Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Ultimate HD Gladius
78 kommentarer
Ratnips 19. maj 2020 kl. 16:16 
yeah thanks i saw it worked good stuff when its combined
phazer  [ophavsmand] 19. maj 2020 kl. 9:08 
It is gonna replace whatever is they standard "roman_gladius" in that mod, but you must make sure that this mod loads first, if need be by renaming the .pack with more "@@@@" in front.
Ratnips 23. mar. 2020 kl. 16:23 
does it work the the extravaganza armor mod the one that goes with vanilla the Caesar because i saw they said they change the swords and was wondering if this works with it or if it like is gonna mess up all swords or maybe half and half or it just not working
DakotaDad214 10. nov. 2019 kl. 16:54 
Is the shield and gladius mod not compatible with dei?
888 2. okt. 2019 kl. 10:56 
Dei would be nice
Trazyn the Infinite 3. sep. 2019 kl. 16:46 
Oh I would love a DEI version by the way. Something compatible with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1591309907 too cuz it's so damn pretty.
phazer  [ophavsmand] 3. sep. 2019 kl. 16:11 
@everyones :
Here is 3dx max playing an animation that my program has extracted from Rome2:

https://www.youtube.com/watch?v=JcJI_DM-BR4

I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
phazer  [ophavsmand] 4. juni 2019 kl. 3:52 
everyone: have finished the Dei Campaign Camera SubMod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1760624445

You have to switch the vanilla Campaign Cam mod off, when you use this, because the vanille one can change the behaviour of DeI in a bad way. That is why is made a special mode for DeI.

Please try it :)
phazer  [ophavsmand] 4. juni 2019 kl. 3:52 
Ciridian : Thanks :) It is actually the vanilla model, Celticus retextured is with a fancy 3d program, and i looked really good, Celticus is very good at doing textures, BUT the 3d program uses another mechanism for metal shine, so I retextured the blade with a 2d graphics program, so it shines more :)
Trazyn the Infinite 1. juni 2019 kl. 21:46 
Ooh - is it a Mainz, or is it a Fulham - I'd say Mainz.. Whatever - why didn't I have this subscribed already? Gorgeous!
phazer  [ophavsmand] 14. maj 2019 kl. 0:21 
@everyone:


Updated camera mods, adjusted battle camera and fixed campaign camera


The campaign camera mod has been updated so it works without any issues for the following campaigns:

- Grand Campaign
- Imperator Augustus
- Cæsar in Gaul
- Empire Divided
- Rise of The Republic



https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1497092498



The battle mod camera mod has adjusted so the the movement and rotation speed fits better with the longer range, and min/max height is also slightly adjusted.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1495854330

phazer  [ophavsmand] 14. maj 2019 kl. 0:20 
Thanks :)
DakotaDad214 2. maj 2019 kl. 1:23 
Love the shield and gladius mods, keep it up.
phazer  [ophavsmand] 29. apr. 2019 kl. 13:06 
GNOMUS 26. apr. 2019 kl. 21:56 
Then go further, make more than just swords, do a total remaster for weapons or such things, effects etc.
phazer  [ophavsmand] 24. apr. 2019 kl. 22:37 
Ok, maybe, but last times I made a Dei version of a sword, almost no one used it :) So maybe it is not something that people want?
CarbonCopy 22. apr. 2019 kl. 21:08 
I would like a DEI version but maybe add model differences between types of units? This shiny sexy gladius on better units and a old grimey one on lesser units?
GNOMUS 21. apr. 2019 kl. 14:56 
If there is not such thing as 'main gladius', then change like 1/2 of the gladius at all for your version, so it would show way more than just 1 in 10 you know what i mean. But I really recommend making more editions.
GNOMUS 21. apr. 2019 kl. 14:50 
No, you should just replace the main one Gladius, or make more gladius versions it would be great.
phazer  [ophavsmand] 18. apr. 2019 kl. 18:45 
This is only ONE sword, in DeI there are several different Roman swords, so should all Roman swords in DeI be replaced?
GNOMUS 18. apr. 2019 kl. 14:07 
DEI VERSIONN
phazer  [ophavsmand] 16. apr. 2019 kl. 21:48 
@everyone: Demo picture of my new shield mod, many shields are not done so there is a lot of "repeating" going on. (much more variation in finished version)

But it actually RUNS now, so I COULD upload it as beta maybe...?
https://gtm.steamproxy.vip/ugc/820127919137076190/AB1A3DB690B778CF4D60C6A0AEA9087D4A5EA7C0/
phazer  [ophavsmand] 16. apr. 2019 kl. 6:58 
@everyone: Here are some IN-GAME demo pictures of my upcoming shield mod:
It is the plan to change ALL shields, and make 2 versions, one for people with lots of Video RAM, and on for people with less.

