Counter-Strike 2

Counter-Strike 2

Facility Reborn (Goldeneye)
18 kommentarer
CrunchyUncle 21. dec. 2013 kl. 6:41 
awesome shit man, thanks for this!
ζ͜͡Jonesy 11. dec. 2013 kl. 4:02 
Not a bad idea to re-make these on CS:GO, the visuals are much better. I may re-make a few levels myself with custom made models and such :D
Chakan [ziOn] 17. nov. 2013 kl. 12:49 
As some have said, the dimensions and scaling are all wrong. Everything feels entirely too big. There's a lot of flow issues too, doors come out too much and what not. There's a lot of work to be done on this map.
The Renegadist 9. nov. 2013 kl. 16:26 
Textures are black or buggy, and the wall outside the room, instead of having it layer each other have the part with the colored bar on top then put a regular wall underneath because the stripes look ugly
Artifice 8. aug. 2013 kl. 17:19 
Facility from Goldeneye 007 (N64) is one of my favorite maps of all time. This map is a good effort by the author but it has some serious design problems.

1. The dimensions are waaaaaay off. I understand it is likely difficult to emulate the dimensions of the N64 version perfectly, but there are some areas of this map that make it virtually unplayable. For example, the main hall just outside the bathroom exit staircase. This area needs to be wider.

2. Texture problems / generally buggy


My advice is to emulate the N64 map dimensions perfectly and do minor "realistic" touches to make the map itself look more modern. Perhaps watching the movie scene again?

Either way, good work.
MazLad 5. aug. 2013 kl. 12:05 
Good work here. As the others said there are some texture issues but it's great to see people still interested in this map and kudos to you for making it. :D:
Umzard  [ophavsmand] 3. aug. 2013 kl. 17:00 
J. Robert Oppenheimer 3. aug. 2013 kl. 16:46 
cool
godzilla540 30. juli 2013 kl. 15:32 
Like the map idea. but is it like the story mode size level, or is it the muiltiplayer size map with that one evelvator at the end of that straght away blocking you from letting go to the branching paths to Trevalen or to DR. Doak if he's there? but, a vary nice remaked of a exelent map from one of the best games ever!
tristan 30. juli 2013 kl. 11:42 
Looks like an awesome map!
Umzard  [ophavsmand] 27. juli 2013 kl. 15:42 
This map is a modified version of the classic map of Goldeneye (N64). The design is based in the videogame. But I created each block another time for play with my friends and to remember better times.
danielelongo91 26. juli 2013 kl. 15:10 
:D
chalky 26. juli 2013 kl. 5:21 
No problem, I'm just trying to help you.
Umzard  [ophavsmand] 26. juli 2013 kl. 5:17 
Ok! I will fix texture bugs tonight. Im sorry, Im still learning. Thks!
Nogo 26. juli 2013 kl. 4:56 
Got some graphic bugs at doors and walls. Pls. fix it, because the idea is very nice.
chalky 25. juli 2013 kl. 15:11 
Kinda neat map, it needs some serious work with the textures though, because they are misused and misaligned all over the place.
Umzard  [ophavsmand] 25. juli 2013 kl. 13:37 
^_^
Blade 23. juli 2013 kl. 6:06 
Oh my Zeus. Someone made this. This is my favorite map of all time. Thank you so much.