Enderal: Forgotten Stories

Enderal: Forgotten Stories

TK Dodge
41 kommentarer
Vamphound 28. jan. 2021 kl. 20:57 
@rak worked for me too youre a lifesaver!
Enderoth 21. nov. 2020 kl. 20:07 
@Rak your suggestion worked perfectly. Thanks for doing the footwork!
CaptainAhab 16. sep. 2020 kl. 18:56 
I'm subscribed to this mod, but it isn't showing up in the files when I open the launcher, and I see no menu in the MCM when I enter the game. Is there something else I need to do?
Rak 16. maj 2020 kl. 6:43 
I was rolling in place too, but found a fix. Go at the vanilla Skyrim nexus mod page for TK Dodge, download the file manually, extract it, go to Meshes and copy the "animationdatasinglefile" text file. Paste and replace it in /Data/Meshes in the Enderal game folder. If you still get the bug, paste it inside the Data folder. The first one worked for me.
The Christopherous 24. apr. 2020 kl. 7:28 
still getting the problem were i roll in place has anyone got a fix for this yet?
[Castiel] 19. jan. 2020 kl. 9:57 
I roll in place... lol rolling to stay in the same spot doesn't help to dodge.
Berserker 16. dec. 2019 kl. 13:00 
So I use the TK Dodge on vanilla Skyrim and it works properly, but when I use it in Enderal the forward roll has this little animation on the end where I can't move or anything, which makes it unusable. Sideways and backwards rolls work fine. Any way to fix this, or is it intentional?
Phantasy 2. nov. 2019 kl. 5:21 
It's working fine, thanks!
Nikanuur 31. okt. 2019 kl. 4:36 
This is the best combat mod for Skyrim ever! Combat is so great now. Wow so much thanks.
Baron of Moork 9. apr. 2019 kl. 1:57 
Well, I don't get mods from Steam for, in the end need to go to nexusmods, get a subscription, and finally get this mod to work. Try to fix this on steam please or just erase it from the workshop.
Only Human 31. mar. 2019 kl. 15:38 
Make sure that the bound dodge key doesn't have any other purposes in the games key mapping.

EG: I use Alt key to dodge. However the game also uses the "hold alt" to walk. If you are to change the walk order to an another key the dodge should work.
LilMarty 18. mar. 2019 kl. 10:26 
does it work now?
Asalya Obscur 16. mar. 2019 kl. 17:05 
you place one of the files into the data folder after installing the mod it worked for me
Dunny Door 14. mar. 2019 kl. 21:29 
Guys RUN FNIS! omg it works!.
remapping the keys tho? duno how
TheAngryGreek 14. mar. 2019 kl. 13:17 
Mod does nothing. I subscribed to it, installed it through Enderal launcher. Doesn't show up in MCM and doesn't do anything when I double tap movement keys.
Vykarr 11. mar. 2019 kl. 16:48 
@Clownsanity Did you subscribe to the mod first? Because nothing will work unless you subscribe to the mod, then replace the files with the other ones.
BaronZen 5. mar. 2019 kl. 16:39 
Doesn't work, i tried what Cortaelius said to do but neverthless, doesn't work, it doesn't roll at all.
Vykarr 4. mar. 2019 kl. 18:17 
To everyone having the standing in place issue, the mod has a wrong mesh file for Steam. Use the mesh file stated below to correct this issue and it will fix the problem. ONLY use the single file stated below.

I did both to ensure that the file would work. Once you extract the file to the correct folder, it will ask you to overwrite the current one, click YES. IF it still doesn't work, just add the SINGLE mesh file to the data folder.

