Killing Floor 2

Killing Floor 2

Arctic Station 11
26 kommentarer
zumlustigenschnitzlwirt|Tv 4. nov. 2022 kl. 0:31 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
Don Promillo 29. dec. 2019 kl. 9:43 
This gives me ´´The Thing`´ vibes
MrRogersBestNeighbor 13. juli 2019 kl. 0:55 
Would definitely look forward to that. Not a lot of great winter maps.
Juu  [ophavsmand] 11. juli 2019 kl. 5:30 
@Edgesaurus Rex-Lord I have new ideas for the map. I'm just now working on the Winter War mod for RS2 but maybe in the future I could do some kind of update to this map.
MrRogersBestNeighbor 10. juli 2019 kl. 18:49 
The atmosphere is great, but the map is a bit too small. Would be amazing if it was expanded a bit with more connections and some way to loop it around to the beginning.
Pokerman 16. mar. 2019 kl. 9:13 
Map is quite too hard due to lack of ammo crate in this map.
whalecrown 12. mar. 2019 kl. 10:14 
@Kekko

It is a simple conversation that i had already ended and i see no reason as to why you'd bring it up again. I could ask you the same honestly
Juu  [ophavsmand] 11. mar. 2019 kl. 8:01 
@Kung_Pow I just set up the paths for doors just like in kf2 vanilla maps. It might be something to do with the door sizes. The backdoor is probably the small door you welded. It might be that they choose to go through big doors first. Anyway, I'm glad you liked the map.
Kung_Pow 10. mar. 2019 kl. 15:09 
Finally a map where welding a door actually works like how it worked in kf1! I welded the back door to one of the facilities and decided to hold out in a lounge area. I fully expected the zeds to focus on the welded door first, and hoped I could hold the area for a wave. To my surprise the zeds ignored the welded door and re-routed themselves to the open door in the front of the facility, allowing me a perfect hold spot for the rest of the map. This is the very first map in kf2 where I have seen this. No idea if this was intentional or not, but well done! Reminded me of kf1 bioticslab where it was common to weld the side doors near the spawn area in order to filter the zeds down the long hall. Again well done! This is a very fun map! I saw that this was entered in the new grounds mapping contest. I wish you the best of luck!
Kekko 9. mar. 2019 kl. 5:18 
Ice Cave came out in December 2011, that's more than 2 years after the game was released, it's perfectly reasonable for someone who only played KF1 around when it first came out to never have played that map. Even if he had played the game after Ice Cave's release it's not hard to believe he wouldn't remember the map by name or that he would've never even played that one particular map since the game already had a lot of both official and custom maps by that time. Dunno why you're here questioning him like this.
whalecrown 9. mar. 2019 kl. 1:23 
well then
Juu  [ophavsmand] 9. mar. 2019 kl. 1:19 
@whalecrown I googled that map. I don't remembere ever playing it.
whalecrown 8. mar. 2019 kl. 23:57 
then you should know that map ice caves / caverns and bad santa?
BitmapJOE 8. mar. 2019 kl. 21:38 
reminds me of the movie The Thing
Juu  [ophavsmand] 7. mar. 2019 kl. 23:09 
@whalecrown I played KF1 a lot in 2009 when it was released.
whalecrown 7. mar. 2019 kl. 14:40 
well you didn't play KF1 but thats ok
Juu  [ophavsmand] 7. mar. 2019 kl. 12:53 
@whalecrown I've never heard about it before.
whalecrown 7. mar. 2019 kl. 11:17 
reminds me of KF-IceCave were you inspired by it? really lovely map that should get put into KF2 officially maybe?
Tiretracker 7. mar. 2019 kl. 9:19 
I'm sure its just the ice-carved utility tunnels but this really gives me a Hoth vibe
Ardhanārīśhvegan 6. mar. 2019 kl. 19:13 
:esprit: Fantastik! :esprit:
Juu  [ophavsmand] 6. mar. 2019 kl. 18:23 
@MoonDoggo I'm glad you like it!
KawaiiAru 6. mar. 2019 kl. 17:46 
good map bro!
Juu  [ophavsmand] 6. mar. 2019 kl. 16:24 
@Tranker I don't know what you are referring. It was really just random name I thought would fit the map.
delirious dreamer 6. mar. 2019 kl. 9:14 
I bet the inspiration for the name was Space Station 13
Juu  [ophavsmand] 5. mar. 2019 kl. 5:52 
@Medieval knight Thanks!
Raiden Shogun 4. mar. 2019 kl. 19:34 
Nice map.