanjohn 8 Ara 2022 @ 13:07 
this mod isn't really working in 1.4 its still blocked out for srts expanded
pelusa gaming 2013 26 Eki 2022 @ 19:49 
1.4?
ProfileName 23 Eki 2022 @ 14:00 
Is this going to work with 1.4? Or... will it not quite work?
Doctor 18 Mar 2021 @ 3:59 
does it work with royalty shuttles?
Mr. Mauer (Mollari) 12 Kas 2020 @ 2:01 
noice
Ghaz-ranka 7 Kas 2020 @ 11:03 
Still planning on updating?
󠀡󠀡 4 Eyl 2020 @ 22:36 
It seems to work in 1.2, but I'm worried about an unexpected bug, so I'm looking forward to an update.
Mr. Mauer (Mollari) 10 Tem 2020 @ 4:06 
whos playin 1.0 :'D
Mr. Poopy Butthole 9 Tem 2020 @ 22:53 
Thank you for replying mr super awesome author of this MOD. But no need now rly that i migrated to 1.0. All i need now is to the game again, hurray.
Mr. Mauer (Mollari) 5 Tem 2020 @ 3:30 
is it real?
Gunseeker 26 Haz 2020 @ 8:49 
its cool, take ur time lol
Mr. Mauer (Mollari) 26 Haz 2020 @ 2:51 
sounds cool bro <3
Targhetti  [yaratıcı] 25 Haz 2020 @ 19:25 
Hey all, I'm a bit slow lately but I do plan to update this mod.
Mr. Mauer (Mollari) 25 Haz 2020 @ 7:54 
would be appy if id see this not dying <3
swshadowss 7 Haz 2020 @ 18:56 
Also waiting for an update, if you're still planning on it! :)
Gunseeker 28 May 2020 @ 12:59 
Thirding what xomm said, still very useful and I would very much appreciate it if you updated it
Kelowna 25 May 2020 @ 7:01 
Most certainly it is still relevant. I use SRTS and needed to get a pawn with a shattered spine back to my colony but I couldn't cause he was downed.
xomm 25 May 2020 @ 6:49 
Seconding an update if you have time, definitely still relevant. :)

(And hopefully works with SRTS since they use the transport pod mechanics?)
Targhetti  [yaratıcı] 21 May 2020 @ 18:18 
@Kelowna I wasn't planning on it unless others requested it. Is this mod still relevant?
Kelowna 21 May 2020 @ 15:22 
Thank you for updating the mod to 1.0, are you going to update it to 1.1?
velack14 26 Şub 2020 @ 16:10 
well cause on the change notes for whats added you can transport down pawns but i don't think it works the way like your mod does
Targhetti  [yaratıcı] 26 Şub 2020 @ 12:56 
@velack14, sorry I don't know the answer to your question.
velack14 24 Şub 2020 @ 18:58 
with the new update is this mod needed anymore?
Rzabat 15 Ara 2019 @ 19:25 
Does this also allow you to transport downed animals?
pgames-food 31 Ağu 2019 @ 21:47 
:lunar2019piginablanket:
Mistletoe The Bard 31 Ağu 2019 @ 21:46 
@pgames-food I guess I was thinking about caravan, since you can already do that with caravan. I forget that doesn't work for pods... since I always put them in a cryptosleep casket/bio reactor and use MinifyEverything mod uninstall them and bring them back as a cheat. xD (MinifyEverything makes everything uninstalled becomes 1 kg and you can even uninstall casket with pawns inside lmao.)
Targhetti  [yaratıcı] 31 Ağu 2019 @ 21:37 
@pgames-food ... and useful parts >:)
pgames-food 31 Ağu 2019 @ 21:36 
hehe - some of those raiders have good skills :)
Targhetti  [yaratıcı] 31 Ağu 2019 @ 21:32 
@pgames-food another good example.
pgames-food 31 Ağu 2019 @ 21:29 
it can also be used if you get raided on a map, and one of the raiders is downed, but you want to bring them back to base to try for them to join you, but you have to be able to bring them back first
Mistletoe The Bard 31 Ağu 2019 @ 21:27 
Ah, so it's for returning for sure. I do care bringing them back though!
Targhetti  [yaratıcı] 31 Ağu 2019 @ 21:26 
@Mistletoe The Bard ... I updated the original 0.17 mod at the request of someone on the Ludeon forums. As for usage, you could take supplies to return via pods or if you were to use caravan when leaving and take supplies for returning via pods. Most probably don't care about this mod but the few that do really do, it can be hard to leave behind a pawn, especially if you've grown attached to them :)
Mistletoe The Bard 31 Ağu 2019 @ 21:12 
I mean why will we want to transport a down pawn in most cases? The only reason I can think of is like. If I have a caravan out there and some pawns are down while the others gathers enough resources to build a pod to send him back... something like that? Any other usage for this? I am just curious.
pgames-food 31 Ağu 2019 @ 20:20 
@marley097 that reminded me somehow of the Waltons :)

"goodnight grandpa" :lunar2019piginablanket:
Targhetti  [yaratıcı] 31 Ağu 2019 @ 12:23 
@Mistletoe The Bard... Why, why?
Mistletoe The Bard 31 Ağu 2019 @ 8:38 
Why?
Durangedpsycho 13 Tem 2019 @ 8:19 
Ty for this mod, I just found it. Early today when I was playing my current colony, an allies trade caravan departed. A few hours later, I noticed one of them downed near the hospital. Rescued the 78yr old frail nicotine addict in withdrawal with a bad back and a major artery blockage. To my dismay, could not launch him home since he was incapacitated. Truth be told, I ordered a surrogate heart to be installed, painkillers and methadone, then finally a bionic spine. Grandpa Graveyard finally arose and left without his gun or a thank you. 9/10. Now will launch Grandpa home unconscious next time, assuming this works with npc faction pawns? If not, I'll have Grandpa read ol' yeller next time.
zozilin 25 Mar 2019 @ 9:30 
Got help on discord, it is called "Dress Patients" for anyone searching.
zozilin 25 Mar 2019 @ 8:46 
@Daniel_USA I am currently trying to find such a mod with no success. Would you have any idea how else it might be called?
Daniel_USA 23 Mar 2019 @ 17:10 
@linkthekid22 there is, it's called "dress patient" or "dress pawn" something like that.
Targhetti  [yaratıcı] 23 Mar 2019 @ 15:12 
@Mr. Poopy Butthole, I don't think I'll be able to do a version for B19, but if you can get the original mod it will most likely work if you set the version number in the XML About file.
Honest ClarkVT 23 Mar 2019 @ 13:41 
now I all need is a mod to dress the downed and the dead and my wishes will be true
Mr. Poopy Butthole 23 Mar 2019 @ 13:03 
sry 4 this, but any chance for B19?
Daniel_USA 20 Mar 2019 @ 11:42 
Exactly what I needed. I have Death Rattle Coma installed and my pawn has a coma and I can't even haul him in a caravan.