Men of War: Assault Squad 2

Men of War: Assault Squad 2

For The Republic July Patch
561 kommentarer
Ultrabanana™  [skapare] 30 jul @ 16:56 
That should be the only thing yeah there might be some audio missing since I removed the AI Voice lines but that's all I can think of
CAZO_BEER 30 jul @ 16:50 
One day I will try to fix ur old full invasion map were u controled ur mp and call ur reinforcements. Contact mod is the only thing i need to try and fix it ?
Ultrabanana™  [skapare] 17 jul @ 16:58 
oh do you mean the final Rhea mission??

It is still in the mod along with all the old legacy missions but they are only playable in the editor they are under old ftr maps However it will require the contact mod since I removed the assets from FTR years ago

The breeds are probably messed up though since I did change it's file patch but that could easily be fixed

I think went over the scope of my abilities with some of my ideas I had or wanted to implement I still want to continue FTR but I am also helping with Galactic Frontier at the moment as well
CAZO_BEER 17 jul @ 11:31 
Bro if there was a way I could get ur old mod with the full big invasion on a snow map with the clones that would be very great But if not I understand thanks to making the best campaign I had ever played (im talking about the old one)
Ultrabanana™  [skapare] 11 jul @ 14:46 
Hmm sounds like an issue with the Breeds with the Ryloth mission and not sure what's going on with the 2nd I'll take a look
Sgt. Klok 11 jul @ 9:59 
First of all, I will say that you are a great guy for making this company, but I had some problems during the passage:

1) The second mission is broken? After completing the first 3 tasks, I have neither victory nor further progress, just an empty location with my units. I played 2 times, this is not an accident.

