Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Where is it?
You choose extreme conditionin, but if you want to change to fast hand, you can still move faster. Only thing to be fixed. ( Although it doesn't bother me, just saying ).
but the amount of cw weapons I have........ will kill me XD
Have khris, ins2, and day of infamy
[2] = {header = "Barrel", offset = {300, -500}, atts = {"md_saker"}},
[3] = {header = "Receiver", offset = {-400, -500}, atts = {"bg_magpulhandguard", "bg_longbarrel", "bg_ris", "bg_longris"}},
[4] = {header = "Handguard", offset = {-400, 0}, atts = {"md_foregrip", "md_m203"}},
[5] = {header = "Magazine", offset = {-400, 400}, atts = {"bg_ar1560rndmag"}},
[7] = {header = "Rail", offset = {250, 400}, atts = {"md_anpeq15"}, dependencies = {bg_ris = true, bg_longris = true}},
[8] = {header = "Perks", offset = {2000, 400}, atts = {"Cod_Extreme_Conditioning", "Cod_Fast_Hands", "Cod_Steady_Aim", "Perk_Force", "Cod_Double_Tap", "Perk_Stopping_Power"}},
["+reload"] = {header = "Ammo", offset = {800, 0}, atts = {"am_magnum", "am_matchgrade"}}}
SWEP.Attachments = {[1] = {header = "Sight", offset = {800, -500}, atts = {"bg_foldsight", "md_microt1", "md_eotech", "md_aimpoint", "md_schmidt_shortdot", "md_acog"}},
[2] = {header = "Barrel", offset = {300, -500}, atts = {"md_saker"}},
[3] = {header = "Receiver", offset = {-400, -500}, atts = {"bg_magpulhandguard", "bg_longbarrel", "bg_ris", "bg_longris"}},
[4] = {header = "Handguard", offset = {-400, 0}, atts = {"md_foregrip", "md_m203"}},
[5] = {header = "Magazine", offset = {-400, 400}, atts = {"bg_ar1560rndmag"}},
[6] = {header = "Stock", offset = {1000, 400}, atts = {"bg_ar15sturdystock", "bg_ar15heavystock"}},
[7] = {header = "Rail", offset = {250, 400}, atts = {"md_anpeq15"}, dependencies = {bg_ris = true, bg_longris = true}},
["+reload"] = {header = "Ammo", offset = {800, 0}, atts = {"am_magnum", "am_matchgrade"}}}
you have this no?
I need to add this line to the shared lua file of any cw weapon, right?
[A number] = {header = "Perks", offset = {2000, 400}, atts = {"Cod_Extreme_Conditioning", "Cod_Fast_Hands", "Cod_Steady_Aim", "Perk_Force", "Cod_Double_Tap", "Perk_Stopping_Power"}}}
"attention this does not magically add perks to all cw 2.0 weapons, they have to be manually included in the lua"
How to?