Total War: SHOGUN 2

Total War: SHOGUN 2

S2TW Artillery Unit Pack
168 kommentarer
cloaker from payday 7 12. okt. kl. 12:13 
can you get both dutch quarters and nanban quarters at the same time?
01A3-91C-2789B11F "Vala" 10. okt. 2024 kl. 19:25 
Why dont the Shimazu have access to the other cannons?
Lenny_Froggins 17. sep. 2024 kl. 15:45 
Hello! It has been requested that I use one of your canon models for the Portuguese culverin in my version of Expanded Japan + Portugal.

Is that okay?

Thanks
Shinuxen 12. apr. 2024 kl. 0:38 
Can't recruit units, they appear in tech three but cannot be recruited
SuripuWakeru 11. apr. 2024 kl. 21:38 
i Cant recruit artillery and i have the Arsenal i play with TAKEDA
Mini-JH 2. apr. 2024 kl. 22:49 
I built the Dutch Factory/Trade Quarters but I can't recruit any of the artillery units, only the naval ones. I'm also using the naval mod, could that be an issue?
Mini-JH 29. mar. 2024 kl. 19:45 
Question, is this fully compatible with the naval mod Yogi also has? Just wanna make sure I don't accidentally overwrite the Dutch Trade Quarters
-Evgeny_Prigozhin- 4. okt. 2023 kl. 4:44 
how to get Dutch Trade Quarters?:steambored:
dongxera 26. maj 2023 kl. 19:44 
this mod somehow breaks the katanas scabbard
the general's guards have swords in their sheaths
i noticed the bug with the swords for bodyguard and ninja, they using sword with scabbard))) it looks weird, any chances to fix that?)
Haze22 5. feb. 2023 kl. 6:35 
So I want to make a small adjustement for my personal use, namely allowing Otomo to build the Factorij and tot allow it to be constructed alongside Nanban quarter. Do you know which tables are responsible for those conditions?
Craz(Y)een 10. okt. 2022 kl. 5:57 
hey for some reason this mod makes my bowmen sound like they shooting guns, anyway i can fix that?
Janissaire 12. aug. 2022 kl. 3:38 
why ikko ikki have not cannons please
JohnnyCJK 28. juni 2022 kl. 16:05 
Is this compatible with darthmod ?
Pizzaguy 23. maj 2022 kl. 19:01 
can you make a version for fots that also includes the european cannon?
The_Yogi  [ophavsmand] 3. maj 2022 kl. 13:36 
@amerrigan2021
This is due to sound bank getting scrambled when new units are added. Back when I made this mod, the fix must be made by the used and not the mod creator since every user's data folder is unique.

But I do hear that there is a new tool to create correct sound bank more recently - I'd have to look for it.
twicetwice2ce 30. apr. 2022 kl. 9:51 
The mortars sound like catapults, can you fix that?
chryssjanzonio 9. feb. 2022 kl. 20:23 
crashes when ever i put in the load order? can someone help
Noobslayer 24. sep. 2021 kl. 19:20 
Hey I have a question, can I build the Dutch trading quarters if im playing the Otomo, because i researched all techs and couldn't build the port.
Freaco 30. aug. 2021 kl. 22:20 
this mod somehow breaks the katanas scabbard

