RimWorld

RimWorld

Gradient Hair
Počet komentářů: 294
Feelthequake 14. říj. v 8.42 
Quick bug i noticed, statues of pawns from odyssey have a chance to get random hair colors with gradients every time you load a save
FlyIN_11 29. zář. v 0.33 
Sadness, Milira's hair is not the original hair, so this mod cannot be used on them.:sheep_cry:
Demonseed Elite 15. zář. v 8.41 
I don't know if this was intentional or not. I'm doing an Anomaly playthrough. One of my pawn, a little impid with long gradient orange to red hair is studying the corrupt obelisk and got cloned. Of course, the clones lack all the gear, clothing and bionics of the original... but ALSO, they had single colored orange hair. I was like OMG, of course, the red would be hair dye... and she wouldn't have that!

If it is intentional, you are amazing. If it's not, then never "fix" it, because it's awesome. Thank you for an amazing mod!
Sek'sha 12. zář. v 19.52 
You WON'T because he will NOT update that mod.Got it?
Legend Gamer 10. zář. v 20.44 
how to use with choose carefully?
Alma_S 23. srp. v 21.36 
i found a bug. it seems like babies could sometime be born with gradient hair, even though they should be born bald
SanguinarcAQL 18. srp. v 10.11 
Hey @torsina ! If you are gathering ideas for a fork, I beg you to add a search bar for hair, bear, and tattoo; it's a pain in the ass to search for a specific one when you have a few mods that add stuff ...
BonTenshi 17. srp. v 16.59 
@torsina Yeah a gene for whether or not a pawn has gradient hair, But even better make it so gradient hair can only be the colors indicated in the pawns genes instead of the rainbow
torsina 17. srp. v 12.41 
@BonTenshi What do you mean by "add a gene for it" ? I'm in the process of forking this mod and adding features that I and other people wanted, as well as reimplementing fixes like @Cosmosteller 's back into the mod.

Do you mean that gradient hair should only be active if a pan has the gene for it ? Or do you mean genes for the colors or ?
Cosmosteller 14. srp. v 9.00 
I’ve created a patch mod that adds a scroll function to the color palette in the Styling Station’s gradient section.
It also includes a safeguard against the error spam reported in the comments and discussions (this part hasn’t been tested yet).
Many thanks to the original modder, and I hope this small patch will be helpful to many players.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548815203
BonTenshi 8. srp. v 19.56 
If someone fixes/creates a new mod please add a gene for it and link here!
Sek'sha 3. srp. v 9.57 
So this dev is absolutely not gonna fix this mod it seems? What a shame I loved it
UltraEmailMan 27. čvc. v 19.07 
Can confirm. Color selection for the gradient color is cut off. Tested with only this mod and all DLC enabled.
Runzu 26. čvc. v 5.26 
I'm having the same issue as @gh0stashes when it comes to choosing available gradient colors. They are cut-off, even at 1080p full screen resolution. Unless the colonist rolls with one that's off screen, you can't select it yourself.
Hawk Tuah 19. čvc. v 2.41 
This is conflicting with EdB Prepare Carefully:
Gradient Hair tries to patch a method in EdB Prepare Carefully.
It expects a parameter named customPawn, but the actual method uses customizedPawn.
Harmony (the patching library) throws an exception due to this mismatch.
gh0stashes 5. čvc. v 22.14 
The dye/styling menu for Gradients is broken, only displaying about half the available colours and making it impossible for pawns to dye their hair most colours without Character Editor. https://i.imgur.com/FDw6CeO.png
Aku 27. čvn. v 13.30 
Kinda wish there was a gene for gradient hair...
moo 26. čvn. v 21.00 
I wanted to highlight that the 1.6 version has a discussion open for a confirmed error with GH, but you might not have been notified.
gh0stashes 19. čvn. v 19.04 
Weird bug where pawns with gradient hair have a strange box around them, usually while hauling something. May be an interaction with SimpleCameraSettings? https://i.imgur.com/pS7LjdW.png
Readon ♥ 19. kvě. v 19.21 
not work with EdB Prepare Carefully
Italnerd 2. pro. 2024 v 23.57 
Just curious, what do you mean "recently got a great update"? It looks like the last update was 7 months ago which was just to support vanilla skills expanded which it apparently still has issues with. And it's one of the most popular because at one point, yes, nearly everyone used it, but now it's more of a legacy mod that you are free to use if you prefer it, but it's hardly logical to expect the same level of compatibility as newer alternatives.
Kaschey 25. lis. 2024 v 14.38 
I'm LOVING this mod. It brings so much variety to people's looks!

