Counter-Strike 2

Counter-Strike 2

Gabled
21 kommentarer
Talitiainen  [ophavsmand] 14. sep. 2019 kl. 4:53 
Thanks for MikoTheGamer for this video: https://www.youtube.com/watch?v=v299lnjyIi4
Talitiainen  [ophavsmand] 9. mar. 2019 kl. 4:58 
Talitiainen  [ophavsmand] 4. mar. 2019 kl. 0:07 
The map is still in progress and updates are coming soon.
NWeskey 3. mar. 2019 kl. 4:14 
lol this reminds me of the 1.6 maps
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 15:28 
@masterspider5 Thanks :D
MasterSpooker5 2. mar. 2019 kl. 15:07 
@Talitaien oh ok, anyway its a pretty great map.
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 14:16 
@masterspider5 WIP
MasterSpooker5 2. mar. 2019 kl. 13:35 
one hell of throwback, loving the visuals! is that permanent or just WIP?
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 13:13 
@WoodTree37 and @sterpogamer Thanks for help! I will try this in some point.
WoodTree37 2. mar. 2019 kl. 12:40 
@Talitiainen There is a way to controll bots. It's called nav_mesh (the thing that is generated when you start a map for the first time). It's quite advanced. I can recommend the tutorials by 3kliksphilip and the steam forum.
And only playtesting with real players will show the balancing of the bombspots.
sterpogamer 2. mar. 2019 kl. 12:36 
this video might help: https://www.youtube.com/watch?v=5mirSXi5W04&t=254s
(also forgot to mention that you should make the hole in the wall wider, got stuck on it a lot)
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 12:27 
@WoodTree37 I use same way but it still takes lot of time...
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 12:25 
@sterpogamer I think I can't control bots. At least I don't know how I would control bots but same problems is in some maps made by valve.
sterpogamer 2. mar. 2019 kl. 12:19 
The bots always planted on B site, it made it way too predictable and easy, you just camp on A for extra money, and when the bomb is planted you just throw a flash and smoke through the hole. Otherwise good map.
WoodTree37 2. mar. 2019 kl. 12:19 
@Talitainen I know.
For me it helps when I deal with one problem after another. This way I always have a goal in mind.
Talitiainen  [ophavsmand] 2. mar. 2019 kl. 12:17 
@WoodTree37 Thanks for feedback! Map is in progress and updates are coming soon but it takes lot of time to make a csgo map fully finished.
WoodTree37 2. mar. 2019 kl. 12:04 
The map looks solid, but is still very basic.
The textures could be a bit more versatile. Some corridors are to wide/to big in my opinion.
The improve performence you could nodraw the invisible textures. And obviously a radar is missing.

I think this map is simple but still good. With a bit of work put into it, it could become something good.
If you have any questions feel free to ask me. I'm not a pro but have quite a bit of experience in mapping.
WoodTree37
Bloopy 1. mar. 2019 kl. 13:28 
Hey! I sent you a friend request because I would love to talk about your map more indepth with you.
Guba 1. mar. 2019 kl. 13:05 
довольно неплохо)
JonneManne 1. mar. 2019 kl. 5:08 
Very good map!!!!!!!!!!!!!!
Talitiainen  [ophavsmand] 28. feb. 2019 kl. 18:28 
The map is still in progress and updates are coming soon.