From User-RicJan

Hey, I was dodging in place, so I went to the Nexus page and discovered how to fix this. Just download the .zip and copy the (in the meshes file) animationdatasingle.txt file to Enderal/Data/Meshes. If that doesn't work, just copy it to Enderal/data, it worked for me!!!
Syther 1. mar. 2019 kl. 22:24 
Same issue for me
and i disabled inventory carry cap

i roll but i just roll in place don't move anywhere

mrPock3ts 27. feb. 2019 kl. 18:24 
Yeah. . . get the mod from nexus, install directly into the enderal folder. Uncheck carry weight thing, and the run the "startquest/stopquest command shown on the mod page. Takes a few minutes to fire up, in which time the mod acts strange, but it then works properly.

Running this, enhanced camera, and customizable camera. All work perfectly from direct install.
MugoBLK 27. feb. 2019 kl. 5:22 
A possible reason you can't roll without being stuck in place is because Enderal modifies your carry weight via Ice Claw mushrooms and backpacks. Go into MCM and under the Tkdodge menu uncheck the carry condition box. Worked for me.
aLi112  [ophavsmand] 26. feb. 2019 kl. 4:51 
Wierd i did not install any other mod like FNIS but i do have XPMSE skeleton extended and it works fine with me. try installing it manually from nexus or get XPMSE.
NotHeAgain 26. feb. 2019 kl. 0:51 
i have the same problem like "Temi2" dame :steambored:
The Horn E Orphan 25. feb. 2019 kl. 23:31 
Mine will roll, but never progress physically. They just turn into a rolliepollie in place for half a second. Sounds to me like an FNIS thing but I haven't tried using that yet. :o
Bloody Carrotkey 25. feb. 2019 kl. 18:19 
Doesn't work. I would suggest to wait for the real author to post it, if he decides to, or just get he mod from the source.
Firehammer 24. feb. 2019 kl. 10:59 
I like the mod but it doesn't move in the direction your suppose to move in
Freedom's Flame 23. feb. 2019 kl. 4:15 
Doesn't appear to have. Oh boy, this is going to be just like when the Steam Workshop for Oldrim first opened up.
Secreth 22. feb. 2019 kl. 3:45 
Did you get permission for tktk1 to upload this here?
Asalya Obscur 21. feb. 2019 kl. 16:54 
@RicJan I already read your comment from last night but thanks to your newest comment i came back and check and forgot to the the file into the data folder and that seemed to work thx my dude
RicJan 21. feb. 2019 kl. 6:38 
@Magilou read my last comment, i had the same problem and was able to fix it
Saturniidae 21. feb. 2019 kl. 2:54 
On my end they don't even play the animation and still doesn't roll.
Asalya Obscur 20. feb. 2019 kl. 18:01 
yea the animation isnt working properly. The animation goes but the character stays in place while rolling and even when i select the step dodge in the mcm it still roles
Omnishite 20. feb. 2019 kl. 10:35 
Thank god for you! I used this mod on Oldrim for years, moving to Enderal made me see just how much a dodge is needed for Skyrim's combat. So glad to have this back!
aLi112  [ophavsmand] 20. feb. 2019 kl. 5:25 
@Rollin Stoner If you want to use this mod with a controller then you have to get this addon https://www.nexusmods.com/skyrim/mods/85345
aLi112  [ophavsmand] 20. feb. 2019 kl. 5:20 
Guys don't forget to enable it in the Enderal Launcher before you click play so it load the mod!
Top Enda 20. feb. 2019 kl. 5:01 
How are you downloading this through nexus manually?
Картофен Ман 19. feb. 2019 kl. 16:57 
can you add this to og skyrim
Carlton BEaEnkEs, no E 19. feb. 2019 kl. 15:25 
Not working in-game, testing nexus DL
RicJan 19. feb. 2019 kl. 14:33 
Hey, i was dodging in place, so i went to the nexus page, and discovered how to fix this, just download the zip, and copy the (int eh meshes file) animationdatasingle file to enderal/data/meshes ,if that doesnt work just copy it to enderal/data. It worked for me!!!
FAQIHOOOOO 19. feb. 2019 kl. 14:09 
The dodge doesn't work properly. My character rolls in his place without moving
Rollin Stoner 19. feb. 2019 kl. 11:23 
Does it still also work with a 360 controller?