(Best one-:) )
https://gtm.steamproxy.vip/ugc/952983997910840271/9125DE488803DA14C24D8B11D2359B87102A6C89/

https://gtm.steamproxy.vip/ugc/952983997910860059/1923595C223421B6A7909719A331C18992A6A95A/

https://gtm.steamproxy.vip/ugc/952983997910855111/B8A048F549F893434BC785928F9CF7E478F3DCD4/

phazer  [ophavsmand] 15. apr. 2019 kl. 6:00 
New tool for editing texture and folder names in .rigid_model_v2, fast, easy and safe,
[Rigidmodel Notepad:], download here
https://github.com/mr-phazer/rigidmodel_notead_0.0.3

View the program in action here https://i.imgur.com/9Bw5pEj.jpg
Easy, fast, and no risk of ruinning files
No more messing around in HEX editors, the program will set all LODs and all their subgroups to the text you enter in then fields.
phazer  [ophavsmand] 15. apr. 2019 kl. 5:42 
I have also made a tool for editing *.rigid_model_v2 files
https://github.com/mr-phazer/rigidmodel_notead_0.0.3
phazer  [ophavsmand] 15. apr. 2019 kl. 5:19 
No, you do have register and or pay anything if you do want to:

Here is is the link:
https://github.com/Frodo45127/rpfm/releases/download/v1.5.1/rpfm-1.5.1-windows.7z
Extract the file to where you want it, and then run rpmf-code.exe.

If you wan to talk then friend me on Discord, just look for "phazer"
big mac da rapper 15. apr. 2019 kl. 5:11 
do i have to sign up? because all I see when i go to download it is become a patron.
phazer  [ophavsmand] 15. apr. 2019 kl. 5:00 
Here:
https://github.com/Frodo45127/rpfm/releases/tag/v1.5.1

I think it is a much better program, I know the guy that makes it, and he is really coder, you should use his Rusted PFM, it it so much better,
big mac da rapper 15. apr. 2019 kl. 4:53 
I currently use the 'classic' PFM to edit mods that i get to my personal preference. where do i get the rusted version?
phazer  [ophavsmand] 14. apr. 2019 kl. 20:15 
Its ful title is Rusted Pack File Manager, it is a more advanced version of and older program, Pack File Manager (which is think is being updated again). You use it to manipulate game data files, that then become the mods themselves.
big mac da rapper 14. apr. 2019 kl. 20:08 
what is Rusted PFM?
phazer  [ophavsmand] 14. apr. 2019 kl. 19:56 
Well, for modding in general or for changing code or graphics?
Just for the getting the changed files into the game you need either Rusted Pack File Manager (RPFM) or just Pack File Manager (PFM), and then for graphics you can use GIMP (like I do) or photoshop, and for 3d stuff there is 3ds Max and Substance Painter. There is a bit more to it, but that is the basics.
big mac da rapper 14. apr. 2019 kl. 10:02 
what program do you use? tweak or something else cuz i want to learn to do this type of stuff while im able (time wise)
phazer  [ophavsmand] 14. apr. 2019 kl. 9:42 
Don'y know yet, so fair it will "only" replace the 22 Augustan legianary sheilds, but I will take some time, it takes time to make those patterns
big mac da rapper 14. apr. 2019 kl. 9:25 
does this replace cohort shields?
phazer  [ophavsmand] 14. apr. 2019 kl. 9:23 
No name yet, it is just for replacing the old lo res Shield Patterns :)
big mac da rapper 14. apr. 2019 kl. 6:12 
what is the mod called? Btw, the pics look great.
phazer  [ophavsmand] 14. apr. 2019 kl. 2:26 
Pics from upcoming big mod of mine:) : https://gtm.steamproxy.vip/profiles/76561198063673523/images/
phazer  [ophavsmand] 1. apr. 2019 kl. 9:41 
big mac da rapper 26. mar. 2019 kl. 16:21 
you are welcome
phazer  [ophavsmand] 26. mar. 2019 kl. 15:40 
Thanks :)
big mac da rapper 26. mar. 2019 kl. 11:34 
Just did that.
phazer  [ophavsmand] 26. mar. 2019 kl. 1:15 
I am sorry to ask, but could you, who are already subs, pres the "thumbs up" button, so I can attract more users:)? Thanks you.
phazer  [ophavsmand] 19. mar. 2019 kl. 14:55 
I have made a new Total War modding tool (in C++):
*** Rigid Model NotePad **** (string editor for .rigid_model_v2 files)
http://www.twcenter.net/forums/downloads.php?do=file&id=4417
It can edit texture files names and internal folders, tasks that normally require a hex editor and a LOT of patience.With this tool you can change textures for models very quickly.
phazer  [ophavsmand] 12. mar. 2019 kl. 15:05 
captainkiller79: from Empire Divided MAYBE with some reskin, i think.
big mac da rapper 12. mar. 2019 kl. 11:38 
what unit is that in the screenshots?
phazer  [ophavsmand] 22. feb. 2019 kl. 22:21 
Yes, this type of mod you can just turn on and off. That is because it just replaces some textures and a model, so it does not have any influence on game mechanics and thus not on save games.
Elliot_Ostrand 20. feb. 2019 kl. 20:09 
Can you turn the mod off and on and keep playing the campaign, would it work that way?
phazer  [ophavsmand] 20. feb. 2019 kl. 6:18 
elliot : That "conditional shine" you propose is actually quite complicated, much much more complicated than just replacing the textures for factions.
Elliot_Ostrand 19. feb. 2019 kl. 17:44 
I want a mod that makes your shields, armor and swords shinny only when you have an iron workshop. If the faction isn't producing better equipment with better steal, than why should it shine. I never paid attention to the iron resource, or any resource until after playing Rome 2 for 6 years. Now I realize how realistic it is to have that resource and how fun it is to see the bonuses of controlling that resource.