u will notice this when picking shimazu in the menu holding the sword (also in close up fights)
usan41 2. aug. 2021 kl. 3:01 
It's really a nice mode! I like your artillery models cause they look absolutely cool. So could I use this mod for my custom portugal faction mod? I have no will to earn money or anything by it. I respect your dedication for making good mods around total war series. I really hope I hear good news. Thanks!
clop1000 24. apr. 2021 kl. 4:27 
Does it work?
Vlad Draculea 7. mar. 2021 kl. 12:41 
is this compatible with ultimate immersive mod?
Sorin_von_Otomo 6. mar. 2021 kl. 14:49 
@thechaoscapi Are you running any other mods that might be creating a conflict? Only other idea i have is that the recruitable units in the province goes over the amount that can be displayed and you need to press an arrow button to cycle through the list. I will rip open the mod and see what could be causing a problem.
Iron Warrior 5. mar. 2021 kl. 17:36 
@Sorin_von_Otomo
hello, if i tried it with other non-christian clans, like hojo, oda, takeda, etc. even building the "Dutch Trade" port and the arsenal building and still can't recruit any units like mortars or cannons.
Sorin_von_Otomo 5. mar. 2021 kl. 15:48 
@thechaoscapi do you have the correct buildings built? A few do require the Dutch Trade Quarters, which is not available for the Otomo if you were playing as them.
Iron Warrior 5. mar. 2021 kl. 13:43 
A little help, the units are shown in the research tree, but at the time of recruitment they do not appear in the recruitment list.
Spittoon 9. nov. 2020 kl. 14:23 
The dutch trade port isnt showing at all
Spittoon 9. nov. 2020 kl. 14:16 
The mod isnt working
Nobuu 17. juni 2020 kl. 5:18 
So this is not for the Fall of the Samurai right ? It's for Shogun 2 total war campaign , altough I have all the dlcs , I only miss the Fall of the Samurai , and I really wanted to use the cannons , but I don't know how to recruit them .
Nero 31. maj 2020 kl. 8:16 
Is there a unit cap for the Hiya Taiho? I apparently can't recruit more than 5 but I can keep building european cannons like crazy. Is this because I lack something or can I somehow change it?
NTLuck 11. maj 2020 kl. 22:01 
Here's a fun trivia regarding Fire Rockets. While there is historical evidence of extensive usage of them in China, the only evidence we have of them being used was by Mori Motonari when he grabbed a tube and fired it at an enemy ship. Hence why i feel that the Mori should be the ones to getting a Fire Rocket buff more than anyone else.

Especially since they are quite pathetic compared to other clans
zjsxmfhf 31. dec. 2019 kl. 0:11 
There is no Otomo Dutch harbor in the campaign

Please Otomo add
Cat 6. dec. 2019 kl. 7:18 
This mod clashes with your naval mod. Can only load one of either to play.
Boxington Washington 29. nov. 2019 kl. 18:51 
can Catholic clans get the new arty?
Hammer RG 23. nov. 2019 kl. 20:58 
@The_Yogi I can't build the Ducth trade quarters as the otomo why is that
The_Yogi  [ophavsmand] 14. nov. 2019 kl. 2:40 
Dutch Culverin aren't Catholic, and not recruited out of Nanban Quarters
Jackie Daytona 12. nov. 2019 kl. 14:51 
The mod isn't compatible with your naval mod. Can only build nanban quarter as ottomo and can't build culverins out of it.
The_Yogi  [ophavsmand] 15. sep. 2019 kl. 21:28 
@Jake4595

Sure, just don't forget to credit me
[5H] Jake4595 2. sep. 2019 kl. 14:07 
Hello these are excellent models and pack. I am asking if I can get permission to use your work into my upcoming Pike and Shot mod for shogun 2?
Milord 7. juni 2019 kl. 6:34 
the general's guards have swords in their sheaths

King JelIy 21. feb. 2019 kl. 17:06 
The fact that you cant use Otomo to use the artillery really killed this mod. What an oversight by the creator.
The_Yogi  [ophavsmand] 19. aug. 2018 kl. 12:44 
Yes, it is a mod. Look for BullGod General Animation at Total War Center.
Dreysantillan 18. aug. 2018 kl. 5:44 
is the general sitting on the chair also a mod?
HerroHerro 25. apr. 2018 kl. 11:36 
This is HerroDere/anthonywan, and I just want to say sorry Yogi for the report rants.
Wiselet 24. mar. 2018 kl. 12:58 
This mod is awesome, but could you fix the sword of ninjas and bodyguards?
Ayazinho 9. mar. 2018 kl. 5:56 
i noticed the bug with the swords for bodyguard and ninja, they using sword with scabbard))) it looks weird, any chances to fix that?)
The_Yogi  [ophavsmand] 27. feb. 2018 kl. 12:02 
Eh...I don't think so. If I gonna work on a S2 mod again, the most likely thing is a FoTS Naval Mod (haven't done that when I supposed to)
Aaron 26. feb. 2018 kl. 12:49 
I realize it has been several years since you wrote this mod discription, but is there any chance of that S2TW Building a Nation Building Pack ever being released? :D
The_Yogi  [ophavsmand] 9. jan. 2018 kl. 21:23 
@EoNightcore
Sure, go ahead. Just give proper credit.
EoNightcore 9. jan. 2018 kl. 21:02 
@The_Yogi Tried to see if I could privately-message you about this, but I can't privately message you on Steam unless we're friends there, and your other account is "gone".

So I was wondering if it was possible for me to use some of the artillery models you've "unlocked" for use in some of my mods. Of course, you would be credited for the work you've done.