2) In the mission "Resenful From our Absence" the models are broken, all in the form of skeletons and droids and clones.
RogueTiger 12 jun @ 21:35 
Any chance you bring this is USW?
Ultrabanana™  [skapare] 3 jun @ 17:28 
Ok that should have fixed it I didn't have the player team defined so it probably defaulted to a team that didn't have any hostiles
Ultrabanana™  [skapare] 3 jun @ 17:18 
Hmm that's strange I will take a look and update it
Grimmer 3 jun @ 10:48 
hello i was playing the mod and i noticed the mission Delta Liberation the enemies are set so they dont attack you at all.
Ultrabanana™  [skapare] 17 nov, 2024 @ 14:46 
Aw TY so much
StarWarsGuy7811 17 nov, 2024 @ 9:50 
I never had a mod that was less buggy than any other mod I have. this is also the best campaign I had ever played. the voice of a commander just like the original game has never been done before. there Is the bugs for geonosis and rhen var, but besides that I never had a better gaming experience. continue your work and make it more smooth for new players. good luck Ultrabannana, and may the force be with you.
Ultrabanana™  [skapare] 21 okt, 2024 @ 17:37 
Hmmm That's really strange I'm really sorry for the delay on these comments. It could be a bug with something not triggering properly. May not be idle but you could fool around with the mission script in the editor and see if it can be bypassed
CT_9102 15 okt, 2024 @ 17:23 
So I'm stuck on Rhen Var. I captured all of the flags, from one side of the compound to the other, but after that, nothing happens, no dialogue, no map changes. What do i do to fix this?
Alpha 84 9 okt, 2024 @ 14:17 
Looks interesting! Can't wait for fixes
Kat 5 okt, 2024 @ 15:20 
2nd mission, a desperate defence, is a bit bugged - Approached the edge of the town and got into a gunfight, then the mission to capture all 5 zones in the town autocompletes and starts the droid counterattack whilst I have not even entered the town
Ultrabanana™  [skapare] 4 okt, 2024 @ 16:46 
@SprintEsser I'll see what I can do to fix it sorry for the hiatus I've been very busy
SpinatEsser 3 okt, 2024 @ 22:50 
I know it's kinda old, but for me no mission is actually working. The beginning is fine, but as soon as I complete all objectives, the mission just won't continue, i'm stuck, and it's not progressing any further :(
SpinatEsser 3 okt, 2024 @ 21:25 
Same Problem as @Vint, pls update :ScoutSheep:
DEDRADAGAST 12 jun, 2024 @ 9:30 
ПИДОРАСЫ
Vint 31 maj, 2024 @ 9:13 
1st mission doesn't progress. Cleared the map, CIS is endlessly attacking, Clones keep comin. Been shooting droids for past 20 minutes and nothing changed.
Ultrabanana™  [skapare] 30 mar, 2024 @ 11:14 
Hmm what missions does this happen in specifically? and is there a specific type of objective that is common in all of them?
Swaga-san 30 mar, 2024 @ 5:04 
in most missions i cannot progress because the objective does not move on any ideas how to fix
WhyDoWeHaveToFindX 28 dec, 2023 @ 15:08 
cool
Ultrabanana™  [skapare] 28 dec, 2023 @ 14:50 
Yes it adds only phase 1 units as of right now
WhyDoWeHaveToFindX 27 dec, 2023 @ 14:26 
does it add the 115th legion
Ultrabanana™  [skapare] 19 okt, 2023 @ 21:24 
Are there any other mods you have installed?
Kujo 19 okt, 2023 @ 21:11 
It just gets stuck on loading mods but when I y download it it loads just fine
Ultrabanana™  [skapare] 19 okt, 2023 @ 11:52 
Is there an error message?
it could be caused by conflict with another mod
Kujo 19 okt, 2023 @ 10:42 
it wont let me start game with this mod loaded
Ultrabanana™  [skapare] 21 sep, 2023 @ 19:43 
Yeah I really wanted to make the clone wars feel as massive as portrayed in the prequels and animated series, which is definitely no easy task due to certain limitations and what not
Hurt Cobain 21 sep, 2023 @ 14:52 
No need to worry or apologize I think the missions foundation was cool I like your choice of giving us a ton of points and letting us use big battle tactics.
Ultrabanana™  [skapare] 21 sep, 2023 @ 10:32 
For the 1st mission the part where you get dialogue about attacking the HQ. that's just dialogue. But, I'm sorry about the bugs with the infinite waves and broken triggers.
Hurt Cobain 20 sep, 2023 @ 22:55 
When playing desperate offensive the objective to attack poli lam instantly finished the second I engaged the first CIS postion at the town entrance. It played the audio about doing a excellent job even though I never captured the flags.
Hurt Cobain 20 sep, 2023 @ 22:46 
I played the attack of the clones mission and the repel counter attack seemed to never end I had to quit after 15 to 30 minutes or so. I saw dialog proc for attacking the enemy HQ and acquiring intel but the map never expanded.
Ultrabanana™  [skapare] 11 sep, 2023 @ 9:39 
What missions is the soft locking happening in?
If you're playing the missions in the editor you can probably bypass under the tasks triggers
Matille 11 sep, 2023 @ 6:21 
Overall, the missions look great, but I have a problem with some of them, where some of the mission objectives lounch without me meeting the conditions, or dont launch, when I do meet them. Any soluton ?
Ultrabanana™  [skapare] 5 sep, 2023 @ 21:08 
That's no problem! Make sure you put the breed files in your mission when you post it or they'll quite literally turn into skeletons.
KissMeOrKillMe 5 sep, 2023 @ 20:49 
ah ok i see yea i didn't realize till i was like wait this isn't normal GAW anyway i made a mission for the first time and I'm fully done then i realized i used your units for CIS so i hope that's ok if i post it later
Ultrabanana™  [skapare] 5 sep, 2023 @ 19:47 
Yes I created new "breeds" or units. The 115th Legion is the custom one I made. I also made new units for the Republic and CIS to reflect the types of troopers and droids seen in Battlefront 2 and The Clone Wars. However there are also Custom vehicles I made courtesy of the Planetside 2 mod
KissMeOrKillMe 5 sep, 2023 @ 19:37 
just a quick Q does this mod add new units to the Gem Editor cuz i see a thing that says for the republic and i don't know if that was there before or not
Ultrabanana™  [skapare] 4 sep, 2023 @ 10:10 
TY that means a lot to me!
KissMeOrKillMe 3 sep, 2023 @ 23:42 
i agree with Pixzl ignore that one hater i loved your missons they were fun!!
Ultrabanana™  [skapare] 3 sep, 2023 @ 19:28 
TY so much for the feedback!
PixzL. 3 sep, 2023 @ 11:40 
Ignore that guy, these missions are well made. I have experienced bugs such as certain flags not properly capturing and therefore unable to complete a mission, e.g. Geonosis. However, a restart will fix it 99% of the time.

A well made campaign, hope to see more!
Ultrabanana™  [skapare] 1 sep, 2023 @ 15:56 
Besides technical Issues which I am aware of. What are the problems with the missions, that make them lame?
Leutnant Gustav Klaebisch 1 sep, 2023 @ 9:00 
Pretty lame missions, lots of problems.
KissMeOrKillMe 16 aug, 2023 @ 18:56 
yea no problem and your really good with ideas hope to see more of your maps if you make them!
Ultrabanana™  [skapare] 16 aug, 2023 @ 10:12 
Thank you so much for the kind words and also bringing the bugs to my attention. Yeah Geonosis should not play like that at least until the final part and Rhen Var should have some Commando droids scattered about (TBH wasn't sure if making Rhen Var a giant battle would be sensible since the Dark Reaper crisis is non cannon)

I've been on a sort of Hiatus with this mod. Once I do come back I'll iron out the design flaws and bugs
KissMeOrKillMe 15 aug, 2023 @ 22:00 
Geonosis! The other 2 missions after work fine until Rhen var because literally nothing happens after the first few flags no droids no mission updates just a snowy nothingness 3 mission checkpoints have the checkmarks but there's no new mission update. But the last mission was My FAV i loved that one!!! so 3 of the missions fully worked and i loved those ones so good job on those!!