Just one little issue with it: not sure if it's a common problem but in my game, the menu of available colors for gradients is partially covered by the lower border of the stylizing window and because of that I don't have access to all of the colors. Is there a way to fix it?
Superfreak 23. lis. 2024 v 1.47 
Sorry fellas, but prepare carefully is a great mod, I've suffered no problems with and it is one of the most popular mods on the workshop that recently got a great update. AUTOMATIC should just add compatibility to that mod.
NuanKi 17. zář. 2024 v 20.30 
@Duncan instead of using edb use Character Editor, it does the same without breaking the game
אַבְרָהָם 16. zář. 2024 v 3.50 
@Duncan it's written in slavjank code that hasn't been changed outside of mod compat patches ever since its conception. many modlists and playthroughs eventually suffer from performance and game-breaking issues from it. i speak from experience when even my bare bones modlists with only QoL stuff become slogs to play through whenever Prepare Carefully is present.
Duncan 8. zář. 2024 v 10.45 
I've been using edb prepare carefully for years with no issues... how does it "break the game in a lot of ways"?
Marcus 10. srp. 2024 v 20.36 
Possibility to remove gradient using styling bench?
NuanKi 23. čvc. 2024 v 20.14 
@DevolutionEX NEVER use edb prepare carefully, it breaks the game in a lot of ways, you could use character editor, prepare moderately or randomplus
🔰 2. čvc. 2024 v 18.11 
nevermind, there is just no scrollbar on the gradient window so the bottom colors etc are cut off and thats why i couldnt see the message at the bottom that i needed dye to do it. after buying dye from a trader it works now.
🔰 1. čvc. 2024 v 18.17 
i am unsure why but when i build a styling station and want to change the hair gradient it just doesnt work. i can change the hairstyle but neither color nor gradient do anything despite showing up in the menu. i added the dresser / mirror mod and i can change the gradients haircolor there but there is no way to add or remove a gradient (removing is not much of an issue as you can select twice the same color though)
DevolutionEX 25. čvn. 2024 v 21.24 
throws an error if i have EdB Prepare Carefully installed.
Dani 29. kvě. 2024 v 4.33 
@AUTOMATIC it doesn't work when I have EdB Prepare Carefully it doesn't work.
Frankenfurt Sr. 16. kvě. 2024 v 23.43 
Is this mod compatible with Pawn Editor? I had to delete CE because it was causing too many bugs :/
Xenogray 8. kvě. 2024 v 13.32 
Same issue for babies and random gradient hairs.
Lil Kitty Girl 26. dub. 2024 v 3.09 
Someone made a fix, but the change has yet to been pushed to the repo. Hopefully the author can look over the changes at some point and upload the fix ^^
Arin 21. dub. 2024 v 12.35 
I also have the invisibility issue, relating to bald pawns. I don't think its the baldness itself that is causing the issue, because I've seen bald pawns spawn in game just fine, several yttakin for example and a genie or two. I think the issue is it's when they spawn in with a gradient applied to them while also bald. Maybe!
Madjesty 20. dub. 2024 v 15.11 
I have had the same issue with bald pawns, De Parapluman's fix works great for it.

The same thing has also happened to me with babies. I had a baby born with gradient hair, and BAM, everyone in the hospital disappeared, including the baby. I used character editor to remove the gradient hair on the baby, and everything came back.
CatnipBanana 18. dub. 2024 v 3.13 
Also had the issue of pawns turning invisible, seemingly triggered by a caravan spawning in. Have removed the mod and so far it's fixed it
shelevenspace 17. dub. 2024 v 23.58 
Confirmed on the invisible issue
gh0stashes 17. dub. 2024 v 20.53 
When a bald pawn spawns, all pawns become invisible. This means any time an Yttakin, Genie, or any other bald xenotype enters the map, every pawn becomes invisible due to rendering errors. Had to remove.
Lisan al-Nyata 17. dub. 2024 v 6.48 
New bug detected for 1.5 Anomaly. My pawn become invisible when bald pawn / shambler skeleton :steamsad:spawn.
De Parapluman 17. dub. 2024 v 3.21 
I sort of found the issue invisible bald pawn issue and created a fix for my own playtrough. Use at your own risk. :) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3224868125
De Parapluman 17. dub. 2024 v 2.15 
There seems to be an issue with some bald pawns that were generated with a gradient. It causes all pawns that are being rendered invisible.
Renix 17. dub. 2024 v 0.16 
bald babies, and corpses seem to sometimes also cause this and go invisable, I havent removed gradient hair yet to see if my problems subside.
Vaarelsauce 16. dub. 2024 v 23.21 
Game-breaking for 1.5. Makes pawns invisible after a certain time, and then....breaks the whole game. Had to uninstall it mid-save :(
Velvet 16. dub. 2024 v 13.44 
Haven't had any issue with bald pawns, at least so far. Not even when spawning in an yttakin to test.

Either something I have inexplicably fixes the bug, or something I don't have is the actual cause of it and its just a conflict with this mod rather than it being the sole culprit.
Blazerik 14. dub. 2024 v 20.43 
I actually spotted the red errors in this mod while in character creation. just reroll a character enough time and you eventually hit a bad one that pops an error. so i didn't include it in my playthrough