Monaco
White Lies
9 kommentarer
MonkeyPocket  [ophavsmand] 30. sep. 2013 kl. 11:04 
haha they are, I just went overboard with the starting floor, and so there wasn't space left for me to place the roof for the train below. It still looks better than forcing the roof that would collide against the grass and stones above :)
(falls over) (screams) 29. sep. 2013 kl. 4:38 
Aren't trains meant to have roofs? Good map anyway.
MonkeyPocket  [ophavsmand] 2. aug. 2013 kl. 10:48 
Thanks Will! I know exactly what you mean, it does seem off and I will likely get rid of those few path blockers.
Wil 2. aug. 2013 kl. 2:43 
Great work! There were one or two spots where movement seemed unnecessarily blocked or restricted (fire extinguishers blocking a path around a fire truck comes to mind), but I enjoy the story development and added challenge of missions faithful to the original.
Patchwork 1. aug. 2013 kl. 11:17 
Awsome, can't wait 4 next mission in this campaign! :D :D :D!
MonkeyPocket  [ophavsmand] 29. juli 2013 kl. 9:41 
I have some ideas in mind ;)
为让我心醉的你 29. juli 2013 kl. 9:07 
this would be amazing, if you made it all *real* then at the end made it really whack, like more crazy than the pickpocket's. looking forward
MonkeyPocket  [ophavsmand] 23. juli 2013 kl. 15:10 
Thanks for the feedback! I am trying my best to make the story as canon as possible. Working on the next one already :plane:
LowZone 23. juli 2013 kl. 14:56 
Really enjoying the lookout's version of the story and the challenging maps. Looking forward to playing the rest - keep up the good work!