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Rapporter et oversættelsesproblem
Te gustan los retos? este es uno....juegalo!
@franciscolasagna @hriibek The fun of this mod is figuring out the strategy to stay alive, so I don't want to spoil it. But I will tell you there's not a lot of wiggle room, you have to build things in a very specific order. Even then, sometimes you get unlucky. If you're stuck, there is a comment here in this thread that describes a good strategy.
I haven't played DoM in a long time and I know there have been a lot of updates to the game. I assume that includes AI changes, so that might have unpredictable results.
Went hunting but ended up on the wrong side of the river after a kill. :(
That's pretty much the way I feel about this one.
Added: Welcome, milestones, missing animals (bears, wolves, etc), attacks, disasters, diseases.
Fixed: Broken dog domestication, missing trader.
Misc: Reduced tree distance at start. Removed equipped stone at start.
Thanks to those of you who pointed out issues! It makes my job easier.
By the way, I haven't seen a Cave Lion, either. Just letting you know as I explore.
Yes, I've noticed that as well. I've started in various map locations, and no dogs/wolves, or traders. Hopefully, this can be fixed or it renders the "Domestication Tech" useless, and trading, "Non-existent."
Not sure if it matters but... no trader and no dogs/ domestic wolves to be found.
Open the file name: endless_exile.scn with any text editor you like. Scroll about half way down, until you see the first instance of "Shoo The Exile" There are 5 of them. Name him/her what you wish. To change the gender, go to the first instance of the name, and you'll see "Male" just change it to "Female"
Mine is here: Name & Gender change
* This does not work for saved games. You need a fresh start.
If you don't set up work areas, he'll just stand there until you manually assign him a task.