Stellaris
( Twinks Playable Fallen Machine Empires 2.0 )
79 comentarios
KittenHasWares 5 FEB 2023 a las 9:52 
really wish someone would revive the machine portraits for this mod. the rest of the stuffs broken
Mythez 26 ABR 2022 a las 23:48 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2796778215
sneedpilled 15 SEP 2021 a las 18:48 
Bro please revive
U-Mos 10 JUL 2020 a las 1:57 
I also really miss this mod...
EvilChef 5 JUL 2020 a las 13:06 
I really miss this mod.
Midnight4X 25 ABR 2020 a las 21:59 
Can this be updated for 2.6 please?
Taelim 20 ABR 2020 a las 19:25 
Can synths get the machine exclusive traits?
[CN]突击队队员 13 ABR 2020 a las 17:25 
need update , it not working as fallen empire
Godcat 25 MAR 2020 a las 21:39 
2.6?
force728 16 MAR 2020 a las 20:13 
@Twink315: Hey, do you mind if I could use your machine cityset for a Universe at War: Novus portrait mod I'm putting together?
ChartSkyWalker 11 FEB 2020 a las 23:28 
Cause my giant building is not mapped correctly【Machine Translation
ChartSkyWalker 11 FEB 2020 a las 23:23 
i dont think thats work on 2.5
EvilChef 31 DIC 2019 a las 19:40 
Is this compatible with 2.5?
Godcat 13 NOV 2019 a las 14:45 
2.5?
Lobster 9 OCT 2019 a las 19:03 
does this work with the eternal empire civics and traits?
Cheesemongle 20 SEP 2019 a las 22:33 
would it be possible to get a playable fallen empire hivemind mod made? at some point?
(CB)alexpalas 3 AGO 2019 a las 12:20 
What is Dynamis and how to propose other Empire to be it?
鸡儿想放假 30 JUL 2019 a las 9:19 
What's the reason for the mechanical explosion when the game starts?
키으기 26 JUN 2019 a las 8:51 
Thank you I'll use it well
Spirit 11 JUN 2019 a las 23:46 
is it possible to create with this dead mod here : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=687882799&searchtext=fallen+empire+shipset
a new one with the same shipset but more colors ?
Kouko Nosa 8 JUN 2019 a las 7:10 
The upper limit of the ore overflowed and became - 2M. It could not play normally.
Kouko Nosa 6 JUN 2019 a las 5:27 
Can we endow the mechanical universe with material science and technology? Difficult to confront with other eternal.
Comrade Corwin 27 MAY 2019 a las 19:49 
I can see little to no description in these civics. Is this a bug?
Coolcat15 11 MAY 2019 a las 22:08 
just curious what are these "great boons" that the dynamis gets
Kouko Nosa 26 ABR 2019 a las 5:16 
Can we directly add the cosmic material to the machinery and part of the mega-buildings so that the eternal machinery can use the cosmic material technology? Otherwise, it's hard to beat the empire with cosmic material.

Also, the immortal agreement is missing and cannot be found on the planet list. There are no hubs.
Twink315  [autor] 26 ABR 2019 a las 4:45 
Machines can never get as old as the biological EEs due to the fact that they cannot ascend, therforee their tech is not as advanced. Machines for my perception lack the metaphysical.

@mage page. I have no idea what you mean, please be a bit more precise
Kouko Nosa 26 ABR 2019 a las 2:28 
The agreement failed and the dead leader could not be revived.
MagePage 10 ABR 2019 a las 19:18 
new EE ships dont have any textures for them. Im using your ship sets but none of the ships have textures
Kouko Nosa 8 ABR 2019 a las 4:17 
Why can't machines use cosmic matter? author
Pipebomb Waitress 5 ABR 2019 a las 19:05 
@Chirumiru ShiRoz I mean, if you don't have the time, I can try writing something up for you, and you can take a peek at if, if that's what you want.
Also, thanks for the clarification of SoFE are ZoFE.
Twink315  [autor] 2 ABR 2019 a las 19:55 
Its something i forgot and missed. THey are supposed to have stellarie if played with acot
O_Austria_W 2 ABR 2019 a las 12:46 
Have a question:
I started as a Eternal Machine Empire and I have got light matter tech, but I can't build any building, that produces light matter.
With buildings I mean the buildings on a planet.
Bug or is it something different?
Chirumiru ShiRoz 23 MAR 2019 a las 10:22 
The OE events are handled by me. I don't have enough time yet to write full dialogue interactions for Machine FE/EE.

Also technically, SOFE is not part of ZOFE anymore.
Pipebomb Waitress 23 MAR 2019 a las 10:17 
I really don't know who's mod this is a problem on, but considering it usually follows Eternal Empire events, I kinda guess it was yours. Maybe it's Zenith's. Maybe it's both. Maybe i'm just dumb and i'm overthinking things again. But sorry in advance if i'm wrong and it isn't your mod.
Pipebomb Waitress 23 MAR 2019 a las 10:13 
This may seem like it's a really small issue, but it's just sort of a fluff text thing between the Original Empire from ZoFE and the Eternal Machine Empire, considering that the Other Eternal Empires have a unique interaction to the OE.

BUT!!!!

There's no unique interaction for machines! It just uses the stock interaction for all Eternal Empires. This is just kind of an immersion thing, to me, but yeah, pretty small. Your choice if you want to deal with that. I won't be like "THIS MOD SUCKS BECAUSE OF (X)!! FIX IT OR I DOWNVOTE!!!"
Twink315  [autor] 22 MAR 2019 a las 19:54 
i uploaded the fix so it should work now
WatEvenIsMyLife 22 MAR 2019 a las 19:33 
OK, thank you!
Twink315  [autor] 22 MAR 2019 a las 19:26 
Oh i forgot an event trigger to prevent normal empires from getting EE Worlds... i forgot to include the EE machine.. give me a minute to fix it and upload
WatEvenIsMyLife 22 MAR 2019 a las 19:04 
My capital keeps turning into a black hole as a machine EE on the 2nd day of the game.
loopmaster69 20 MAR 2019 a las 21:51 
playable synthetics?
MitchMeister- 2 MAR 2019 a las 22:00 
Planets are not auto-making population, having to manually select each one. Any ideas?
MalevolentFiber 19 FEB 2019 a las 14:36 
Unfortunately for some reason I don't have any CBs on other empires like I do when I play as a regular fallen empire.
MalevolentFiber 19 FEB 2019 a las 13:17 
@Twink315
I figured it out. The custodian matrix is not a government, but when you select the machine government, the civics pop up.
Twink315  [autor] 18 FEB 2019 a las 10:48 
Oh my bad. You have this one on and the original mod.
MalevolentFiber 18 FEB 2019 a las 10:47 
I have Playable FEs 2.0 on
MalevolentFiber 18 FEB 2019 a las 10:47 
Playable Fallen Empires 2.0, or the original Playable Machine Fallen Empires?
Twink315  [autor] 18 FEB 2019 a las 10:35 
you need the playable FE machine mod, which is seperate
MalevolentFiber 18 FEB 2019 a las 10:32 
I just redownloaded this mod and I dont see the custodian matrix or eternal ai matrix governments. I dont see the civics either. Anyone else getting this issue?
Twink315  [autor] 7 FEB 2019 a las 12:08 
No