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thats how i downloaded the files
I don't know where the stuff in the models folder goes (besides the one you mentioned) and, like I said, none of the files that I mentioned in my last 2 comments (about the errors I was getting) were in the sfmbeta package.
If it's out of your power to fix, I understand.
(models/props_farm/tools_rack.mdl)
(models/props_farm/tools_rope.mdl)
(models/props_farm/tools_shovel.mdl)
(models/props_halloween/candle.mdl) (x2)
(models/props_mining/crane002.mdl) (x2)
(models/props_mvm/mvm_wall_photos.mdl)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/shrub_03_cluster.mdl) (x2)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/joshuatree01.mdl) (x2)
(models/props_lights/lamp002.mdl)
(2/2)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lights/lamp002.mdl)
(models/props_barnblitz/window009_ext.mdl) (x30)
(models/props_farm/tools_fork.mdl)
(models/props_foliage/spikeplant01.mdl) (x5)
(models/props_mining/crane002.mdl) (x3)
(models/props_mvm/mvm_museum_dir_sign05.mdl)
(models/props_mvm/mvm_museum_phone.mdl)
(models/props_mvm/mvm_museum_phone_board.mdl)
(models/props_mvm/mvm_deathpit_sign01.mdl)
(models/props_foliage/spikeplant01.mdl)
(1/2)
It would clear up a lot of confusion and get rid of a lot of hassle for other people getting this map.
help pls :(
-Download package that author posted somwere belowe
-find mateials\wood\wood_beam02mod
-copy VTX and VTM files and paste them into garrysmod\materials\wood
-if you don't have folder "wood" create it
Thats the link you need to port over to make it work!
http://source.maxofs2d.net/sfm/sfmbeta_content.7z