Impossible Creatures

Impossible Creatures

Alex Adds Map Pack
10 kommentarer
AC130BlackHawk 4. jan. 2019 kl. 18:21 
this shit is perfect! THANK YOU
AlexanderPezzutto  [ophavsmand] 31. dec. 2018 kl. 16:19 
@Klepty, thanks. I added one more map with decals, a 4th one. That's actually why I made large maps- because I love them and there was only one available.
the2ndSign 31. dec. 2018 kl. 16:17 
If you don't mind a little critique, I'd avoid making maps on the "large" template most of the time. Generally, large maps are just Too Big. Games on, say, Bikini Atoll (which is the only large map ever released by Relic) tend to drag on for hours if the players are evenly matched and people tend to just get tired and want the game to end. "Medium" is a good template for most maps.

LBFrank is also correct about the cliffs. You'll find the decal button directly to the right of the 3D Painting button. There are cliff decals for every terrain type in the list. This is how Relic decaled their maps and is the best way to do it.
AlexanderPezzutto  [ophavsmand] 31. dec. 2018 kl. 15:52 
Fantastic, thanks!
the2ndSign 31. dec. 2018 kl. 12:15 
I just subbed and it seems right to me.
the2ndSign 31. dec. 2018 kl. 12:12 
Starting from your IC directory, the full path should be:

Impossible Creatures\SteamWorkshop\<youritem>\mod_files\data\scenarios\mp
AlexanderPezzutto  [ophavsmand] 31. dec. 2018 kl. 12:02 
@klepty; I did not seem to do the directory correctly. How do I do that? I created those subfolders in my modfile
AlexanderPezzutto  [ophavsmand] 31. dec. 2018 kl. 10:02 
Thanks guys.
@klepty, I believe I fixed that
@LBFrank, I fixed the cliff decals on the King of the Hill Map, but not the others yet
the2ndSign 29. dec. 2018 kl. 17:05 
Your maps do not install to the correct location. You need to use the directory data\scenarios\mp when putting together your Workshop item.
LBFrank 29. dec. 2018 kl. 7:28 
Should probably use actual Decals when creating cliffs. All the controls for rotating/resizing them are at the bottom left corner of the screen. (look for SAVCLIFF_01, 02, and 03)